Player Matchup

Hun Batz
Hun Batz
AGN x Legendzz
Hun Batz
Level 43
God Stats
3W - 4L
1,301 SR
Queue Stats
222W - 265L
1,374 Elo+
Solo
Skadi
Skadi
CriBush00
Skadi
Level 97
God Stats
9W - 7L
1,551 SR
Queue Stats
329W - 364L
1,488 Elo+
Party 1
Agni
Agni
Gamer3772
Agni
Level 98
God Stats
23W - 19L
1,576 SR
Queue Stats
361W - 353L
1,424 Elo+
Solo
Ymir
Ymir
PHOBIAX583
Ymir
Level 97
God Stats
26W - 26L
1,596 SR
Queue Stats
330W - 329L
1,435 Elo+
Party 1
Poseidon
Poseidon
oFireDragon
Poseidon
Level 61
God Stats
4W - 6L
1,305 SR
Queue Stats
78W - 100L
1,402 Elo+
Party 1
Team Averages
Level 79
1,466 SR
1,425 Elo+

VS

Team Averages
Level 74
1,510 SR
1,437 Elo+
Merlin
Merlin
Smally04
Merlin
Level 115
God Stats
0W - 1L
1,273 SR
Queue Stats
65W - 68L
1,408 Elo+
Solo
Thanatos
Thanatos
byplayer2111
Thanatos
Level 98
God Stats
2W - 1L
1,801 SR
Queue Stats
176W - 205L
1,417 Elo+
Party 2
Ymir
Ymir
ea2cir-ea2cir
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
irabia1-2014
Neith
Level 47
God Stats
16W - 15L
1,516 SR
Queue Stats
68W - 88L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pshico monkey22
Morgan Le Fay
Level 106
God Stats
42W - 39L
1,459 SR
Queue Stats
82W - 78L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
7 / 4 / 2
11,626
554
6,110
14,690
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
CriBush00
Skadi
19
12 / 3 / 11
12,796
609
19,270
12,535
5,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
19
4 / 2 / 6
11,803
562
16,814
11,017
5,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 27
11,619
553
13,182
17,696
21,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
oFireDragon
Poseidon
17
7 / 4 / 9
11,481
547
10,242
11,061
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Smally04
Merlin
17
3 / 3 / 3
10,599
505
14,493
13,018
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
byplayer2111
Thanatos
16
4 / 9 / 5
10,193
485
11,249
21,100
9,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 10 / 0
7,719
368
2,303
18,728
10,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 8 / 0
9,952
474
8,574
19,494
6,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
pshico monkey22
Morgan Le Fay
16
3 / 4 / 1
10,170
484
6,733
14,090
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
34
Kills
13
13
Deaths
34
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
4
2
2
W
Skadi
CriBush00
Skadi
12
3
11
5.83
W
Agni
4
2
6
3.5
W
4
0
27
17.5
L
Merlin
Smally04
Merlin
3
3
3
1.5
L
Thanatos
byplayer2111
Thanatos
4
9
5
0.72
L
0
10
0
0
L
3
8
0
0.38
W
Poseidon
oFireDragon
Poseidon
7
4
9
2.88
L
Morgan Le Fay
pshico monkey22
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,618
Damage
43,352
66,999
Taken
86,430
41,327
Mitigated
36,205
21,383
Healing
22,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,110
1,339
0
4,997
14,690
5,545
2,888
5,439
9,251
0
81,118
W
Skadi
CriBush00
Skadi
19,270
8,987
178
3,527
12,535
5,022
6,012
3,249
9,286
0
93,385
W
Agni
16,814
407
465
5,022
11,017
5,158
2,124
4,451
6,566
75,258
0
W
13,182
2,402
399
4,290
17,696
21,536
646
5,418
12,278
27,757
0
L
Merlin
Smally04
Merlin
14,493
879
149
2,267
13,018
4,633
506
8,244
4,466
68,612
0
L
Thanatos
byplayer2111
Thanatos
11,249
2,310
0
9,750
21,100
9,543
0
8,964
11,906
0
65,403
L
2,303
1,178
0
0
18,728
10,340
0
4,379
14,242
18,535
0
L
8,574
2,808
237
7,059
19,494
6,139
0
9,923
9,463
0
55,571
W
Poseidon
oFireDragon
Poseidon
10,242
1,508
114
2,391
11,061
4,066
1,254
5,043
6,018
57,561
0
L
Morgan Le Fay
pshico monkey22
Morgan Le Fay
6,733
428
0
3,301
14,090
5,550
0
7,975
6,115
66,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
48,633
534
Minions Killed
473
0
Camps Cleared
0
2,060,404
Distance Traveled
1,792,498
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,626
554
115
5
0
463,135
8
W
Skadi
12,796
609
148
7
0
373,208
1
W
Agni
11,803
562
126
6
0
389,688
7
W
Ymir
11,619
553
25
1
0
415,474
3
L
Merlin
10,599
505
114
5
0
378,647
2
L
Thanatos
10,193
485
100
5
0
381,247
0
L
Ymir
7,719
368
28
1
0
330,508
0
L
Neith
9,952
474
101
5
0
333,153
2
W
Poseidon
11,481
547
120
6
0
418,899
0
L
Morgan Le Fay
10,170
484
130
6
0
368,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role