Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AeroxLunatiic
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,439 Elo+
Party 2
Thor
Thor
Rixoc08
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,354 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,431 Elo+

VS

Team Averages
Level 56
1,594 SR
1,493 Elo+
Apollo
Apollo
ByXaviarty22
Apollo
Level 66
God Stats
10W - 5L
1,615 SR
Queue Stats
141W - 106L
1,633 Elo+
Party 1
Bacchus
Bacchus
LordZoor
Bacchus
Level 28
God Stats
11W - 3L
1,480 SR
Queue Stats
63W - 52L
1,474 Elo+
Party 1
Ra
Ra
MiladVortex
Ra
Level 74
God Stats
1W - 1L
1,687 SR
Queue Stats
17W - 22L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 7 / 4
10,303
793
8,355
10,578
3,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 7 / 4
10,406
800
12,408
12,840
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Rixoc08
Thor
11
1 / 9 / 5
8,215
632
3,565
12,846
6,072
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
15 / 4 / 7
11,769
905
19,833
13,476
5,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
LordZoor
Bacchus
14
3 / 2 / 19
10,895
838
5,202
18,006
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 3 / 11
9,724
748
4,729
8,857
4,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
23
23
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
7
4
0.86
L
4
7
4
0.86
W
Apollo
15
4
7
4.63
W
Bacchus
LordZoor
Bacchus
3
2
19
6.25
W
5
3
11
3.5
L
Thor
Rixoc08
Thor
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
29,764
36,264
Taken
40,339
15,258
Mitigated
28,478
1,835
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,355
4,067
0
1,240
10,578
3,881
0
3,728
6,850
0
26,276
L
12,408
174
0
450
12,840
5,305
0
3,715
9,125
39,516
0
W
Apollo
19,833
10,645
0
4,013
13,476
5,291
2,335
5,295
7,621
0
62,843
W
Bacchus
LordZoor
Bacchus
5,202
364
0
9,070
18,006
19,096
115
4,271
13,735
10,361
0
W
4,729
191
2,638
3,977
8,857
4,091
167
3,361
5,496
27,270
0
L
Thor
Rixoc08
Thor
3,565
735
0
145
12,846
6,072
0
3,060
9,786
0
8,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
32,388
105
Minions Killed
148
3
Camps Cleared
8
618,949
Distance Traveled
752,959
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,303
793
42
3
0
194,361
3
L
Nox
10,406
800
49
4
3
231,574
2
W
Apollo
11,769
905
90
7
4
222,330
2
W
Bacchus
10,895
838
6
0
0
263,437
1
W
Ra
9,724
748
52
4
4
267,192
1
L
Thor
8,215
632
14
1
0
193,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role