Player Matchup

Anubis
Anubis
ACY-Fayght
Anubis
Level 79
God Stats
5W - 11L
1,521 SR
Queue Stats
286W - 304L
1,440 Elo+
Party 1
Osiris
Osiris
Daimyoc95
Osiris
Level 83
God Stats
1W - 3L
1,232 SR
Queue Stats
138W - 146L
1,406 Elo+
Party 1
Horus
Horus
PsychooPathhh
Horus
Level 87
God Stats
6W - 3L
1,635 SR
Queue Stats
158W - 162L
1,461 Elo+
Party 2
Charybdis
Charybdis
SoociooPathh
Charybdis
Level 68
God Stats
1W - 6L
1,392 SR
Queue Stats
113W - 122L
1,455 Elo+
Party 2
Khepri
Khepri
Type95 RULZ
Khepri
Level 68
God Stats
4W - 4L
1,594 SR
Queue Stats
142W - 138L
1,423 Elo+
Solo
Team Averages
Level 77
1,475 SR
1,437 Elo+

VS

Team Averages
Level 106
1,436 SR
1,466 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Balance501
Kali
Level 66
God Stats
15W - 13L
1,594 SR
Queue Stats
145W - 132L
1,456 Elo+
Solo
Olorun
Olorun
Flo0o 29
Olorun
Level 145
God Stats
2W - 5L
1,205 SR
Queue Stats
312W - 315L
1,501 Elo+
Solo
Horus
Horus
nogauvida
Horus
Level 103
God Stats
2W - 4L
1,416 SR
Queue Stats
92W - 118L
1,395 Elo+
Solo
Kukulkan
Kukulkan
yeicnp
Kukulkan
Level 88
God Stats
3W - 1L
1,464 SR
Queue Stats
228W - 221L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACY-Fayght
Anubis
9
0 / 5 / 5
5,605
467
7,150
9,795
4,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Daimyoc95
Osiris
10
5 / 2 / 0
6,340
528
7,503
7,819
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
5,835
486
2,416
10,440
6,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SoociooPathh
Charybdis
8
1 / 5 / 2
5,322
444
4,974
7,435
1,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
8
1 / 2 / 4
5,601
467
2,261
8,178
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 1 / 1
7,584
632
5,259
4,943
3,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 2 / 1
7,544
629
3,968
10,789
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Flo0o 29
Olorun
13
7 / 2 / 4
7,721
643
8,516
7,925
2,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
nogauvida
Horus
9
2 / 2 / 6
6,503
542
3,364
11,091
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
yeicnp
Kukulkan
12
1 / 1 / 5
6,991
583
9,108
6,784
2,258
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
16
16
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
1
1.5
L
Anubis
ACY-Fayght
Anubis
0
5
5
0.5
W
5
2
1
2.75
L
Osiris
Daimyoc95
Osiris
5
2
0
2.5
W
Olorun
Flo0o 29
Olorun
7
2
4
4.5
L
1
2
0
0.5
L
Charybdis
SoociooPathh
Charybdis
1
5
2
0.4
L
Khepri
1
2
4
1.5
W
Horus
nogauvida
Horus
2
2
6
2.5
W
Kukulkan
yeicnp
Kukulkan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
30,215
43,667
Taken
41,532
21,719
Mitigated
18,719
12,330
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,259
855
0
3,022
4,943
3,544
0
246
4,697
46,771
0
L
Anubis
ACY-Fayght
Anubis
7,150
967
0
3,646
9,795
4,817
0
5,970
3,825
32,101
0
W
3,968
1,511
0
3,668
10,789
3,277
321
2,579
8,210
0
41,402
L
Osiris
Daimyoc95
Osiris
7,503
3,445
406
1,755
7,819
4,412
0
2,931
4,888
0
35,868
W
Olorun
Flo0o 29
Olorun
8,516
4,915
561
3,011
7,925
2,901
182
1,454
6,471
40,535
7,199
L
2,416
1,006
0
4,257
10,440
6,047
162
5,259
5,181
2,226
22,502
L
Charybdis
SoociooPathh
Charybdis
4,974
2,362
0
748
7,435
1,937
0
3,497
3,938
0
24,663
L
Khepri
2,261
288
0
1,518
8,178
4,506
0
4,032
4,146
12,631
0
W
Horus
nogauvida
Horus
3,364
1,581
621
3,379
11,091
6,739
14
2,686
8,405
0
11,101
W
Kukulkan
yeicnp
Kukulkan
9,108
861
0
1,840
6,784
2,258
0
3,023
3,761
41,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
36,343
231
Minions Killed
355
0
Camps Cleared
0
1,057,619
Distance Traveled
1,166,920
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,584
632
110
9
0
206,189
2
L
Anubis
5,605
467
54
5
0
187,974
2
W
Kali
7,544
629
73
6
0
261,124
2
L
Osiris
6,340
528
66
6
0
251,253
0
W
Olorun
7,721
643
69
6
0
221,684
1
L
Horus
5,835
486
53
4
0
188,006
2
L
Charybdis
5,322
444
39
3
0
196,386
0
L
Khepri
5,601
467
19
2
0
234,000
6
W
Horus
6,503
542
17
1
0
245,286
6
W
Kukulkan
6,991
583
86
7
0
232,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role