Player Matchup

Cthulhu
Cthulhu
Platinum III
Burnchy
Cthulhu
Platinum III
Level 141
God Stats
2W - 0L
1,492 SR
Queue Stats
116W - 115L
1,611 MMR
Solo
Bakasura
Bakasura
Gold V
Hydrooze
Bakasura
Gold V
Level 92
God Stats
1W - 1L
1,786 SR
Queue Stats
78W - 79L
1,644 MMR
Solo
Sol
Sol
Gold II
Nid0king
Sol
Gold II
Level 79
God Stats
7W - 2L
1,547 SR
Queue Stats
41W - 35L
1,737 MMR
Solo
Athena
Athena
Gold II
Sebski1234
Athena
Gold II
Level 108
God Stats
1W - 0L
1,310 SR
Queue Stats
200W - 190L
1,506 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Sh3eep
Hou Yi
Platinum IV
Level 145
God Stats
10W - 9L
1,720 SR
Queue Stats
231W - 248L
1,652 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,571 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,589 SR
1,630 MMR
King Arthur
King Arthur
Platinum I
Dogeman04
King Arthur
Platinum I
Level 106
God Stats
13W - 18L
1,463 SR
Queue Stats
461W - 439L
1,680 MMR
Solo
Neith
Neith
Bronze III
FastPaw
Neith
Bronze III
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,503 MMR
Solo
Thanatos
Thanatos
Gold III
MNA3
Thanatos
Gold III
Level 74
God Stats
79W - 73L
1,679 SR
Queue Stats
187W - 180L
1,587 MMR
Solo
Khepri
Khepri
Gold I
Papilealis
Khepri
Gold I
Level 105
God Stats
4W - 5L
1,689 SR
Queue Stats
186W - 185L
1,650 MMR
Solo
Discordia
Discordia
Platinum III
Ras0
Discordia
Platinum III
Level 155
God Stats
2W - 2L
1,613 SR
Queue Stats
246W - 242L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burnchy
Cthulhu
15
4 / 2 / 7
9,661
568
8,642
16,430
15,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Hydrooze
Bakasura
16
7 / 3 / 8
10,217
601
12,239
14,229
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 0 / 5
9,920
584
10,248
10,336
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Sebski1234
Athena
12
2 / 3 / 5
7,980
469
3,338
12,480
10,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Sh3eep
Hou Yi
15
4 / 2 / 6
9,155
539
9,185
10,834
3,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatGilgameshOdinMorgan Le Fay

VS

Bans
ArtioPersephoneSobekSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dogeman04
King Arthur
13
1 / 3 / 4
8,330
490
10,878
15,210
13,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
FastPaw
Neith
10
0 / 7 / 4
6,829
402
5,731
11,822
3,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
MNA3
Thanatos
14
6 / 8 / 1
8,961
527
12,438
15,902
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Papilealis
Khepri
9
0 / 2 / 4
6,976
410
4,549
8,728
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Ras0
Discordia
13
3 / 3 / 2
8,326
490
7,498
7,058
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
10
10
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Burnchy
Cthulhu
4
2
7
3.75
L
King Arthur
Dogeman04
King Arthur
1
3
4
1
L
Neith
FastPaw
Neith
0
7
4
0.29
W
Bakasura
Hydrooze
Bakasura
7
3
8
3.67
L
Thanatos
MNA3
Thanatos
6
8
1
0.81
W
6
0
5
8.5
L
Khepri
Papilealis
Khepri
0
2
4
1
L
Discordia
Ras0
Discordia
3
3
2
1.33
W
Athena
Sebski1234
Athena
2
3
5
1.5
W
Hou Yi
Sh3eep
Hou Yi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
41,094
64,309
Taken
58,720
41,350
Mitigated
32,070
21,281
Healing
18,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Burnchy
Cthulhu
8,642
1,063
456
5,223
16,430
15,430
0
3,018
13,168
51,074
0
L
King Arthur
Dogeman04
King Arthur
10,878
1,648
0
2,670
15,210
13,466
0
7,699
6,943
0
54,503
L
Neith
FastPaw
Neith
5,731
2,405
265
2,639
11,822
3,807
0
2,132
9,457
0
34,868
W
Bakasura
Hydrooze
Bakasura
12,239
9,309
0
4,762
14,229
5,436
0
3,039
11,035
0
53,950
L
Thanatos
MNA3
Thanatos
12,438
2,971
0
10,411
15,902
6,128
0
6,313
9,424
0
60,726
W
10,248
4,151
0
6,441
10,336
6,493
1,442
1,807
8,353
84,277
0
L
Khepri
Papilealis
Khepri
4,549
669
0
1,454
8,728
6,207
0
3,371
5,010
18,279
0
L
Discordia
Ras0
Discordia
7,498
218
0
751
7,058
2,462
0
3,043
3,706
50,614
0
W
Athena
Sebski1234
Athena
3,338
773
0
1,246
12,480
10,367
0
4,247
7,901
20,149
0
W
Hou Yi
Sh3eep
Hou Yi
9,185
5,534
0
3,153
10,834
3,624
208
2,627
8,159
0
59,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
39,422
475
Minions Killed
398
0
Camps Cleared
0
1,741,172
Distance Traveled
1,628,801
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,661
568
109
6
0
333,580
4
L
King Arthur
8,330
490
113
7
0
349,471
2
L
Neith
6,829
402
67
4
0
268,455
5
W
Bakasura
10,217
601
108
6
0
385,073
8
L
Thanatos
8,961
527
83
5
0
328,464
3
W
Sol
9,920
584
135
8
0
341,965
5
L
Khepri
6,976
410
26
2
0
363,990
4
L
Discordia
8,326
490
109
6
0
318,421
7
W
Athena
7,980
469
36
2
0
362,875
7
W
Hou Yi
9,155
539
87
5
0
317,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role