Player Matchup

Arachne
Arachne
GSneakyAF
Arachne
Level 25
God Stats
17W - 10L
1,663 SR
Queue Stats
66W - 58L
1,627 Elo+
Solo
Sol
Sol
LLltaxeta
Sol
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,512 Elo+
Solo
Anhur
Anhur
Neb11
Anhur
Level 160
God Stats
61W - 75L
1,496 SR
Queue Stats
1,025W - 746L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
TotallyNotSylv
Sylvanus
Level 7
God Stats
10W - 2L
1,773 SR
Queue Stats
54W - 13L
1,722 Elo+
Party 2
Ares
Ares
xXTheVosslerXx
Ares
Level 27
God Stats
6W - 4L
1,667 SR
Queue Stats
64W - 61L
1,558 Elo+
Solo
Team Averages
Level 45
1,620 SR
1,611 Elo+

VS

Team Averages
Level 24
1,674 SR
1,601 Elo+
Morgan Le Fay
Morgan Le Fay
Argonn21
Morgan Le Fay
Level 29
God Stats
1W - 4L
1,355 SR
Queue Stats
36W - 22L
1,546 Elo+
Solo
Anhur
Anhur
IPreferBeans
Anhur
Level 26
God Stats
10W - 11L
1,496 SR
Queue Stats
138W - 95L
1,650 Elo+
Solo
Fenrir
Fenrir
Kritterium
Fenrir
Level 27
God Stats
5W - 1L
2,000 SR
Queue Stats
103W - 55L
1,732 Elo+
Party 1
Guan Yu
Guan Yu
Lobo007
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,367 Elo+
Solo
Odin
Odin
TempIars
Odin
Level 29
God Stats
9W - 1L
2,021 SR
Queue Stats
101W - 57L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GSneakyAF
Arachne
12
4 / 2 / 3
7,274
606
5,220
9,845
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 3 / 3
7,122
594
7,397
7,537
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Neb11
Anhur
11
0 / 4 / 0
6,300
525
2,661
7,252
1,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
13
4 / 0 / 4
7,731
644
5,183
4,737
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 5
6,568
547
2,959
6,857
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Argonn21
Morgan Le Fay
10
1 / 6 / 2
5,991
499
5,135
8,279
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 2
7,676
640
5,443
6,386
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Kritterium
Fenrir
11
6 / 2 / 5
7,427
619
7,124
10,334
3,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Lobo007
Guan Yu
10
0 / 6 / 1
6,003
500
2,503
8,554
4,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
10
0 / 0 / 2
5,867
489
2,371
6,005
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
15
Kills
12
12
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Argonn21
Morgan Le Fay
1
6
2
0.33
W
Arachne
GSneakyAF
Arachne
4
2
3
2.75
L
5
1
2
6
L
Fenrir
Kritterium
Fenrir
6
2
5
4.25
W
5
3
3
2.17
L
Guan Yu
Lobo007
Guan Yu
0
6
1
0.08
W
Anhur
Neb11
Anhur
0
4
0
0
L
Odin
0
0
2
1
W
Sylvanus
4
0
4
6
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,420
Damage
22,576
36,228
Taken
39,558
14,994
Mitigated
14,620
13,230
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Argonn21
Morgan Le Fay
5,135
570
0
1,475
8,279
2,580
506
4,461
3,818
29,017
0
W
Arachne
GSneakyAF
Arachne
5,220
2,952
0
4,098
9,845
3,792
0
1,876
7,969
0
39,442
L
5,443
2,644
0
2,702
6,386
1,785
0
1,410
4,976
0
55,025
L
Fenrir
Kritterium
Fenrir
7,124
2,117
15
2,663
10,334
3,961
0
2,087
8,247
0
29,985
W
7,397
2,050
0
2,091
7,537
2,183
480
2,242
5,295
32,398
0
L
Guan Yu
Lobo007
Guan Yu
2,503
391
0
1,578
8,554
4,555
0
5,515
3,039
0
24,142
W
Anhur
Neb11
Anhur
2,661
1,331
0
2,180
7,252
1,416
0
0
7,252
0
39,804
L
Odin
2,371
533
0
2,446
6,005
1,739
434
1,747
4,258
0
33,418
W
Sylvanus
5,183
1,963
141
3,457
4,737
4,916
1,159
135
4,602
39,204
10,552
W
2,959
0
0
1,263
6,857
2,687
0
882
5,975
15,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
32,964
345
Minions Killed
343
0
Camps Cleared
0
1,133,689
Distance Traveled
1,175,885
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,991
499
53
4
0
211,584
0
W
Arachne
7,274
606
71
6
0
248,240
4
L
Anhur
7,676
640
108
9
0
214,478
2
L
Fenrir
7,427
619
47
4
0
257,808
4
W
Sol
7,122
594
54
5
0
205,696
3
L
Guan Yu
6,003
500
55
5
0
216,126
1
W
Anhur
6,300
525
87
7
0
209,930
2
L
Odin
5,867
489
80
7
0
275,889
4
W
Sylvanus
7,731
644
110
9
0
229,581
4
W
Ares
6,568
547
23
2
0
240,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role