Player Matchup

Tiamat
Tiamat
CyRageBlaze
Tiamat
Level 68
God Stats
11W - 13L
1,424 SR
Queue Stats
703W - 709L
1,331 Elo+
Solo
The Morrigan
The Morrigan
Jbealzzz
The Morrigan
Level 104
God Stats
0W - 1L
1,323 SR
Queue Stats
97W - 98L
1,324 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Toni0_Filipe
Ah Muzen Cab
Level 120
God Stats
2W - 3L
1,808 SR
Queue Stats
85W - 112L
1,296 Elo+
Solo
Cerberus
Cerberus
Tourettes Inc
Cerberus
Level 118
God Stats
16W - 7L
1,537 SR
Queue Stats
400W - 421L
1,355 Elo+
Solo
Hel
Hel
hotninja23
Hel
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 139L
1,325 Elo+
Party 1
Team Averages
Level 96
1,518 SR
1,326 Elo+

VS

Team Averages
Level 65
1,435 SR
1,333 Elo+
Chernobog
Chernobog
BIoFlare
Chernobog
Level 43
God Stats
1W - 5L
1,186 SR
Queue Stats
137W - 144L
1,367 Elo+
Solo
Ra
Ra
NaahNikkah
Ra
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 111L
1,204 Elo+
Solo
The Morrigan
The Morrigan
XBiiChOOuX
The Morrigan
Level 101
God Stats
2W - 1L
1,495 SR
Queue Stats
341W - 374L
1,411 Elo+
Solo
Tiamat
Tiamat
pauchemical
Tiamat
Level 69
God Stats
4W - 6L
1,474 SR
Queue Stats
241W - 243L
1,339 Elo+
Solo
Jormungandr
Jormungandr
willapp
Jormungandr
Level 64
God Stats
6W - 3L
1,522 SR
Queue Stats
397W - 433L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
3 / 6 / 12
13,263
603
15,345
18,471
11,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Jbealzzz
The Morrigan
20
6 / 10 / 9
14,427
656
17,509
19,744
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Toni0_Filipe
Ah Muzen Cab
20
7 / 10 / 10
14,974
681
21,743
21,276
9,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Tourettes Inc
Cerberus
20
11 / 4 / 9
14,725
669
19,718
28,773
33,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
1 / 5 / 14
13,063
594
12,854
21,383
22,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIoFlare
Chernobog
20
7 / 8 / 17
15,874
722
23,610
24,509
9,853
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 0
9,118
414
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
XBiiChOOuX
The Morrigan
20
9 / 9 / 15
15,413
701
26,330
18,748
7,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
20
6 / 6 / 17
15,152
689
17,324
24,001
14,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
willapp
Jormungandr
20
13 / 6 / 17
17,175
781
25,968
40,195
25,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
101
28
Kills
35
35
Deaths
29
54
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BIoFlare
Chernobog
7
8
17
1.94
L
Tiamat
3
6
12
1.5
L
The Morrigan
Jbealzzz
The Morrigan
6
10
9
1.05
W
0
0
0
0
L
Ah Muzen Cab
Toni0_Filipe
Ah Muzen Cab
7
10
10
1.2
L
Cerberus
Tourettes Inc
Cerberus
11
4
9
3.88
W
The Morrigan
XBiiChOOuX
The Morrigan
9
9
15
1.83
L
1
5
14
1.6
W
Tiamat
6
6
17
2.42
W
Jormungandr
willapp
Jormungandr
13
6
17
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,169
Damage
93,232
109,647
Taken
107,453
85,935
Mitigated
57,658
46,178
Healing
42,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BIoFlare
Chernobog
23,610
16,137
0
7,682
24,509
9,853
1,665
15,924
8,452
0
61,362
L
Tiamat
15,345
131
1,314
6,111
18,471
11,560
344
12,647
5,824
40,958
0
L
The Morrigan
Jbealzzz
The Morrigan
17,509
2,619
795
2,596
19,744
9,095
711
13,438
6,123
41,575
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
Toni0_Filipe
Ah Muzen Cab
21,743
10,364
1,140
1,666
21,276
9,212
1,237
15,495
5,781
0
49,000
L
Cerberus
Tourettes Inc
Cerberus
19,718
202
1,306
10,306
28,773
33,647
346
11,700
17,073
45,650
0
W
The Morrigan
XBiiChOOuX
The Morrigan
26,330
2,933
2,938
3,479
18,748
7,596
1,224
12,612
5,986
58,230
0
L
12,854
1,658
10,521
10,423
21,383
22,421
354
16,195
5,188
36,825
0
W
Tiamat
17,324
345
1,209
8,395
24,001
14,504
1,107
14,167
9,596
50,789
0
W
Jormungandr
willapp
Jormungandr
25,968
3,573
2,664
16,273
40,195
25,705
572
21,658
17,993
77,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,452
Gold Earned
72,732
258
Minions Killed
256
0
Camps Cleared
0
1,605,106
Distance Traveled
1,409,937
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,874
722
60
3
0
331,318
0
L
Tiamat
13,263
603
33
2
0
306,141
0
L
The Morrigan
14,427
656
48
2
0
284,605
0
W
Ra
9,118
414
0
0
0
0
0
L
Ah Muzen Cab
14,974
681
60
3
0
270,435
0
L
Cerberus
14,725
669
68
3
0
373,734
0
W
The Morrigan
15,413
701
67
3
0
310,939
0
L
Hel
13,063
594
49
2
0
370,191
0
W
Tiamat
15,152
689
51
2
0
432,097
0
W
Jormungandr
17,175
781
78
4
0
335,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role