Player Matchup

Baron Samedi
Baron Samedi
BeenNBean
Baron Samedi
Level 122
God Stats
5W - 5L
1,251 SR
Queue Stats
178W - 164L
1,504 Elo+
Solo
Ares
Ares
ChicoReturns
Ares
Level 125
God Stats
6W - 5L
1,584 SR
Queue Stats
30W - 35L
1,449 Elo+
Party 1
Chiron
Chiron
MaskedTree420
Chiron
Level 149
God Stats
1W - 2L
1,293 SR
Queue Stats
15W - 20L
1,572 Elo+
Party 1
Horus
Horus
SweetSy420
Horus
Level 153
God Stats
2W - 0L
1,453 SR
Queue Stats
37W - 53L
1,467 Elo+
Party 1
Fenrir
Fenrir
TitanGoinIn
Fenrir
Level 160
God Stats
10W - 14L
1,441 SR
Queue Stats
504W - 484L
1,467 Elo+
Party 1
Team Averages
Level 142
1,404 SR
1,492 Elo+

VS

Team Averages
Level 96
1,495 SR
1,455 Elo+
Merlin
Merlin
Narcissos
Merlin
Level 66
God Stats
26W - 11L
1,569 SR
Queue Stats
60W - 59L
1,482 Elo+
Solo
Heimdallr
Heimdallr
Previlent
Heimdallr
Level 105
God Stats
0W - 1L
1,336 SR
Queue Stats
21W - 23L
1,460 Elo+
Solo
Amaterasu
Amaterasu
TheAzureKnight16
Amaterasu
Level 143
God Stats
1W - 4L
1,604 SR
Queue Stats
224W - 257L
1,444 Elo+
Solo
Athena
Athena
Yeti420
Athena
Level 140
God Stats
8W - 6L
1,600 SR
Queue Stats
29W - 33L
1,486 Elo+
Solo
Hades
Hades
elpepe1233
Hades
Level 24
God Stats
0W - 1L
1,367 SR
Queue Stats
6W - 13L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeenNBean
Baron Samedi
18
4 / 2 / 13
11,069
851
12,761
8,118
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 17
10,222
786
11,568
11,399
9,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 2 / 12
11,967
921
16,921
10,171
4,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
14
0 / 5 / 17
8,675
667
4,157
19,138
22,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
18
10 / 3 / 9
12,297
946
15,603
19,688
19,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Narcissos
Merlin
16
6 / 6 / 6
10,867
836
14,936
10,376
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Previlent
Heimdallr
15
1 / 6 / 10
8,802
677
11,309
12,820
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
13
1 / 5 / 8
8,308
639
5,449
15,874
19,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Yeti420
Athena
14
1 / 4 / 11
8,890
684
6,945
16,505
16,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
16
4 / 5 / 7
10,068
774
9,494
13,214
10,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
55
26
Kills
13
14
Deaths
26
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeenNBean
Baron Samedi
4
2
13
5.25
W
3
2
17
5.75
W
9
2
12
7.5
L
Merlin
Narcissos
Merlin
6
6
6
1.5
L
Heimdallr
Previlent
Heimdallr
1
6
10
1
W
Horus
0
5
17
1.7
L
Amaterasu
1
5
8
1
W
Fenrir
10
3
9
4.83
L
Athena
Yeti420
Athena
1
4
11
1.63
L
Hades
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,010
Damage
48,133
68,514
Taken
68,789
60,642
Mitigated
56,422
23,196
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeenNBean
Baron Samedi
12,761
828
3,985
2,290
8,118
3,931
565
4,227
3,765
48,793
0
W
11,568
475
0
375
11,399
9,965
101
4,991
6,284
21,635
0
W
16,921
7,648
1,576
2,889
10,171
4,580
3,576
4,727
5,232
0
62,129
L
Merlin
Narcissos
Merlin
14,936
741
182
852
10,376
5,057
448
894
9,482
32,832
0
L
Heimdallr
Previlent
Heimdallr
11,309
7,345
0
1,169
12,820
5,012
685
4,608
8,212
0
30,819
W
Horus
4,157
1,830
4,125
4,639
19,138
22,798
114
7,931
10,753
0
9,707
L
Amaterasu
5,449
1,862
0
2,326
15,874
19,362
0
6,071
9,803
0
17,189
W
Fenrir
15,603
3,069
0
3,317
19,688
19,368
866
8,532
10,737
0
43,620
L
Athena
Yeti420
Athena
6,945
1,895
0
982
16,505
16,870
278
7,300
9,205
16,870
0
L
Hades
9,494
518
329
2,834
13,214
10,121
0
5,646
7,568
27,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,230
Gold Earned
46,935
302
Minions Killed
223
13
Camps Cleared
4
1,246,993
Distance Traveled
1,128,949
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,069
851
107
8
2
244,272
3
W
Ares
10,222
786
19
1
0
264,361
2
W
Chiron
11,967
921
110
8
2
218,923
1
L
Merlin
10,867
836
60
5
1
209,408
1
L
Heimdallr
8,802
677
55
4
1
204,781
1
W
Horus
8,675
667
8
1
0
259,286
1
L
Amaterasu
8,308
639
29
2
1
220,331
1
W
Fenrir
12,297
946
58
4
9
260,151
0
L
Athena
8,890
684
21
2
1
249,560
1
L
Hades
10,068
774
58
4
0
244,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role