Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
BanxXx
Cupid
Gold III
Level 155
God Stats
1W - 0L
1,721 SR
Queue Stats
151W - 176L
1,317 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
ComeFartCocktail
Kumbhakarna
Silver I
Level 154
God Stats
38W - 42L
1,462 SR
Queue Stats
438W - 450L
1,116 MMR
Party 1
Thoth
Thoth
Gold II
Nïghtmarez
Thoth
Gold II
Level 160
God Stats
3W - 4L
1,204 SR
Queue Stats
607W - 606L
1,303 MMR
Party 1
Thanatos
Thanatos
Silver II
bantonbaby
Thanatos
Silver II
Level 106
God Stats
4W - 4L
1,367 SR
Queue Stats
232W - 230L
1,227 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,451 SR
1,293 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 78
1,582 SR
1,244 MMR
Medusa
Medusa
Bronze III
LeanSSJ
Medusa
Bronze III
Level 31
God Stats
0W - 3L
1,551 SR
Queue Stats
8W - 28L
1,308 MMR
Solo
Chernobog
Chernobog
Silver II
MORRIGANbestgod
Chernobog
Silver II
Level 47
God Stats
6W - 11L
1,526 SR
Queue Stats
14W - 27L
1,208 MMR
Solo
Janus
Janus
Gold V
McVeyder
Janus
Gold V
Level 147
God Stats
13W - 11L
1,545 SR
Queue Stats
192W - 184L
1,212 MMR
Solo
Yemoja
Yemoja
Silver I
Scarn_Michael
Yemoja
Silver I
Level 106
God Stats
3W - 2L
1,595 SR
Queue Stats
145W - 146L
1,156 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
dYbIRitz
Gilgamesh
Silver I
Level 61
God Stats
4W - 4L
1,695 SR
Queue Stats
98W - 98L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
2 / 3 / 6
14,036
540
9,256
29,171
31,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
BanxXx
Cupid
20
4 / 2 / 8
14,433
555
14,290
16,099
6,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
ComeFartCocktail
Kumbhakarna
16
1 / 1 / 9
12,520
482
3,294
19,391
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 6 / 5
13,635
524
10,632
13,584
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
bantonbaby
Thanatos
20
11 / 2 / 5
15,999
615
18,755
21,090
11,281
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Morgan Le FayAthenaTiamatTsukuyomiArtemis

VS

Bans
OsirisOdinCu ChulainnArachneSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LeanSSJ
Medusa
18
1 / 5 / 0
11,205
431
7,427
15,396
5,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
MORRIGANbestgod
Chernobog
19
1 / 8 / 4
11,620
447
9,955
20,241
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
McVeyder
Janus
20
3 / 3 / 5
12,735
490
13,426
10,502
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 6
10,212
393
5,168
12,331
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
dYbIRitz
Gilgamesh
20
8 / 3 / 4
14,160
545
16,225
21,243
16,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
20
Kills
13
14
Deaths
21
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
6
1.67
W
Cupid
BanxXx
Cupid
4
2
8
4
W
Kumbhakarna
ComeFartCocktail
Kumbhakarna
1
1
9
5.5
L
Medusa
LeanSSJ
Medusa
1
5
0
0.2
L
Chernobog
MORRIGANbestgod
Chernobog
1
8
4
0.38
L
Janus
McVeyder
Janus
3
3
5
1.83
W
2
6
5
0.75
L
0
2
6
1.5
W
Thanatos
bantonbaby
Thanatos
11
2
5
6.75
L
Gilgamesh
dYbIRitz
Gilgamesh
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,227
Damage
52,201
99,335
Taken
79,713
75,299
Mitigated
52,016
52,045
Healing
21,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,256
1,208
0
12,321
29,171
31,805
1,153
4,952
23,272
17,586
59,704
W
Cupid
BanxXx
Cupid
14,290
8,533
1,319
7,580
16,099
6,441
9,678
2,634
13,384
0
117,601
W
Kumbhakarna
ComeFartCocktail
Kumbhakarna
3,294
94
0
3,919
19,391
20,932
1,045
5,831
13,210
20,532
0
L
Medusa
LeanSSJ
Medusa
7,427
2,686
0
3,999
15,396
5,738
0
2,173
13,223
0
74,942
L
Chernobog
MORRIGANbestgod
Chernobog
9,955
4,588
0
1,370
20,241
12,091
0
4,276
15,965
0
75,670
L
Janus
McVeyder
Janus
13,426
388
310
2,259
10,502
4,347
420
3,643
6,859
108,306
0
W
10,632
169
0
2,514
13,584
4,840
5,102
2,288
11,014
92,799
0
L
5,168
1,499
4,362
3,844
12,331
13,724
132
3,514
8,817
20,627
0
W
Thanatos
bantonbaby
Thanatos
18,755
4,901
0
24,392
21,090
11,281
1,536
4,369
16,263
0
135,568
L
Gilgamesh
dYbIRitz
Gilgamesh
16,225
4,898
0
4,952
21,243
16,116
396
3,205
18,038
0
106,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,623
Gold Earned
59,932
691
Minions Killed
643
0
Camps Cleared
0
2,540,031
Distance Traveled
2,326,754
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,036
540
143
6
0
477,597
9
W
Cupid
14,433
555
182
7
0
484,998
4
W
Kumbhakarna
12,520
482
26
1
0
512,692
8
L
Medusa
11,205
431
129
5
0
492,493
7
L
Chernobog
11,620
447
135
5
0
483,720
1
L
Janus
12,735
490
195
8
0
497,536
11
W
Thoth
13,635
524
159
6
0
482,739
4
L
Yemoja
10,212
393
29
1
0
370,295
9
W
Thanatos
15,999
615
181
7
0
582,005
9
L
Gilgamesh
14,160
545
155
6
0
482,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role