Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CalotePT
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
FranzEckenbauer
Kukulkan
Level 17
God Stats
1W - 1L
1,521 SR
Queue Stats
7W - 5L
1,564 Elo+
Party 3
Discordia
Discordia
MikaMiska
Discordia
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 3
Medusa
Medusa
llBigBadWolfll
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Team Averages
Level 12
1,463 SR
1,417 Elo+

VS

Team Averages
Level 12
1,478 SR
1,510 Elo+
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JoanLD
Thanatos
Level 15
God Stats
2W - 2L
1,392 SR
Queue Stats
16W - 14L
1,499 Elo+
Party 2
Freya
Freya
craving4blood
Freya
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,698 Elo+
Party 2
Cu Chulainn
Cu Chulainn
krushan
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 4 / 1
7,059
1,008
4,965
7,137
6,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
CalotePT
Freya
12
0 / 9 / 1
6,374
911
4,243
13,814
5,412
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
12
0 / 7 / 3
6,501
929
5,016
7,686
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
MikaMiska
Discordia
12
1 / 4 / 2
7,034
1,005
4,781
7,354
2,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 8 / 3
6,619
946
5,263
10,982
4,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

169

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
15 / 0 / 17
10,324
1,475
13,183
5,190
2,061
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
 
Ares
14
1 / 1 / 14
7,733
1,105
2,867
5,002
5,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
JoanLD
Thanatos
14
2 / 2 / 16
7,358
1,051
6,008
5,609
2,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
12 / 0 / 16
9,278
1,325
16,167
6,932
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
krushan
Cu Chulainn
14
2 / 1 / 17
8,229
1,176
5,570
6,772
3,280
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
112
4
Kills
32
32
Deaths
4
10
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
1
0.88
W
Hachiman
 
Hachiman
15
0
17
23.5
W
Ares
 
Ares
1
1
14
8
L
Freya
CalotePT
Freya
0
9
1
0.06
L
Kukulkan
0
7
3
0.21
W
Thanatos
JoanLD
Thanatos
2
2
16
5
L
Discordia
MikaMiska
Discordia
1
4
2
0.5
W
12
0
16
20
W
Cu Chulainn
krushan
Cu Chulainn
2
1
17
10.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
43,795
46,973
Taken
29,505
21,308
Mitigated
15,676
822
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,965
275
0
0
7,137
6,370
0
2,279
4,858
12,369
0
W
Hachiman
 
Hachiman
13,183
7,448
0
2,388
5,190
2,061
0
3,419
1,771
0
28,410
W
Ares
 
Ares
2,867
330
0
654
5,002
5,077
0
2,727
2,275
15,958
0
L
Freya
CalotePT
Freya
4,243
1,512
0
604
13,814
5,412
0
5,467
8,347
12,875
0
L
Kukulkan
5,016
688
0
0
7,686
2,838
0
3,715
3,971
15,971
0
W
Thanatos
JoanLD
Thanatos
6,008
1,135
0
1,777
5,609
2,101
0
3,947
1,662
0
7,319
L
Discordia
MikaMiska
Discordia
4,781
698
0
0
7,354
2,600
0
2,719
4,635
17,508
0
W
16,167
5,483
0
4,576
6,932
3,157
0
4,456
2,476
19,684
0
W
Cu Chulainn
krushan
Cu Chulainn
5,570
1,023
0
970
6,772
3,280
0
4,456
2,316
0
20,274
L
5,263
2,115
0
218
10,982
4,088
0
4,854
6,128
0
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
42,922
115
Minions Killed
102
3
Camps Cleared
8
511,897
Distance Traveled
646,851
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,059
1,008
16
2
0
92,046
0
W
Hachiman
10,324
1,475
41
6
0
140,534
0
W
Ares
7,733
1,105
16
2
6
105,095
2
L
Freya
6,374
911
15
2
2
114,808
0
L
Kukulkan
6,501
929
21
3
1
105,549
0
W
Thanatos
7,358
1,051
6
1
0
123,716
1
L
Discordia
7,034
1,005
25
4
0
99,825
0
W
Freya
9,278
1,325
9
1
0
133,330
0
W
Cu Chulainn
8,229
1,176
30
4
2
144,176
0
L
Medusa
6,619
946
38
5
0
99,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role