Player Matchup

Gilgamesh
Gilgamesh
Amonn
Gilgamesh
Level 125
God Stats
27W - 16L
1,710 SR
Queue Stats
478W - 474L
1,570 Elo+
Solo
Sylvanus
Sylvanus
LittleMsSara
Sylvanus
Level 67
God Stats
3W - 1L
1,454 SR
Queue Stats
116W - 100L
1,665 Elo+
Solo
Sol
Sol
N0tAlike
Sol
Level 143
God Stats
4W - 1L
1,733 SR
Queue Stats
88W - 82L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
Urni
Tsukuyomi
Level 158
God Stats
7W - 4L
1,603 SR
Queue Stats
225W - 179L
1,668 Elo+
Party 3
Zhong Kui
Zhong Kui
ViThos
Zhong Kui
Level 156
God Stats
2W - 0L
1,762 SR
Queue Stats
306W - 240L
1,634 Elo+
Party 3
Team Averages
Level 130
1,652 SR
1,629 Elo+

VS

Team Averages
Level 147
1,525 SR
1,564 Elo+
Merlin
Merlin
H1H2
Merlin
Level 158
God Stats
3W - 1L
1,923 SR
Queue Stats
422W - 392L
1,604 Elo+
Party 2
Vamana
Vamana
M3M2
Vamana
Level 158
God Stats
2W - 1L
1,397 SR
Queue Stats
209W - 183L
1,613 Elo+
Party 2
Hachiman
Hachiman
RadianTbg
Hachiman
Level 149
God Stats
0W - 2L
1,236 SR
Queue Stats
8W - 9L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
envus7
Erlang Shen
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,450 Elo+
Party 1
Bacchus
Bacchus
nmimcolas
Bacchus
Level 152
God Stats
2W - 2L
1,567 SR
Queue Stats
495W - 476L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amonn
Gilgamesh
20
11 / 2 / 10
13,585
647
16,057
19,011
10,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
LittleMsSara
Sylvanus
16
6 / 1 / 12
11,791
561
7,208
11,946
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 0 / 7
13,165
627
11,583
14,330
7,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Urni
Tsukuyomi
20
4 / 1 / 10
13,261
631
17,247
16,567
13,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ViThos
Zhong Kui
19
3 / 1 / 16
12,980
618
12,953
18,052
15,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
H1H2
Merlin
16
0 / 5 / 2
9,774
465
10,024
10,640
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
M3M2
Vamana
16
2 / 5 / 1
10,361
493
9,307
20,833
14,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
RadianTbg
Hachiman
18
0 / 3 / 3
10,575
504
9,057
13,573
4,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
envus7
Erlang Shen
15
1 / 8 / 2
9,486
452
5,879
19,336
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
nmimcolas
Bacchus
15
2 / 7 / 3
9,998
476
9,347
21,715
17,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
28
Kills
5
5
Deaths
28
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amonn
Gilgamesh
11
2
10
8
L
Merlin
H1H2
Merlin
0
5
2
0.2
W
Sylvanus
LittleMsSara
Sylvanus
6
1
12
12
L
Vamana
M3M2
Vamana
2
5
1
0.5
W
4
0
7
7.5
L
Hachiman
RadianTbg
Hachiman
0
3
3
0.5
W
Tsukuyomi
Urni
Tsukuyomi
4
1
10
9
W
Zhong Kui
ViThos
Zhong Kui
3
1
16
11
L
Erlang Shen
envus7
Erlang Shen
1
8
2
0.25
L
Bacchus
nmimcolas
Bacchus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,048
Damage
43,614
79,906
Taken
86,097
64,084
Mitigated
49,363
42,265
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amonn
Gilgamesh
16,057
6,478
0
5,164
19,011
10,856
489
6,128
12,515
0
117,586
L
Merlin
H1H2
Merlin
10,024
556
0
1,532
10,640
3,196
0
3,994
6,593
76,867
0
W
Sylvanus
LittleMsSara
Sylvanus
7,208
1,610
3,904
5,787
11,946
15,829
345
3,370
8,241
23,084
0
L
Vamana
M3M2
Vamana
9,307
3,994
87
6,177
20,833
14,554
0
5,095
14,473
113
70,928
W
11,583
6,050
0
9,634
14,330
7,726
4,196
2,080
12,226
106,767
0
L
Hachiman
RadianTbg
Hachiman
9,057
4,578
0
2,693
13,573
4,165
2,108
6,850
6,615
0
87,829
W
Tsukuyomi
Urni
Tsukuyomi
17,247
4,535
0
7,357
16,567
13,976
2,924
1,697
14,643
184
99,572
W
Zhong Kui
ViThos
Zhong Kui
12,953
1,285
644
9,775
18,052
15,697
2,374
5,304
12,083
92,564
0
L
Erlang Shen
envus7
Erlang Shen
5,879
3,007
0
5,431
19,336
9,753
0
5,320
13,815
0
65,065
L
Bacchus
nmimcolas
Bacchus
9,347
1,170
0
2,122
21,715
17,695
0
10,988
10,624
18,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,782
Gold Earned
50,194
651
Minions Killed
582
0
Camps Cleared
0
2,137,740
Distance Traveled
1,953,354
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,585
647
142
7
0
480,540
6
L
Merlin
9,774
465
158
8
0
358,668
2
W
Sylvanus
11,791
561
35
2
0
403,331
7
L
Vamana
10,361
493
117
6
0
382,282
0
W
Sol
13,165
627
166
8
0
399,527
6
L
Hachiman
10,575
504
168
8
0
391,267
13
W
Tsukuyomi
13,261
631
140
7
0
458,775
7
W
Zhong Kui
12,980
618
168
8
0
395,567
9
L
Erlang Shen
9,486
452
118
6
0
410,400
10
L
Bacchus
9,998
476
21
1
0
410,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role