Player Matchup

Chaac
Chaac
Blackshadowjbj
Chaac
Level 24
God Stats
5W - 10L
1,364 SR
Queue Stats
26W - 47L
1,309 Elo+
Party 1
Aphrodite
Aphrodite
MewuHakuni
Aphrodite
Level 23
God Stats
2W - 3L
1,601 SR
Queue Stats
37W - 47L
1,384 Elo+
Party 1
Medusa
Medusa
MonstyMon
Medusa
Level 49
God Stats
2W - 4L
1,348 SR
Queue Stats
46W - 87L
1,301 Elo+
Party 1
Thanatos
Thanatos
MrJOKERhahaha
Thanatos
Level 46
God Stats
10W - 10L
1,433 SR
Queue Stats
105W - 132L
1,359 Elo+
Solo
Merlin
Merlin
WtrprfNeptune
Merlin
Level 29
God Stats
34W - 31L
1,524 SR
Queue Stats
80W - 101L
1,334 Elo+
Party 1
Team Averages
Level 34
1,454 SR
1,338 Elo+

VS

Team Averages
Level 118
1,553 SR
1,443 Elo+
Mulan
Mulan
Anoobis89
Mulan
Level 149
God Stats
31W - 18L
1,358 SR
Queue Stats
249W - 243L
1,483 Elo+
Party 2
Ymir
Ymir
GatesBannedMyGT
Ymir
Level 106
God Stats
1W - 0L
1,816 SR
Queue Stats
21W - 26L
1,387 Elo+
Solo
Janus
Janus
PapiRumble
Janus
Level 111
God Stats
4W - 3L
1,496 SR
Queue Stats
503W - 509L
1,418 Elo+
Solo
Thanatos
Thanatos
Tetrevus
Thanatos
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 266L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
XVirtuesX
Danzaburou
Level 66
God Stats
6W - 5L
1,596 SR
Queue Stats
12W - 11L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,242
392
6,604
12,189
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
MewuHakuni
Aphrodite
15
3 / 5 / 2
9,508
453
3,644
12,619
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
MonstyMon
Medusa
15
2 / 5 / 2
9,196
438
7,751
14,380
4,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
MrJOKERhahaha
Thanatos
15
2 / 9 / 1
9,731
463
4,981
16,445
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 0
9,593
457
3,149
8,866
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anoobis89
Mulan
18
4 / 0 / 6
11,550
550
11,175
13,904
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 9
9,859
469
4,120
10,582
10,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
20
10 / 1 / 3
13,033
621
14,255
10,942
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Tetrevus
Thanatos
17
4 / 4 / 9
11,037
526
10,129
13,094
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
XVirtuesX
Danzaburou
17
6 / 1 / 4
11,075
527
7,781
8,140
2,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
25
25
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
Anoobis89
Mulan
4
0
6
7
L
0
4
2
0.25
W
1
1
9
5.5
L
Aphrodite
MewuHakuni
Aphrodite
3
5
2
0.8
L
Medusa
MonstyMon
Medusa
2
5
2
0.6
L
Thanatos
MrJOKERhahaha
Thanatos
2
9
1
0.28
W
Janus
10
1
3
11.5
W
Thanatos
Tetrevus
Thanatos
4
4
9
2.13
L
0
2
0
0
W
Danzaburou
XVirtuesX
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,129
Damage
47,460
64,499
Taken
56,662
37,971
Mitigated
38,435
23,644
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Anoobis89
Mulan
11,175
681
0
3,695
13,904
15,303
344
691
11,969
8,339
62,257
L
6,604
513
0
3,479
12,189
13,013
0
1,766
9,682
0
35,595
W
4,120
1,030
0
669
10,582
10,241
478
1,275
9,267
25,268
0
L
Aphrodite
MewuHakuni
Aphrodite
3,644
780
1,113
4,787
12,619
10,775
261
4,466
7,959
29,263
0
L
Medusa
MonstyMon
Medusa
7,751
4,076
0
4,296
14,380
4,174
875
5,041
9,180
0
66,961
L
Thanatos
MrJOKERhahaha
Thanatos
4,981
1,335
0
9,173
16,445
7,009
417
4,679
11,502
0
55,327
W
Janus
14,255
620
0
1,646
10,942
3,703
1,252
1,945
8,871
106,564
0
W
Thanatos
Tetrevus
Thanatos
10,129
2,012
0
11,669
13,094
6,397
448
1,843
11,152
0
60,545
L
3,149
41
0
796
8,866
3,000
0
3,073
5,661
71,142
0
W
Danzaburou
XVirtuesX
Danzaburou
7,781
4,136
0
3,552
8,140
2,791
2,641
827
7,273
0
87,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
56,554
511
Minions Killed
555
0
Camps Cleared
0
1,824,912
Distance Traveled
2,053,783
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,550
550
124
6
0
370,529
0
L
Chaac
8,242
392
73
3
0
366,572
4
W
Ymir
9,859
469
30
1
0
398,430
6
L
Aphrodite
9,508
453
69
3
0
323,311
0
L
Medusa
9,196
438
111
5
0
365,364
2
L
Thanatos
9,731
463
98
5
0
396,466
3
W
Janus
13,033
621
180
9
0
429,475
2
W
Thanatos
11,037
526
92
4
0
457,004
1
L
Merlin
9,593
457
160
8
0
373,199
3
W
Danzaburou
11,075
527
129
6
0
398,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role