Player Matchup

Hercules
Hercules
Gold II
BMoney014
Hercules
Gold II
Level 123
God Stats
0W - 1L
1,561 SR
Queue Stats
24W - 36L
1,750 MMR
Solo
Hera
Hera
Diamond II
BumholeBurglerr
Hera
Diamond II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 159L
2,110 MMR
Solo
Serqet
Serqet
Platinum III
tha_brown_viper6
Serqet
Platinum III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 125L
1,921 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,520 SR
1,927 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,606 SR
1,937 MMR
Chaac
Chaac
Gold II
Gr1ndZ my G3arZ
Chaac
Gold II
Level 121
God Stats
3W - 5L
1,615 SR
Queue Stats
51W - 46L
1,717 MMR
Solo
Vulcan
Vulcan
Diamond IV
PsyQo linkz
Vulcan
Diamond IV
Level 156
God Stats
19W - 20L
1,629 SR
Queue Stats
572W - 413L
2,013 MMR
Party 1
Loki
Loki
Masters
ih3artchipmunks
Loki
Masters
Level 154
God Stats
6W - 8L
1,573 SR
Queue Stats
1,179W - 996L
2,082 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BMoney014
Hercules
14
2 / 3 / 5
11,153
587
8,343
20,113
15,341
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

16
5 / 1 / 2
11,646
613
24,868
10,656
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 3
9,850
518
3,720
14,747
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
CabrakanGilgameshFenrirThothCthulhu

VS

Bans
Morgan Le FayAthenaGuan YuOdinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
12,555
661
15,492
17,920
18,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
16
4 / 0 / 6
12,181
641
13,639
11,815
9,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
2 / 5 / 6
11,081
583
8,650
20,286
16,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
12
12
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
BMoney014
Hercules
2
3
5
1.5
L
5
1
2
6
W
6
2
5
4.25
W
Vulcan
4
0
6
7
W
2
5
6
1
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
37,781
45,516
Taken
50,021
25,044
Mitigated
45,117
7,112
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BMoney014
Hercules
8,343
1,459
0
3,559
20,113
15,341
0
6,592
13,521
955
29,015
L
24,868
5,008
228
2,575
10,656
4,484
15
3,683
6,973
77,694
0
W
15,492
1,873
0
6,493
17,920
18,593
1,040
8,201
9,589
267
49,411
W
Vulcan
13,639
6,916
30
5,381
11,815
9,707
660
6,434
5,027
71,456
0
W
8,650
1,379
0
871
20,286
16,817
564
11,190
8,129
0
30,998
L
3,720
692
0
750
14,747
5,219
0
4,377
10,370
0
12,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
35,817
204
Minions Killed
212
5
Camps Cleared
10
1,044,047
Distance Traveled
1,165,706
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,153
587
46
2
0
368,073
10
L
Hera
11,646
613
141
7
2
360,137
0
W
Chaac
12,555
661
61
3
2
395,934
2
W
Vulcan
12,181
641
105
6
6
410,536
5
W
Loki
11,081
583
46
2
2
359,236
4
L
Serqet
9,850
518
17
1
3
315,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role