Player Matchup

Arachne
Arachne
Enchantress7871
Arachne
Level 87
God Stats
2W - 4L
1,515 SR
Queue Stats
143W - 163L
1,464 Elo+
Solo
Cabrakan
Cabrakan
NotSlimNotShady
Cabrakan
Level 87
God Stats
17W - 11L
1,612 SR
Queue Stats
211W - 154L
1,507 Elo+
Solo
Nu Wa
Nu Wa
chris-534
Nu Wa
Level 63
God Stats
16W - 19L
1,703 SR
Queue Stats
16W - 19L
1,639 Elo+
Solo
Team Averages
Level 79
1,610 SR
1,537 Elo+

VS

Team Averages
Level 98
1,451 SR
1,368 Elo+
Cthulhu
Cthulhu
Code_Zer065
Cthulhu
Level 85
God Stats
47W - 49L
1,490 SR
Queue Stats
446W - 614L
1,328 Elo+
Party 1
Chiron
Chiron
Marmo360
Chiron
Level 120
God Stats
21W - 21L
1,491 SR
Queue Stats
403W - 440L
1,450 Elo+
Solo
The Morrigan
The Morrigan
lil_Aki_Asap
The Morrigan
Level 89
God Stats
7W - 15L
1,372 SR
Queue Stats
476W - 686L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,034
639
9,967
11,173
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
9
1 / 5 / 2
7,172
652
7,218
11,766
7,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
chris-534
Nu Wa
12
1 / 2 / 2
7,335
667
7,028
7,471
2,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Code_Zer065
Cthulhu
12
4 / 1 / 7
9,177
834
7,478
17,125
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Marmo360
Chiron
13
8 / 1 / 4
8,785
799
14,102
7,906
2,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
lil_Aki_Asap
The Morrigan
11
1 / 2 / 9
7,714
701
3,606
5,797
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Code_Zer065
Cthulhu
4
1
7
7.5
L
2
6
1
0.42
W
Chiron
Marmo360
Chiron
8
1
4
10
L
Cabrakan
1
5
2
0.4
L
Nu Wa
chris-534
Nu Wa
1
2
2
1
W
The Morrigan
lil_Aki_Asap
The Morrigan
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
25,186
30,410
Taken
30,828
14,375
Mitigated
16,242
4,718
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Code_Zer065
Cthulhu
7,478
1,819
158
7,664
17,125
11,436
23
6,250
10,875
24,782
0
L
9,967
6,911
0
1,430
11,173
3,784
77
5,168
5,907
0
26,227
W
Chiron
Marmo360
Chiron
14,102
4,804
2,554
2,159
7,906
2,756
666
4,792
3,114
0
41,228
L
Cabrakan
7,218
924
360
1,460
11,766
7,965
0
3,689
7,847
18,654
0
L
Nu Wa
chris-534
Nu Wa
7,028
3,010
0
1,468
7,471
2,626
60
2,323
5,099
31,121
0
W
The Morrigan
lil_Aki_Asap
The Morrigan
3,606
928
1,467
1,608
5,797
2,050
409
3,420
2,377
19,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,541
Gold Earned
25,676
105
Minions Killed
169
4
Camps Cleared
3
566,563
Distance Traveled
591,893
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,177
834
48
4
0
209,006
1
L
Arachne
7,034
639
35
3
3
212,845
4
W
Chiron
8,785
799
71
6
3
194,458
2
L
Cabrakan
7,172
652
28
3
0
174,293
2
L
Nu Wa
7,335
667
42
4
1
179,425
0
W
The Morrigan
7,714
701
50
5
0
188,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role