Player Matchup

Medusa
Medusa
InfernalBigSack
Medusa
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 158L
1,628 Elo+
Solo
Bellona
Bellona
KCorp_Intern
Bellona
Level 28
God Stats
6W - 3L
1,564 SR
Queue Stats
122W - 106L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Sickcessfull
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zcristobal-X
Cthulhu
Level 18
God Stats
7W - 4L
1,277 SR
Queue Stats
29W - 32L
1,431 Elo+
Solo
Tiamat
Tiamat
suneaterxd23
Tiamat
Level 7
God Stats
17W - 41L
1,235 SR
Queue Stats
80W - 141L
1,402 Elo+
Solo
Team Averages
Level 19
1,415 SR
1,508 Elo+

VS

Team Averages
Level 14
1,475 SR
1,542 Elo+
Morgan Le Fay
Morgan Le Fay
Magnus3453
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RoninChicken
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Bellona
Bellona
Tempest21
Bellona
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
26W - 30L
1,472 Elo+
Solo
Ymir
Ymir
athanos-js95
Ymir
Level 23
God Stats
10W - 9L
1,577 SR
Queue Stats
44W - 40L
1,455 Elo+
Solo
Olorun
Olorun
niithefighter
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 5
11,606
611
12,916
12,836
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
KCorp_Intern
Bellona
19
5 / 3 / 6
11,815
622
9,307
17,365
15,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sickcessfull
Kukulkan
8
0 / 9 / 3
6,815
359
0
6,811
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Zcristobal-X
Cthulhu
14
3 / 3 / 7
9,669
509
6,751
21,641
16,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
15
0 / 8 / 1
9,341
492
2,049
11,987
6,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Magnus3453
Morgan Le Fay
18
15 / 3 / 4
12,088
636
21,483
12,082
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
RoninChicken
Kukulkan
4
0 / 3 / 1
5,885
310
1,061
2,093
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Tempest21
Bellona
19
9 / 5 / 0
11,469
604
14,531
17,205
15,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 4 / 2
8,404
442
7,479
15,072
14,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

3
0 / 0 / 1
5,716
301
0
295
54
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
15
Kills
28
28
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
W
Bellona
KCorp_Intern
Bellona
5
3
6
2.67
L
Morgan Le Fay
Magnus3453
Morgan Le Fay
15
3
4
5.67
L
Kukulkan
RoninChicken
Kukulkan
0
3
1
0.17
W
Kukulkan
Sickcessfull
Kukulkan
0
9
3
0.17
L
Bellona
Tempest21
Bellona
9
5
0
1.8
W
Cthulhu
Zcristobal-X
Cthulhu
3
3
7
2.17
L
4
4
2
1.25
L
0
0
1
0.5
W
Tiamat
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
44,554
70,640
Taken
46,747
47,255
Mitigated
35,330
17,717
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,916
6,124
0
2,901
12,836
6,601
1,504
6,000
6,836
0
75,840
W
Bellona
KCorp_Intern
Bellona
9,307
3,178
0
5,788
17,365
15,069
2,425
3,992
13,373
0
82,591
L
Morgan Le Fay
Magnus3453
Morgan Le Fay
21,483
2,467
0
3,395
12,082
5,089
680
2,601
9,481
67,767
0
L
Kukulkan
RoninChicken
Kukulkan
1,061
522
0
68
2,093
487
0
347
1,746
5,580
0
W
Kukulkan
Sickcessfull
Kukulkan
0
0
0
0
6,811
2,217
376
2,917
3,894
1,576
0
L
Bellona
Tempest21
Bellona
14,531
7,147
0
4,737
17,205
15,057
1,100
2,827
14,378
88
83,493
W
Cthulhu
Zcristobal-X
Cthulhu
6,751
890
1,438
5,138
21,641
16,466
192
13,324
8,317
26,154
0
L
7,479
739
0
1,764
15,072
14,643
0
3,025
12,047
34,785
0
L
0
0
0
61
295
54
0
0
295
1,025
0
W
Tiamat
2,049
592
0
2,452
11,987
6,902
4,693
3,878
8,109
47,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,246
Gold Earned
43,562
395
Minions Killed
324
0
Camps Cleared
0
1,628,111
Distance Traveled
1,189,460
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,606
611
122
6
0
337,073
2
W
Bellona
11,815
622
146
8
0
370,038
2
L
Morgan Le Fay
12,088
636
101
5
0
351,227
0
L
Kukulkan
5,885
310
11
1
0
112,179
1
W
Kukulkan
6,815
359
4
0
0
277,817
0
L
Bellona
11,469
604
160
8
0
367,684
5
W
Cthulhu
9,669
509
36
2
0
356,864
0
L
Ymir
8,404
442
49
3
0
329,590
0
L
Olorun
5,716
301
3
0
0
28,780
0
W
Tiamat
9,341
492
87
5
0
286,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role