Player Matchup

Kukulkan
Kukulkan
Bc-1504
Kukulkan
Level 24
God Stats
6W - 3L
1,847 SR
Queue Stats
99W - 136L
1,185 Elo+
Party 1
Yemoja
Yemoja
Fuhgzy
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pietrol10gamer
Tsukuyomi
Level 5
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 1
Hera
Hera
robot_frito
Hera
Level 29
God Stats
3W - 7L
1,373 SR
Queue Stats
137W - 186L
1,242 Elo+
Solo
Nu Wa
Nu Wa
sockeu
Nu Wa
Level 29
God Stats
5W - 5L
1,449 SR
Queue Stats
31W - 56L
1,203 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,270 Elo+

VS

Team Averages
Level 23
1,500 SR
1,336 Elo+
Arachne
Arachne
Blade2740
Arachne
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 92L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Immortal511967
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,280 Elo+
Solo
Jormungandr
Jormungandr
LeoSolo15111
Jormungandr
Level 15
God Stats
6W - 10L
1,260 SR
Queue Stats
15W - 27L
1,191 Elo+
Solo
Ra
Ra
PolloSenpai2993
Ra
Level 27
God Stats
11W - 8L
1,504 SR
Queue Stats
86W - 83L
1,429 Elo+
Solo
Nu Wa
Nu Wa
はおはお
Nu Wa
Level 27
God Stats
3W - 2L
1,735 SR
Queue Stats
26W - 33L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bc-1504
Kukulkan
10
1 / 7 / 2
7,399
352
2,640
8,888
2,293
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Fuhgzy
Yemoja
13
3 / 10 / 2
8,460
403
4,718
19,419
6,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Pietrol10gamer
Tsukuyomi
14
3 / 13 / 1
8,960
427
7,160
20,068
9,234
16
6 / 4 / 2
9,992
476
8,806
10,090
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
sockeu
Nu Wa
11
1 / 5 / 0
7,616
363
4,277
9,617
3,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blade2740
Arachne
20
20 / 0 / 4
13,992
666
17,452
15,470
8,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Immortal511967
Sun Wukong
14
3 / 6 / 9
10,333
492
6,815
13,516
12,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
LeoSolo15111
Jormungandr
15
5 / 3 / 5
10,463
498
6,575
10,749
4,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 7
11,118
529
11,276
16,302
9,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 5 / 13
10,216
486
10,802
10,558
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
14
Kills
38
39
Deaths
16
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bc-1504
Kukulkan
1
7
2
0.29
W
Arachne
Blade2740
Arachne
20
0
4
22
L
Yemoja
Fuhgzy
Yemoja
3
10
2
0.4
W
Sun Wukong
Immortal511967
Sun Wukong
3
6
9
1.25
W
Jormungandr
LeoSolo15111
Jormungandr
5
3
5
2.5
L
Tsukuyomi
Pietrol10gamer
Tsukuyomi
3
13
1
0.27
W
5
2
7
4.25
L
6
4
2
1.75
L
Nu Wa
sockeu
Nu Wa
1
5
0
0.2
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
52,920
68,082
Taken
66,595
24,737
Mitigated
39,260
3,346
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bc-1504
Kukulkan
2,640
563
0
0
8,888
2,293
265
3,124
5,570
17,221
0
W
Arachne
Blade2740
Arachne
17,452
13,047
0
6,891
15,470
8,627
4,134
3,053
12,271
0
95,056
L
Yemoja
Fuhgzy
Yemoja
4,718
1,642
515
665
19,419
6,756
377
10,592
8,557
29,649
0
W
Sun Wukong
Immortal511967
Sun Wukong
6,815
3,016
0
1,300
13,516
12,738
2,922
2,733
9,878
0
37,212
W
Jormungandr
LeoSolo15111
Jormungandr
6,575
2,043
0
0
10,749
4,998
3,043
4,352
6,259
46,436
0
L
Tsukuyomi
Pietrol10gamer
Tsukuyomi
7,160
1,985
0
989
20,068
9,234
419
2,686
17,154
0
52,361
W
11,276
1,770
493
8,315
16,302
9,443
2,005
7,050
8,820
77,549
0
L
8,806
1,107
0
446
10,090
3,321
520
4,679
5,195
44,428
0
L
Nu Wa
sockeu
Nu Wa
4,277
742
0
731
9,617
3,133
993
6,454
2,953
26,645
0
W
10,802
2,640
0
1,632
10,558
3,454
2,216
2,327
8,021
36,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
56,122
280
Minions Killed
463
0
Camps Cleared
0
1,459,833
Distance Traveled
1,935,618
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,399
352
42
2
0
211,521
0
W
Arachne
13,992
666
151
7
0
514,739
1
L
Yemoja
8,460
403
43
2
0
319,320
3
W
Sun Wukong
10,333
492
62
3
0
377,195
0
W
Jormungandr
10,463
498
76
4
0
304,158
0
L
Tsukuyomi
8,960
427
70
3
0
315,920
1
W
Ra
11,118
529
120
6
0
401,469
1
L
Hera
9,992
476
80
4
0
366,393
0
L
Nu Wa
7,616
363
45
2
0
246,679
0
W
Nu Wa
10,216
486
54
3
0
338,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role