Player Matchup

Chaac
Chaac
DecisiveGrub0
Chaac
Level 28
God Stats
6W - 12L
1,323 SR
Queue Stats
34W - 53L
1,254 Elo+
Solo
Cthulhu
Cthulhu
FW_NeWto_RizLove
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 25L
1,146 Elo+
Party 1
Sun Wukong
Sun Wukong
SleepyJ1795
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
kyunta-828
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
984 Elo+
Party 1
Olorun
Olorun
torres2008610
Olorun
Level 7
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 5L
1,048 Elo+
Solo
Team Averages
Level 10
1,516 SR
1,186 Elo+

VS

Team Averages
Level 11
1,430 SR
1,266 Elo+
Ymir
Ymir
Juvenaldoh13
Ymir
Level 17
God Stats
26W - 15L
1,552 SR
Queue Stats
54W - 70L
1,350 Elo+
Solo
Scylla
Scylla
Kattleyaaaa
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,067 Elo+
Solo
Neith
Neith
LCGcuba
Neith
Level 7
God Stats
23W - 26L
1,131 SR
Queue Stats
66W - 61L
1,122 Elo+
Solo
Ares
Ares
ScalpHunterOne
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
VaporificFall2
Anubis
Level 23
God Stats
17W - 10L
1,469 SR
Queue Stats
17W - 11L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 1
11,278
434
6,812
17,461
15,504
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 15 / 0
9,814
377
9,268
31,604
26,218
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
SleepyJ1795
Sun Wukong
15
1 / 10 / 1
10,058
387
8,519
27,347
10,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
kyunta-828
Yemoja
17
0 / 4 / 3
11,047
425
8,507
16,134
12,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
1 / 0 / 0
6,846
263
197
1,290
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 9
12,702
489
9,055
11,621
16,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
15
3 / 0 / 13
10,725
413
4,186
12,663
4,810
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
LCGcuba
Neith
20
12 / 1 / 2
13,947
536
22,273
14,601
6,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 4
7,935
305
210
2,324
984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
10 / 2 / 3
13,781
530
31,012
20,008
12,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
30
33
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
3
15
0
0.2
W
5
0
9
9.5
W
Scylla
3
0
13
9.5
W
Neith
LCGcuba
Neith
12
1
2
13
W
0
2
4
1
L
Sun Wukong
SleepyJ1795
Sun Wukong
1
10
1
0.15
W
10
2
3
5.75
L
Yemoja
kyunta-828
Yemoja
0
4
3
0.38
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
66,736
93,836
Taken
61,217
65,717
Mitigated
41,680
7,555
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,812
1,273
0
3,929
17,461
15,504
751
5,587
11,874
0
70,847
L
9,268
1,363
429
1,154
31,604
26,218
127
11,545
20,059
35,479
0
W
9,055
2,613
0
786
11,621
16,747
1,525
2,863
8,758
40,828
0
W
Scylla
4,186
1,910
0
250
12,663
4,810
369
5,037
7,626
31,299
0
W
Neith
LCGcuba
Neith
22,273
14,922
0
9,421
14,601
6,328
5,649
6,259
8,342
0
109,766
W
210
44
0
62
2,324
984
0
738
1,586
2,022
0
L
Sun Wukong
SleepyJ1795
Sun Wukong
8,519
2,326
0
617
27,347
10,830
196
18,532
8,815
0
51,717
W
31,012
1,103
0
11,202
20,008
12,811
4,642
3,075
16,933
106,356
0
L
Yemoja
kyunta-828
Yemoja
8,507
1,903
1,245
150
16,134
12,931
512
8,730
7,404
51,581
0
L
197
197
0
31
1,290
234
0
69
1,221
990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
59,090
303
Minions Killed
421
0
Camps Cleared
0
1,855,285
Distance Traveled
1,862,216
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,278
434
109
4
0
411,434
1
L
Cthulhu
9,814
377
49
2
0
495,643
3
W
Ymir
12,702
489
63
2
0
491,339
0
W
Scylla
10,725
413
38
1
0
447,770
0
W
Neith
13,947
536
155
6
0
383,868
3
W
Ares
7,935
305
2
0
0
125,429
0
L
Sun Wukong
10,058
387
62
2
0
411,522
3
W
Anubis
13,781
530
163
6
0
413,810
0
L
Yemoja
11,047
425
81
3
0
449,704
0
L
Olorun
6,846
263
2
0
0
86,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role