Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Monke238609
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,695 Elo+
Solo
Apollo
Apollo
YeahImPrettyBad
Apollo
Level 30
God Stats
5W - 1L
1,968 SR
Queue Stats
208W - 200L
1,624 Elo+
Solo
Ymir
Ymir
kylemcc18
Ymir
Level 13
God Stats
1W - 2L
1,414 SR
Queue Stats
15W - 11L
1,615 Elo+
Party 3
Team Averages
Level 40
1,576 SR
1,587 Elo+

VS

Team Averages
Level 19
1,512 SR
1,485 Elo+
Freya
Freya
 
Freya
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
F1lsu
Arachne
Level 27
God Stats
35W - 48L
1,533 SR
Queue Stats
68W - 81L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Noway1998
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 19L
1,496 Elo+
Solo
Raijin
Raijin
Tigawarax
Raijin
Level 29
God Stats
35W - 29L
1,528 SR
Queue Stats
75W - 77L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 4 / 2
6,754
563
4,625
8,407
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
10
1 / 4 / 1
5,540
462
2,770
7,370
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Monke238609
Guan Yu
10
0 / 4 / 0
5,426
452
2,417
8,520
5,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 0
7,210
601
5,123
8,138
2,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
0 / 2 / 4
5,525
460
1,078
7,057
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
7 / 0 / 0
8,133
678
9,643
6,435
2,779
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
 
Guan Yu
10
0 / 2 / 5
6,128
511
2,572
7,148
3,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
F1lsu
Arachne
12
5 / 1 / 1
7,374
615
5,148
5,959
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Noway1998
Gilgamesh
13
3 / 1 / 1
7,730
644
5,824
6,032
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Tigawarax
Raijin
11
1 / 5 / 2
6,812
568
5,101
6,571
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
16
16
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
4
2
1.5
L
Scylla
 
Scylla
1
4
1
0.38
W
Freya
 
Freya
7
0
0
7
W
Guan Yu
 
Guan Yu
0
2
5
1.25
W
Arachne
F1lsu
Arachne
5
1
1
5.5
L
Guan Yu
Monke238609
Guan Yu
0
4
0
0
W
Gilgamesh
Noway1998
Gilgamesh
3
1
1
3.5
W
Raijin
Tigawarax
Raijin
1
5
2
0.4
L
3
2
0
1.5
L
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,013
Damage
28,288
39,492
Taken
32,145
15,391
Mitigated
14,875
10,759
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,625
814
0
2,211
8,407
2,639
0
1,722
6,522
0
26,719
L
Scylla
 
Scylla
2,770
435
0
1,830
7,370
1,781
0
2,856
4,216
24,493
0
W
Freya
 
Freya
9,643
3,642
0
4,458
6,435
2,779
188
1,394
4,993
57,608
0
W
Guan Yu
 
Guan Yu
2,572
163
154
1,011
7,148
3,603
0
492
6,615
0
18,063
W
Arachne
F1lsu
Arachne
5,148
3,232
0
3,659
5,959
2,815
0
0
5,959
0
41,381
L
Guan Yu
Monke238609
Guan Yu
2,417
517
107
3,581
8,520
5,667
0
2,380
6,100
0
21,720
W
Gilgamesh
Noway1998
Gilgamesh
5,824
1,963
118
2,196
6,032
4,056
598
704
5,272
0
43,066
W
Raijin
Tigawarax
Raijin
5,101
647
0
1,154
6,571
1,622
765
1,134
5,011
35,690
0
L
5,123
3,858
0
2,690
8,138
2,448
0
2,843
5,295
0
57,039
L
Ymir
1,078
404
0
340
7,057
2,856
0
4,383
2,615
11,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
36,177
300
Minions Killed
368
0
Camps Cleared
0
1,209,358
Distance Traveled
1,176,796
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,754
563
63
5
0
273,179
5
L
Scylla
5,540
462
61
5
0
219,606
2
W
Freya
8,133
678
107
9
0
222,781
3
W
Guan Yu
6,128
511
22
2
0
256,691
4
W
Arachne
7,374
615
79
7
0
255,305
1
L
Guan Yu
5,426
452
42
4
0
251,709
4
W
Gilgamesh
7,730
644
85
7
0
246,673
0
W
Raijin
6,812
568
75
6
0
195,346
3
L
Apollo
7,210
601
120
10
0
228,255
4
L
Ymir
5,525
460
14
1
0
236,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role