Player Matchup

Hel
Hel
Platinum III
Deiivi
Hel
Platinum III
Level 87
God Stats
2W - 0L
1,758 SR
Queue Stats
69W - 55L
1,771 MMR
Party 1
Khepri
Khepri
Platinum V
SirMcTaco3000
Khepri
Platinum V
Level 82
God Stats
3W - 4L
1,455 SR
Queue Stats
128W - 122L
1,733 MMR
Solo
Ah Puch
Ah Puch
Platinum V
TRlSK
Ah Puch
Platinum V
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,656 MMR
Party 1
Hachiman
Hachiman
Gold I
eSoaper
Hachiman
Gold I
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
324W - 319L
1,737 MMR
Solo
Osiris
Osiris
Platinum IV
theramon7
Osiris
Platinum IV
Level 106
God Stats
4W - 4L
1,677 SR
Queue Stats
202W - 196L
1,824 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,578 SR
1,744 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,655 SR
1,681 MMR
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Dogeman04
Tsukuyomi
Platinum I
Level 106
God Stats
18W - 18L
1,575 SR
Queue Stats
461W - 439L
1,726 MMR
Solo
Sol
Sol
Gold II
Nid0king
Sol
Gold II
Level 79
God Stats
7W - 2L
1,766 SR
Queue Stats
41W - 35L
1,784 MMR
Solo
Ares
Ares
Gold I
Papilealis
Ares
Gold I
Level 105
God Stats
2W - 2L
1,782 SR
Queue Stats
186W - 185L
1,697 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Sh3eep
Jing Wei
Platinum IV
Level 145
God Stats
5W - 2L
1,653 SR
Queue Stats
231W - 248L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Deiivi
Hel
20
3 / 2 / 8
13,878
578
13,331
18,307
14,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 17
11,180
466
4,995
19,423
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
TRlSK
Ah Puch
20
3 / 1 / 10
13,897
579
15,619
26,319
25,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
eSoaper
Hachiman
20
6 / 3 / 8
13,898
579
21,277
15,348
5,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
theramon7
Osiris
20
15 / 3 / 3
14,255
594
18,483
21,558
17,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
PersephoneTiamatMorgan Le FayAthenaSet

VS

Bans
GilgameshApolloOdinYemojaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 2 / 3
12,480
520
15,820
24,482
30,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Dogeman04
Tsukuyomi
16
2 / 8 / 5
10,631
443
8,911
18,687
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 1 / 5
13,036
543
23,172
14,503
11,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 10 / 5
9,685
404
7,334
23,846
22,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Sh3eep
Jing Wei
17
2 / 6 / 2
10,818
451
10,556
18,201
6,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
27
Kills
12
12
Deaths
27
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
2
3
3.25
W
Hel
Deiivi
Hel
3
2
8
3.5
L
Tsukuyomi
Dogeman04
Tsukuyomi
2
8
5
0.56
L
2
1
5
4.5
L
1
10
5
0.35
L
Jing Wei
Sh3eep
Jing Wei
2
6
2
0.5
W
0
3
17
2.83
W
Ah Puch
TRlSK
Ah Puch
3
1
10
8
W
Hachiman
eSoaper
Hachiman
6
3
8
3.33
W
Osiris
theramon7
Osiris
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,705
Damage
65,793
100,955
Taken
99,719
83,497
Mitigated
78,631
45,181
Healing
21,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,820
514
1,069
2,747
24,482
30,124
0
11,784
12,698
79,078
0
W
Hel
Deiivi
Hel
13,331
806
5,170
10,061
18,307
14,245
1,154
9,757
8,550
121,286
0
L
Tsukuyomi
Dogeman04
Tsukuyomi
8,911
893
0
4,367
18,687
7,952
0
3,927
14,760
0
70,883
L
23,172
9,375
0
7,746
14,503
11,266
1,172
6,016
8,487
133,842
0
L
7,334
580
0
1,936
23,846
22,726
0
7,947
15,899
24,010
0
L
Jing Wei
Sh3eep
Jing Wei
10,556
8,454
0
4,091
18,201
6,563
935
5,650
12,551
0
89,785
W
4,995
417
0
2,375
19,423
20,711
109
9,538
9,885
19,344
0
W
Ah Puch
TRlSK
Ah Puch
15,619
1,168
0
14,734
26,319
25,182
456
14,764
11,555
98,908
0
W
Hachiman
eSoaper
Hachiman
21,277
12,333
0
5,996
15,348
5,918
4,716
3,967
11,381
0
127,194
W
Osiris
theramon7
Osiris
18,483
7,856
0
6,845
21,558
17,441
783
10,144
11,414
0
108,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,108
Gold Earned
56,650
737
Minions Killed
698
0
Camps Cleared
0
2,360,060
Distance Traveled
2,238,713
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,480
520
171
7
0
495,661
8
W
Hel
13,878
578
233
10
0
482,518
10
L
Tsukuyomi
10,631
443
127
5
0
461,250
3
L
Sol
13,036
543
224
9
0
440,838
2
L
Ares
9,685
404
22
1
0
428,150
7
L
Jing Wei
10,818
451
154
6
0
412,814
4
W
Khepri
11,180
466
28
1
0
471,173
2
W
Ah Puch
13,897
579
190
8
0
453,778
6
W
Hachiman
13,898
579
151
6
0
446,670
6
W
Osiris
14,255
594
135
6
0
505,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role