Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nico246
Arachne
Level 143
God Stats
5W - 5L
1,433 SR
Queue Stats
556W - 515L
1,549 Elo+
Solo
Team Averages
Level 130
1,478 SR
1,516 Elo+

VS

Team Averages
Level 145
1,380 SR
1,517 Elo+
Gilgamesh
Gilgamesh
Pomelogamer
Gilgamesh
Level 150
God Stats
1W - 5L
1,183 SR
Queue Stats
112W - 122L
1,520 Elo+
Solo
Chang'e
Chang'e
mmatheuszx
Chang'e
Level 157
God Stats
0W - 3L
1,386 SR
Queue Stats
11W - 23L
1,493 Elo+
Solo
Rama
Rama
xZerefe
Rama
Level 128
God Stats
0W - 1L
1,571 SR
Queue Stats
25W - 20L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
11 / 1 / 6
10,189
849
15,454
7,679
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
 
Guan Yu
14
5 / 1 / 14
9,387
782
11,317
13,559
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
Nico246
Arachne
13
4 / 2 / 10
8,736
728
7,180
10,426
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pomelogamer
Gilgamesh
11
2 / 6 / 2
7,803
650
8,836
17,750
7,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
mmatheuszx
Chang'e
11
1 / 9 / 2
7,285
607
6,793
14,109
4,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
xZerefe
Rama
9
1 / 5 / 2
7,079
590
4,079
7,127
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
4
4
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
1
6
14
W
Guan Yu
 
Guan Yu
5
1
14
12
W
Arachne
Nico246
Arachne
4
2
10
4.5
L
Gilgamesh
Pomelogamer
Gilgamesh
2
6
2
0.5
L
Chang'e
mmatheuszx
Chang'e
1
9
2
0.22
L
Rama
xZerefe
Rama
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,951
Damage
19,708
31,664
Taken
38,986
21,249
Mitigated
13,674
13,266
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,454
3,646
0
1,810
7,679
2,596
1,036
1,847
5,492
51,900
0
W
Guan Yu
 
Guan Yu
11,317
1,755
1,800
5,552
13,559
13,979
92
2,290
10,885
0
22,025
W
Arachne
Nico246
Arachne
7,180
3,887
0
4,104
10,426
4,674
1,028
2,933
7,163
0
30,075
L
Gilgamesh
Pomelogamer
Gilgamesh
8,836
1,712
0
2,384
17,750
7,983
0
6,516
10,268
0
20,579
L
Chang'e
mmatheuszx
Chang'e
6,793
693
1,342
2,810
14,109
4,011
0
5,801
7,726
27,540
0
L
Rama
xZerefe
Rama
4,079
3,187
0
936
7,127
1,680
0
2,903
3,943
0
12,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,312
Gold Earned
22,167
146
Minions Killed
109
9
Camps Cleared
2
754,271
Distance Traveled
506,818
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,189
849
88
7
3
229,909
4
W
Guan Yu
9,387
782
13
1
1
271,595
3
W
Arachne
8,736
728
45
4
5
252,767
5
L
Gilgamesh
7,803
650
37
3
0
201,210
5
L
Chang'e
7,285
607
48
4
2
194,111
3
L
Rama
7,079
590
24
2
0
111,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role