Player Matchup

Cthulhu
Cthulhu
Briochegrilller
Cthulhu
Level 106
God Stats
4W - 2L
1,799 SR
Queue Stats
12W - 15L
1,267 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Briochegrillée
Ah Muzen Cab
Level 80
God Stats
10W - 4L
1,598 SR
Queue Stats
115W - 114L
1,490 Elo+
Party 2
Hel
Hel
LightSkitalets
Hel
Level 94
God Stats
4W - 8L
1,397 SR
Queue Stats
24W - 26L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Mayu2110
Baron Samedi
Level 49
God Stats
6W - 4L
1,598 SR
Queue Stats
115W - 145L
1,438 Elo+
Party 2
Osiris
Osiris
Slenderbeast030
Osiris
Level 103
God Stats
4W - 3L
1,356 SR
Queue Stats
105W - 117L
1,469 Elo+
Party 2
Team Averages
Level 86
1,550 SR
1,426 Elo+

VS

Team Averages
Level 57
1,514 SR
1,414 Elo+
Ymir
Ymir
EscanorVIIDS
Ymir
Level 25
God Stats
1W - 3L
1,505 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 1
Zhong Kui
Zhong Kui
Kaneki6
Zhong Kui
Level 39
God Stats
0W - 1L
1,618 SR
Queue Stats
12W - 13L
1,448 Elo+
Party 1
Odin
Odin
PapyPablo
Odin
Level 89
God Stats
0W - 1L
1,611 SR
Queue Stats
9W - 8L
1,419 Elo+
Party 1
Fenrir
Fenrir
SoloGoblin
Fenrir
Level 24
God Stats
0W - 2L
1,384 SR
Queue Stats
3W - 4L
1,427 Elo+
Solo
Anhur
Anhur
ToshiroHMK
Anhur
Level 106
God Stats
0W - 1L
1,453 SR
Queue Stats
14W - 14L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 21
14,663
863
15,983
23,656
32,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Briochegrillée
Ah Muzen Cab
19
4 / 4 / 22
12,311
724
34,357
13,600
6,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 5 / 17
12,411
730
11,206
18,153
12,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Mayu2110
Baron Samedi
20
7 / 4 / 19
13,836
814
14,543
12,456
10,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 18
13,849
815
19,485
23,201
29,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
10,449
615
7,511
22,518
28,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Kaneki6
Zhong Kui
17
1 / 9 / 9
10,491
617
17,520
21,912
15,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
16
2 / 6 / 11
10,806
636
16,731
26,375
27,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
SoloGoblin
Fenrir
19
9 / 5 / 4
14,241
838
17,270
17,574
17,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
19
6 / 5 / 5
12,810
754
18,091
24,142
9,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
56
31
Kills
19
19
Deaths
31
97
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
21
6.17
W
Ah Muzen Cab
Briochegrillée
Ah Muzen Cab
4
4
22
3.75
L
1
6
8
0.83
L
Zhong Kui
Kaneki6
Zhong Kui
1
9
9
0.61
W
3
5
17
2.3
W
Baron Samedi
Mayu2110
Baron Samedi
7
4
19
4.13
L
Odin
2
6
11
1.25
W
9
3
18
6
L
Fenrir
SoloGoblin
Fenrir
9
5
4
2.2
L
Anhur
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,574
Damage
77,123
91,066
Taken
112,521
90,874
Mitigated
98,872
41,146
Healing
27,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,983
863
428
5,236
23,656
32,566
332
7,468
15,122
26,927
0
W
Ah Muzen Cab
Briochegrillée
Ah Muzen Cab
34,357
12,612
0
4,562
13,600
6,156
3,018
2,847
10,391
0
83,774
L
7,511
417
763
2,589
22,518
28,725
0
8,533
13,378
15,906
0
L
Zhong Kui
Kaneki6
Zhong Kui
17,520
2,336
0
5,843
21,912
15,609
1
7,176
14,109
53,702
0
W
11,206
255
8,266
9,029
18,153
12,209
694
6,774
10,845
43,330
0
W
Baron Samedi
Mayu2110
Baron Samedi
14,543
1,031
4,771
4,021
12,456
10,782
1,115
5,219
6,890
32,840
0
L
Odin
16,731
1,992
318
4,685
26,375
27,677
3
8,228
17,327
10,488
24,399
W
19,485
6,456
0
4,833
23,201
29,161
318
7,725
14,856
0
33,116
L
Fenrir
SoloGoblin
Fenrir
17,270
5,645
749
4,083
17,574
17,115
0
7,421
9,623
0
33,681
L
Anhur
18,091
9,353
692
7,613
24,142
9,746
0
9,886
13,576
0
52,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,070
Gold Earned
58,797
300
Minions Killed
297
8
Camps Cleared
5
1,535,607
Distance Traveled
1,343,898
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,663
863
35
2
0
324,658
0
W
Ah Muzen Cab
12,311
724
108
6
2
288,441
0
L
Ymir
10,449
615
25
1
0
225,729
0
L
Zhong Kui
10,491
617
87
5
0
241,967
0
W
Hel
12,411
730
93
5
3
311,445
0
W
Baron Samedi
13,836
814
43
3
2
289,099
0
L
Odin
10,806
636
47
3
1
295,603
0
W
Osiris
13,849
815
21
1
1
321,964
5
L
Fenrir
14,241
838
40
2
4
295,818
2
L
Anhur
12,810
754
98
6
0
284,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role