Player Matchup

Ne Zha
Ne Zha
Hugo21885
Ne Zha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,350 Elo+
Party 1
Artio
Artio
ItsManel
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 127L
1,458 Elo+
Party 1
Raijin
Raijin
ntalex2727
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 270L
1,357 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,389 Elo+

VS

Team Averages
Level 119
1,467 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
Konda_XL
Ah Muzen Cab
Level 104
God Stats
2W - 0L
1,283 SR
Queue Stats
13W - 15L
1,231 Elo+
Party 2
Sobek
Sobek
Seb-eti-seb
Sobek
Level 145
God Stats
1W - 0L
1,631 SR
Queue Stats
35W - 30L
1,579 Elo+
Party 2
Chang'e
Chang'e
Tempouurrii
Chang'e
Level 109
God Stats
13W - 9L
1,486 SR
Queue Stats
58W - 44L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hugo21885
Ne Zha
12
2 / 5 / 1
8,420
561
9,766
12,138
5,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
ItsManel
Artio
12
1 / 3 / 3
9,220
615
7,437
20,700
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
ntalex2727
Raijin
11
1 / 6 / 2
8,293
553
10,340
14,165
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Konda_XL
Ah Muzen Cab
15
6 / 0 / 7
10,359
691
17,283
12,626
4,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 0 / 10
11,240
749
8,621
17,418
17,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Tempouurrii
Chang'e
13
4 / 4 / 8
9,923
662
13,210
16,344
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Hugo21885
Ne Zha
2
5
1
0.5
L
Artio
ItsManel
Artio
1
3
3
0.83
W
Ah Muzen Cab
Konda_XL
Ah Muzen Cab
6
0
7
9.5
W
4
0
10
9
W
Chang'e
Tempouurrii
Chang'e
4
4
8
2
L
Raijin
ntalex2727
Raijin
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
39,114
47,003
Taken
46,388
29,805
Mitigated
28,548
6,749
Healing
27,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Hugo21885
Ne Zha
9,766
1,908
74
1,007
12,138
5,524
0
5,236
6,902
0
31,166
L
Artio
ItsManel
Artio
7,437
1,213
547
4,114
20,700
17,688
0
10,857
9,843
24,627
0
W
Ah Muzen Cab
Konda_XL
Ah Muzen Cab
17,283
10,355
0
7,175
12,626
4,954
1,628
4,158
8,468
0
54,150
W
8,621
447
0
8,132
17,418
17,872
331
6,210
11,208
21,327
0
W
Chang'e
Tempouurrii
Chang'e
13,210
634
4,345
7,477
16,344
5,722
602
7,467
8,877
39,589
0
L
Raijin
ntalex2727
Raijin
10,340
1,978
0
1,007
14,165
6,593
0
6,350
7,815
32,646
1,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
31,522
156
Minions Killed
164
5
Camps Cleared
6
765,319
Distance Traveled
804,896
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,420
561
56
4
5
255,470
1
L
Artio
9,220
615
36
2
0
298,586
4
W
Ah Muzen Cab
10,359
691
85
6
3
266,203
2
W
Sobek
11,240
749
18
1
0
291,654
4
W
Chang'e
9,923
662
61
4
3
247,039
3
L
Raijin
8,293
553
64
4
0
211,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role