Player Matchup

Odin
Odin
Keppa17
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Metju18
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Takeshk0
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
c12c
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
nekiho
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,500 Elo+

VS

Team Averages
Level 15
1,428 SR
1,256 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
LucasGn
Ra
Level 4
God Stats
2W - 1L
1,441 SR
Queue Stats
10W - 5L
1,331 Elo+
Solo
Anubis
Anubis
Papinek
Anubis
Level 17
God Stats
6W - 7L
1,315 SR
Queue Stats
27W - 32L
1,107 Elo+
Party 2
Bellona
Bellona
Sabo96
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,135 Elo+
Solo
Izanami
Izanami
Zllossyn
Izanami
Level 15
God Stats
16W - 17L
1,383 SR
Queue Stats
30W - 39L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Keppa17
Odin
4
0 / 7 / 0
4,117
374
1,698
5,418
1,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 9 / 0
4,477
407
2,934
6,620
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Takeshk0
Fenrir
8
1 / 5 / 0
5,114
465
2,150
8,500
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
c12c
Neith
8
0 / 6 / 0
4,732
430
1,660
5,419
1,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
nekiho
Ymir
5
0 / 5 / 0
4,388
399
2,039
7,627
2,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
16 / 0 / 5
8,095
736
8,064
8,274
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 0 / 10
6,793
618
2,704
4,076
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Papinek
Anubis
10
2 / 1 / 9
6,139
558
3,247
4,240
2,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Sabo96
Bellona
11
7 / 0 / 5
7,017
638
5,804
8,250
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Zllossyn
Izanami
10
4 / 1 / 3
6,331
576
2,756
4,855
1,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
64
1
Kills
32
32
Deaths
2
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
16
0
5
18.5
L
Odin
Keppa17
Odin
0
7
0
0
W
3
0
10
8
L
0
9
0
0
W
Anubis
Papinek
Anubis
2
1
9
6.5
W
Bellona
Sabo96
Bellona
7
0
5
9.5
L
Fenrir
Takeshk0
Fenrir
1
5
0
0.2
W
Izanami
Zllossyn
Izanami
4
1
3
5.5
L
Neith
c12c
Neith
0
6
0
0
L
Ymir
nekiho
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,481
Damage
22,575
33,584
Taken
29,695
8,173
Mitigated
16,097
2,420
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,064
5,209
0
3,093
8,274
4,479
744
880
7,394
0
44,047
L
Odin
Keppa17
Odin
1,698
942
0
10
5,418
1,154
0
1,754
3,664
0
7,573
W
2,704
435
170
1,424
4,076
1,709
655
479
3,597
20,403
0
L
2,934
324
46
254
6,620
1,115
0
643
5,977
16,523
0
W
Anubis
Papinek
Anubis
3,247
265
0
1,826
4,240
2,030
575
709
3,531
25,544
0
W
Bellona
Sabo96
Bellona
5,804
2,446
0
2,794
8,250
6,571
912
2,289
5,961
0
27,807
L
Fenrir
Takeshk0
Fenrir
2,150
597
0
1,300
8,500
2,068
0
362
8,138
0
26,936
W
Izanami
Zllossyn
Izanami
2,756
2,051
0
1,292
4,855
1,308
2,585
826
4,029
0
26,643
L
Neith
c12c
Neith
1,660
1,183
0
670
5,419
1,017
0
2,218
3,201
0
16,879
L
Ymir
nekiho
Ymir
2,039
866
0
140
7,627
2,819
0
974
6,653
7,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,828
Gold Earned
34,375
128
Minions Killed
253
0
Camps Cleared
0
885,000
Distance Traveled
1,039,711
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,095
736
67
6
0
256,118
0
L
Odin
4,117
374
11
1
0
148,351
2
W
Ra
6,793
618
40
4
0
184,324
0
L
Ra
4,477
407
21
2
0
197,911
1
W
Anubis
6,139
558
44
4
0
182,611
1
W
Bellona
7,017
638
48
4
0
190,540
2
L
Fenrir
5,114
465
48
4
0
197,627
0
W
Izanami
6,331
576
54
5
0
226,118
0
L
Neith
4,732
430
36
3
0
168,242
1
L
Ymir
4,388
399
12
1
0
172,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role