Player Matchup

Raijin
Raijin
Ammatu
Raijin
Level 81
God Stats
1W - 1L
1,347 SR
Queue Stats
374W - 368L
1,491 Elo+
Party 2
Izanami
Izanami
FatPhallus
Izanami
Level 57
God Stats
38W - 49L
1,414 SR
Queue Stats
401W - 450L
1,431 Elo+
Solo
Ymir
Ymir
GodOfWar0078
Ymir
Level 66
God Stats
14W - 8L
1,529 SR
Queue Stats
230W - 242L
1,459 Elo+
Solo
Thor
Thor
Ki_ANG3L
Thor
Level 126
God Stats
2W - 2L
1,659 SR
Queue Stats
336W - 333L
1,501 Elo+
Party 2
Odin
Odin
wain12345123
Odin
Level 35
God Stats
8W - 7L
1,512 SR
Queue Stats
101W - 143L
1,364 Elo+
Solo
Team Averages
Level 73
1,492 SR
1,449 Elo+

VS

Team Averages
Level 79
1,487 SR
1,445 Elo+
Thor
Thor
Dronerfer
Thor
Level 24
God Stats
1W - 2L
1,521 SR
Queue Stats
50W - 70L
1,446 Elo+
Party 1
Hera
Hera
GenKroniK
Hera
Level 57
God Stats
0W - 1L
1,434 SR
Queue Stats
21W - 37L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
LKGFlash
Sun Wukong
Level 102
God Stats
6W - 6L
1,568 SR
Queue Stats
317W - 351L
1,432 Elo+
Solo
Rama
Rama
PancitoGuy
Rama
Level 63
God Stats
0W - 2L
1,312 SR
Queue Stats
458W - 475L
1,495 Elo+
Solo
Ymir
Ymir
REZpin
Ymir
Level 149
God Stats
39W - 35L
1,600 SR
Queue Stats
182W - 191L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ammatu
Raijin
11
3 / 0 / 6
6,773
616
6,484
4,686
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
FatPhallus
Izanami
11
3 / 2 / 6
6,926
630
6,192
6,798
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 1 / 7
7,512
683
2,934
6,894
4,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
9
4 / 1 / 2
5,882
535
4,192
6,699
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,266
570
1,587
2,225
1,122
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 3 / 1
5,355
487
2,530
7,653
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
8
0 / 3 / 0
5,008
455
1,961
5,289
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LKGFlash
Sun Wukong
11
0 / 0 / 0
6,473
588
1,114
4,650
1,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 5 / 1
5,926
539
3,587
7,685
1,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
REZpin
Ymir
8
2 / 7 / 1
5,585
508
5,295
10,188
3,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ammatu
Raijin
3
0
6
6
L
Thor
0
3
1
0.17
W
Izanami
FatPhallus
Izanami
3
2
6
3
L
Hera
0
3
0
0
W
7
1
7
10.5
W
Thor
4
1
2
5
L
Sun Wukong
LKGFlash
Sun Wukong
0
0
0
0
L
2
5
1
0.5
L
Ymir
REZpin
Ymir
2
7
1
0.36
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
14,487
27,302
Taken
35,465
11,537
Mitigated
10,293
10,495
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ammatu
Raijin
6,484
1,030
0
1,369
4,686
1,509
0
996
3,690
39,204
0
L
Thor
2,530
1,222
0
0
7,653
2,092
0
1,499
5,918
0
29,592
W
Izanami
FatPhallus
Izanami
6,192
4,753
0
3,560
6,798
1,945
102
1,980
4,818
0
42,025
L
Hera
1,961
665
0
187
5,289
1,292
210
2,582
2,561
21,738
0
W
2,934
448
0
2,662
6,894
4,988
78
2,722
4,172
17,457
0
W
Thor
4,192
1,077
0
1,903
6,699
1,973
0
1,558
5,141
0
22,423
L
Sun Wukong
LKGFlash
Sun Wukong
1,114
224
0
2,773
4,650
1,680
0
504
4,110
0
38,146
L
3,587
2,968
0
1,805
7,685
1,601
112
1,563
6,068
0
25,434
L
Ymir
REZpin
Ymir
5,295
1,907
0
1,623
10,188
3,628
117
2,757
7,300
19,459
0
W
1,587
563
0
1,001
2,225
1,122
0
0
2,225
0
33,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
28,347
312
Minions Killed
269
0
Camps Cleared
0
1,080,629
Distance Traveled
1,051,910
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,773
616
74
7
0
227,515
3
L
Thor
5,355
487
58
5
0
227,792
1
W
Izanami
6,926
630
82
7
0
196,779
2
L
Hera
5,008
455
37
3
0
200,287
5
W
Ymir
7,512
683
31
3
0
229,174
4
W
Thor
5,882
535
44
4
0
244,113
6
L
Sun Wukong
6,473
588
105
10
0
244,911
3
L
Rama
5,926
539
42
4
0
205,672
0
L
Ymir
5,585
508
27
2
0
173,248
3
W
Odin
6,266
570
81
7
0
183,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role