Player Matchup

Cthulhu
Cthulhu
MESSI19951
Cthulhu
Level 29
God Stats
1W - 1L
1,399 SR
Queue Stats
32W - 97L
1,192 Elo+
Party 1
Ra
Ra
NiceMan25
Ra
Level 107
God Stats
1W - 0L
1,635 SR
Queue Stats
29W - 86L
1,163 Elo+
Party 1
Discordia
Discordia
Zhronaxko
Discordia
Level 25
God Stats
6W - 10L
1,458 SR
Queue Stats
104W - 195L
1,161 Elo+
Party 1
Team Averages
Level 54
1,497 SR
1,172 Elo+

VS

Team Averages
Level 30
1,500 SR
1,129 Elo+
Ullr
Ullr
amir311
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,450 Elo+
Solo
Olorun
Olorun
blackfenix__714
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
986 Elo+
Party 2
King Arthur
King Arthur
dodostrnad
King Arthur
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
950 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MESSI19951
Cthulhu
12
5 / 6 / 13
10,266
790
8,938
13,401
7,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
13 / 0 / 7
11,627
894
15,628
9,691
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Zhronaxko
Discordia
12
3 / 4 / 10
9,306
716
10,051
7,938
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
amir311
Ullr
11
2 / 7 / 5
8,342
642
4,641
12,594
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 6
7,520
578
4,374
11,051
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
dodostrnad
King Arthur
12
8 / 6 / 2
9,454
727
11,965
18,701
20,259
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
10
10
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MESSI19951
Cthulhu
5
6
13
1.92
W
13
0
7
16.5
W
Discordia
Zhronaxko
Discordia
3
4
10
2
L
Ullr
amir311
Ullr
2
7
5
0.64
L
0
8
6
0.38
L
King Arthur
dodostrnad
King Arthur
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,617
Damage
20,980
31,030
Taken
42,346
14,378
Mitigated
28,391
9,682
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MESSI19951
Cthulhu
8,938
585
63
1,150
13,401
7,589
73
1,966
11,435
22,286
0
W
15,628
1,997
1,176
6,334
9,691
4,147
749
1,792
7,899
53,860
0
W
Discordia
Zhronaxko
Discordia
10,051
979
93
866
7,938
2,642
682
1,092
6,846
22,049
0
L
Ullr
amir311
Ullr
4,641
2,924
0
768
12,594
4,280
0
10,016
2,578
0
17,845
L
4,374
2,014
978
1,196
11,051
3,852
0
9,893
1,158
20,040
1,858
L
King Arthur
dodostrnad
King Arthur
11,965
1,680
0
2,780
18,701
20,259
0
15,340
3,361
0
25,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
25,316
138
Minions Killed
90
8
Camps Cleared
4
680,696
Distance Traveled
611,118
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,266
790
31
2
1
228,282
0
W
Ra
11,627
894
86
7
7
233,392
1
W
Discordia
9,306
716
21
2
0
219,022
0
L
Ullr
8,342
642
33
3
2
193,600
4
L
Olorun
7,520
578
29
2
0
195,785
0
L
King Arthur
9,454
727
28
2
2
221,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role