Player Matchup

Hel
Hel
 
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
teeyuyen
Odin
Level 13
God Stats
9W - 8L
1,548 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Discordia
Discordia
xHlnx
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,249 Elo+
Party 2
Team Averages
Level 17
1,516 SR
1,416 Elo+

VS

Team Averages
Level 7
1,429 SR
1,500 Elo+
Nox
Nox
Jiyochan
Nox
Level 7
God Stats
3W - 1L
1,287 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
SaberExC
Mulan
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Thequinzy
Ao Kuang
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 8 / 2
9,196
575
4,555
13,403
8,797
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
11
0 / 5 / 3
9,496
594
4,019
15,628
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
xHlnx
Discordia
13
2 / 8 / 1
9,839
615
12,138
13,890
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 14
10,790
674
9,465
5,199
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
SaberExC
Mulan
14
5 / 1 / 11
10,877
680
12,811
12,642
15,480
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Thequinzy
Ao Kuang
15
13 / 5 / 5
11,953
747
12,632
14,887
6,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
21
21
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
8
2
0.25
W
3
0
14
10
W
Mulan
SaberExC
Mulan
5
1
11
10.5
W
Ao Kuang
Thequinzy
Ao Kuang
13
5
5
3.1
L
Odin
0
5
3
0.3
L
Discordia
xHlnx
Discordia
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
34,908
42,921
Taken
32,728
31,963
Mitigated
23,833
9,372
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,555
1,217
5,403
2,426
13,403
8,797
144
6,943
6,460
18,362
0
W
9,465
579
0
988
5,199
2,008
615
3,606
1,593
42,548
0
W
Mulan
SaberExC
Mulan
12,811
1,459
0
1,109
12,642
15,480
196
7,264
5,378
2,624
29,047
W
Ao Kuang
Thequinzy
Ao Kuang
12,632
2,331
0
4,780
14,887
6,345
1,037
7,055
7,832
29,414
0
L
Odin
4,019
1,963
0
1,250
15,628
17,501
16
8,907
6,721
0
13,940
L
Discordia
xHlnx
Discordia
12,138
1,611
0
293
13,890
5,665
81
7,275
6,615
37,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
33,620
108
Minions Killed
140
2
Camps Cleared
7
758,063
Distance Traveled
863,659
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,196
575
32
2
0
247,122
6
W
Nox
10,790
674
81
5
2
308,825
5
W
Mulan
10,877
680
28
2
0
293,644
1
W
Ao Kuang
11,953
747
31
2
5
261,190
2
L
Odin
9,496
594
23
1
0
277,337
5
L
Discordia
9,839
615
53
3
2
233,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role