Player Matchup

Charybdis
Charybdis
Jozecho
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,211 Elo+
Solo
Ares
Ares
Ratatouille8985
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,398 Elo+
Solo
Odin
Odin
Reward_96
Odin
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 10L
1,394 Elo+
Solo
Bakasura
Bakasura
Sliminori
Bakasura
Level 5
God Stats
1W - 2L
1,506 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Merlin
Merlin
ibrahimobic-09
Merlin
Level 8
God Stats
2W - 8L
1,272 SR
Queue Stats
18W - 29L
1,309 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,346 Elo+

VS

Team Averages
Level 20
1,578 SR
1,436 Elo+
Chaac
Chaac
MivaCinderhell
Chaac
Level 29
God Stats
7W - 1L
1,938 SR
Queue Stats
150W - 165L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Mow Br
Danzaburou
Level 18
God Stats
17W - 13L
1,495 SR
Queue Stats
59W - 60L
1,369 Elo+
Solo
Charybdis
Charybdis
knockout_prose31
Charybdis
Level 18
God Stats
3W - 7L
1,436 SR
Queue Stats
12W - 23L
1,290 Elo+
Solo
Pele
Pele
thewakka15
Pele
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 13L
1,632 Elo+
Solo
Scylla
Scylla
xXAmber4419Xx
Scylla
Level 7
God Stats
3W - 3L
1,520 SR
Queue Stats
3W - 3L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jozecho
Charybdis
15
0 / 10 / 2
8,867
887
5,600
17,583
6,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
2 / 11 / 0
9,858
986
7,323
26,162
31,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
14
0 / 5 / 1
8,296
830
3,463
15,433
16,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Sliminori
Bakasura
14
0 / 6 / 0
8,019
802
3,919
14,343
5,069
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 1
8,467
847
11,200
18,494
5,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 23
10,212
1,021
8,331
8,283
8,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Mow Br
Danzaburou
18
6 / 0 / 21
11,063
1,106
13,876
8,429
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
17
8 / 1 / 12
10,671
1,067
15,550
6,154
2,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
24 / 1 / 9
13,214
1,321
34,479
10,011
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 0 / 20
10,064
1,006
13,167
4,684
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
125
2
Kills
40
40
Deaths
2
4
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Jozecho
Charybdis
0
10
2
0.1
W
0
0
23
11.5
W
Danzaburou
Mow Br
Danzaburou
6
0
21
16.5
L
2
11
0
0.18
L
Odin
0
5
1
0.1
L
Bakasura
Sliminori
Bakasura
0
6
0
0
L
0
8
1
0.06
W
Charybdis
8
1
12
14
W
24
1
9
28.5
W
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,505
Damage
85,403
92,015
Taken
37,561
65,219
Mitigated
19,718
2,819
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Jozecho
Charybdis
5,600
2,628
0
0
17,583
6,158
0
3,106
14,259
0
21,188
W
8,331
1,002
0
3,903
8,283
8,777
0
5,701
2,442
0
24,243
W
Danzaburou
Mow Br
Danzaburou
13,876
7,726
0
2,068
8,429
3,134
0
4,230
4,022
0
29,720
L
7,323
492
0
1,724
26,162
31,138
0
4,493
21,257
17,061
0
L
Odin
3,463
951
0
192
15,433
16,978
0
1,956
13,365
0
10,830
L
Bakasura
Sliminori
Bakasura
3,919
1,947
0
376
14,343
5,069
0
1,921
12,334
0
6,720
L
11,200
798
0
527
18,494
5,876
0
831
17,633
38,901
0
W
Charybdis
15,550
5,954
0
253
6,154
2,203
0
3,552
2,602
0
35,451
W
34,479
12,774
0
1,730
10,011
4,017
0
3,527
6,342
0
55,636
W
13,167
2,210
0
274
4,684
1,587
0
1,513
3,143
17,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
55,224
133
Minions Killed
209
5
Camps Cleared
6
839,008
Distance Traveled
974,101
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,867
887
36
4
2
175,186
1
W
Chaac
10,212
1,021
41
4
1
205,093
0
W
Danzaburou
11,063
1,106
43
4
0
193,988
0
L
Ares
9,858
986
16
2
0
152,226
0
L
Odin
8,296
830
8
1
2
179,068
0
L
Bakasura
8,019
802
12
1
0
167,692
0
L
Merlin
8,467
847
61
6
1
164,836
2
W
Charybdis
10,671
1,067
46
5
0
175,402
1
W
Pele
13,214
1,321
52
5
4
219,046
0
W
Scylla
10,064
1,006
27
3
1
180,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role