Player Matchup

Bellona
Bellona
BRGBLACKHADES
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,361 Elo+
Solo
Tiamat
Tiamat
CorteDoShanbla
Tiamat
Level 18
God Stats
1W - 0L
1,611 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Artio
Artio
FlorJuy
Artio
Level 27
God Stats
7W - 5L
1,283 SR
Queue Stats
104W - 110L
1,460 Elo+
Solo
Yemoja
Yemoja
SlntKBuu
Yemoja
Level 31
God Stats
1W - 1L
1,395 SR
Queue Stats
58W - 61L
1,459 Elo+
Solo
Rama
Rama
spawnsoull
Rama
Level 25
God Stats
2W - 1L
1,235 SR
Queue Stats
57W - 42L
1,451 Elo+
Solo
Team Averages
Level 23
1,405 SR
1,446 Elo+

VS

Team Averages
Level 11
1,493 SR
1,521 Elo+
Cthulhu
Cthulhu
FAVUZZ1
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Ymir
Ymir
LitoralTatU
Ymir
Level 16
God Stats
3W - 2L
1,559 SR
Queue Stats
57W - 69L
1,624 Elo+
Solo
Persephone
Persephone
QueLaguso
Persephone
Level 18
God Stats
12W - 10L
1,569 SR
Queue Stats
30W - 22L
1,485 Elo+
Solo
Heimdallr
Heimdallr
juani2016x
Heimdallr
Level 17
God Stats
16W - 14L
1,337 SR
Queue Stats
28W - 27L
1,366 Elo+
Solo
Artemis
Artemis
n80985190582
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
9 / 3 / 6
15,191
584
16,476
22,628
17,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 3 / 3
10,657
410
4,333
7,193
3,297
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
FlorJuy
Artio
20
4 / 0 / 14
13,536
521
11,269
24,231
30,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
SlntKBuu
Yemoja
20
14 / 1 / 17
14,503
558
18,064
17,667
26,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 2 / 13
13,914
535
22,261
15,004
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FAVUZZ1
Cthulhu
10
0 / 15 / 2
8,010
308
1,601
31,711
14,174
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
0 / 2 / 3
11,009
423
10,146
24,095
29,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
QueLaguso
Persephone
18
9 / 7 / 0
13,447
517
24,595
18,185
7,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
juani2016x
Heimdallr
16
0 / 8 / 1
10,598
408
7,252
19,699
8,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
n80985190582
Artemis
10
0 / 15 / 2
8,355
321
2,973
15,867
4,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
43
Kills
9
9
Deaths
47
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
9
3
6
4
W
4
3
3
1.83
L
Cthulhu
FAVUZZ1
Cthulhu
0
15
2
0.07
W
Artio
FlorJuy
Artio
4
0
14
11
L
0
2
3
0.75
L
Persephone
QueLaguso
Persephone
9
7
0
1.29
W
Yemoja
SlntKBuu
Yemoja
14
1
17
22.5
L
Heimdallr
juani2016x
Heimdallr
0
8
1
0.06
L
Artemis
n80985190582
Artemis
0
15
2
0.07
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,403
Damage
46,567
86,723
Taken
109,557
84,676
Mitigated
64,567
40,101
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,476
7,651
0
11,671
22,628
17,397
2,188
5,697
16,719
0
157,244
W
4,333
908
0
2,328
7,193
3,297
221
3,626
3,392
29,658
0
L
Cthulhu
FAVUZZ1
Cthulhu
1,601
408
0
2,278
31,711
14,174
298
5,367
26,344
18,077
0
W
Artio
FlorJuy
Artio
11,269
1,164
837
10,450
24,231
30,934
1,482
9,634
14,325
81,702
0
L
10,146
1,787
0
4,770
24,095
29,533
398
9,022
15,073
75,548
0
L
Persephone
QueLaguso
Persephone
24,595
2,689
106
6,176
18,185
7,442
486
6,273
11,905
95,669
0
W
Yemoja
SlntKBuu
Yemoja
18,064
2,630
5,761
4,621
17,667
26,368
969
9,102
8,275
47,547
0
L
Heimdallr
juani2016x
Heimdallr
7,252
3,983
0
1,734
19,699
8,558
4,040
7,949
11,750
0
61,107
L
Artemis
n80985190582
Artemis
2,973
2,694
0
1,000
15,867
4,860
928
5,052
10,815
0
16,332
W
22,261
13,427
0
4,433
15,004
6,680
6,404
7,314
7,508
0
106,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,801
Gold Earned
51,419
580
Minions Killed
424
0
Camps Cleared
0
2,312,016
Distance Traveled
1,982,591
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,191
584
186
7
0
538,288
0
W
Tiamat
10,657
410
49
2
0
221,563
2
L
Cthulhu
8,010
308
30
1
0
340,555
0
W
Artio
13,536
521
139
5
0
541,380
7
L
Ymir
11,009
423
93
4
0
449,079
19
L
Persephone
13,447
517
154
6
0
429,698
1
W
Yemoja
14,503
558
66
3
0
533,229
1
L
Heimdallr
10,598
408
114
4
0
432,534
0
L
Artemis
8,355
321
33
1
0
330,725
3
W
Rama
13,914
535
140
5
0
477,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role