Player Matchup

Ah Puch
Ah Puch
Addiction132
Ah Puch
Level 64
God Stats
8W - 9L
1,730 SR
Queue Stats
121W - 137L
1,550 Elo+
Solo
Ymir
Ymir
jeanP16RC
Ymir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 136L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
vgokuv676
Ne Zha
Level 102
God Stats
13W - 22L
1,500 SR
Queue Stats
120W - 115L
1,562 Elo+
Party 2
Team Averages
Level 91
1,577 SR
1,557 Elo+

VS

Team Averages
Level 145
1,539 SR
1,643 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BerlinDriver98
Medusa
Level 116
God Stats
6W - 4L
1,500 SR
Queue Stats
86W - 87L
1,594 Elo+
Solo
Nox
Nox
bidouille10
Nox
Level 160
God Stats
3W - 4L
1,617 SR
Queue Stats
152W - 49L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Addiction132
Ah Puch
9
0 / 6 / 0
6,263
569
7,708
10,370
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
10
0 / 5 / 0
6,284
571
4,216
12,932
9,142
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
vgokuv676
Ne Zha
10
0 / 8 / 1
6,479
589
3,804
10,484
3,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 1 / 14
8,697
791
12,190
7,561
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 0 / 11
9,053
823
10,283
8,008
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 0 / 13
8,937
812
6,680
9,908
6,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
57
0
Kills
19
19
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
14
12
L
Ah Puch
Addiction132
Ah Puch
0
6
0
0
W
8
0
11
13.5
W
6
0
13
12.5
L
Ymir
0
5
0
0
L
Ne Zha
vgokuv676
Ne Zha
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
29,153
33,786
Taken
25,477
16,131
Mitigated
13,410
2,852
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,190
1,096
2,198
4,065
7,561
4,432
678
3,872
3,472
30,064
0
L
Ah Puch
Addiction132
Ah Puch
7,708
392
33
1,798
10,370
3,478
0
7,316
2,668
26,464
0
W
10,283
6,322
0
3,406
8,008
2,417
1,207
3,222
4,650
0
30,108
W
6,680
873
399
2,716
9,908
6,561
765
4,486
4,948
26,318
0
L
Ymir
4,216
117
0
750
12,932
9,142
0
5,302
7,034
18,963
0
L
Ne Zha
vgokuv676
Ne Zha
3,804
736
0
271
10,484
3,511
0
5,247
4,944
0
13,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,026
Gold Earned
26,687
98
Minions Killed
134
3
Camps Cleared
5
501,918
Distance Traveled
573,933
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,697
791
46
4
0
189,765
3
L
Ah Puch
6,263
569
52
5
1
168,431
3
W
Medusa
9,053
823
55
5
2
177,625
2
W
Nox
8,937
812
33
3
3
206,543
3
L
Ymir
6,284
571
30
3
2
171,229
0
L
Ne Zha
6,479
589
16
1
0
162,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role