Player Matchup

Guan Yu
Guan Yu
Cl0pt1cz
Guan Yu
Level 6
God Stats
2W - 3L
1,152 SR
Queue Stats
12W - 15L
995 Elo+
Solo
Medusa
Medusa
DaiiMudda
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 1
Hel
Hel
IGArchitect
Hel
Level 61
God Stats
3W - 6L
1,277 SR
Queue Stats
105W - 109L
1,348 Elo+
Party 1
Loki
Loki
Nachtgiger557
Loki
Level 25
God Stats
0W - 8L
1,102 SR
Queue Stats
67W - 86L
1,241 Elo+
Solo
Nox
Nox
Кармилла
Nox
Level 5
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,257 SR
1,278 Elo+

VS

Team Averages
Level 22
1,412 SR
1,324 Elo+
Arachne
Arachne
MalosDacos
Arachne
Level 17
God Stats
4W - 4L
1,298 SR
Queue Stats
17W - 22L
1,310 Elo+
Party 2
He Bo
He Bo
TigeRRionZE
He Bo
Level 27
God Stats
2W - 0L
1,541 SR
Queue Stats
6W - 5L
1,339 Elo+
Solo
Ra
Ra
TranChiliZzanT-
Ra
Level 12
God Stats
2W - 2L
1,297 SR
Queue Stats
22W - 26L
1,325 Elo+
Party 2
Chiron
Chiron
Xarnea
Chiron
Level 28
God Stats
20W - 10L
1,647 SR
Queue Stats
99W - 108L
1,351 Elo+
Solo
Kukulkan
Kukulkan
arturakh
Kukulkan
Level 25
God Stats
2W - 1L
1,276 SR
Queue Stats
89W - 96L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cl0pt1cz
Guan Yu
17
2 / 7 / 1
10,135
405
4,731
21,490
14,210
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
DaiiMudda
Medusa
13
5 / 10 / 2
9,270
371
10,358
21,720
7,882
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 8
11,149
446
13,040
26,176
23,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 3 / 1
7,604
304
1,489
6,078
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

18
1 / 8 / 1
10,685
427
4,216
17,122
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MalosDacos
Arachne
20
15 / 3 / 3
15,207
608
21,974
23,115
14,726
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 1 / 1
10,673
427
4,132
8,679
3,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 5 / 11
12,818
513
16,117
14,196
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Xarnea
Chiron
20
8 / 1 / 11
14,141
566
25,312
19,571
7,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
arturakh
Kukulkan
18
3 / 2 / 6
12,540
502
9,484
10,929
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
34
34
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cl0pt1cz
Guan Yu
2
7
1
0.36
L
Medusa
DaiiMudda
Medusa
5
10
2
0.6
L
1
6
8
0.83
W
Arachne
MalosDacos
Arachne
15
3
3
5.5
L
1
3
1
0.5
W
4
1
1
4.5
W
4
5
11
1.9
W
Chiron
Xarnea
Chiron
8
1
11
13.5
W
Kukulkan
arturakh
Kukulkan
3
2
6
3
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,834
Damage
77,019
92,586
Taken
76,490
55,197
Mitigated
35,746
22,962
Healing
39,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cl0pt1cz
Guan Yu
4,731
704
1,140
3,292
21,490
14,210
151
6,026
15,464
0
42,749
L
Medusa
DaiiMudda
Medusa
10,358
5,000
0
476
21,720
7,882
409
8,632
13,088
0
37,489
L
13,040
1,737
7,249
8,394
26,176
23,355
72
9,537
16,639
53,080
0
W
Arachne
MalosDacos
Arachne
21,974
14,736
0
9,154
23,115
14,726
3,662
3,032
19,243
0
126,199
L
1,489
222
0
200
6,078
1,141
0
223
5,855
0
15,535
W
4,132
204
115
4,171
8,679
3,920
594
1,489
7,190
50,022
0
W
16,117
664
3,425
6,423
14,196
5,543
2,679
4,449
9,747
84,399
0
W
Chiron
Xarnea
Chiron
25,312
10,898
1,121
11,152
19,571
7,469
6,247
5,576
13,995
0
110,864
W
Kukulkan
arturakh
Kukulkan
9,484
1,458
0
3,719
10,929
4,088
2,359
3,733
7,196
61,575
0
L
4,216
345
82
2,129
17,122
8,609
711
5,315
11,807
61,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,843
Gold Earned
65,379
335
Minions Killed
687
0
Camps Cleared
0
1,771,632
Distance Traveled
2,446,760
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,135
405
64
3
0
474,295
8
L
Medusa
9,270
371
57
2
0
310,624
0
L
Hel
11,149
446
64
3
0
514,810
1
W
Arachne
15,207
608
188
8
0
555,611
2
L
Loki
7,604
304
32
1
0
162,359
0
W
He Bo
10,673
427
73
3
0
457,067
0
W
Ra
12,818
513
159
6
0
482,672
3
W
Chiron
14,141
566
137
5
0
486,508
4
W
Kukulkan
12,540
502
130
5
0
464,902
1
L
Nox
10,685
427
118
5
0
309,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role