Player Matchup

Serqet
Serqet
NihilistDuck
Serqet
Level 79
God Stats
1W - 2L
1,261 SR
Queue Stats
8W - 27L
1,227 Elo+
Party 1
Olorun
Olorun
NinjaskillerCZ
Olorun
Level 21
God Stats
10W - 5L
1,567 SR
Queue Stats
41W - 40L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Sm0k5
Danzaburou
Level 81
God Stats
66W - 75L
1,447 SR
Queue Stats
348W - 397L
1,440 Elo+
Party 1
Bellona
Bellona
Tilbobaggins
Bellona
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 1
Ymir
Ymir
wackjalker
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,421 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,387 Elo+

VS

Team Averages
Level 12
1,496 SR
1,389 Elo+
Horus
Horus
Darkguy18
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,553 Elo+
Party 2
Neith
Neith
Deagle35
Neith
Level 29
God Stats
20W - 19L
1,594 SR
Queue Stats
215W - 234L
1,486 Elo+
Solo
Agni
Agni
Morenooo
Agni
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 2
Osiris
Osiris
ProxiOfficial
Osiris
Level 18
God Stats
1W - 4L
1,172 SR
Queue Stats
83W - 99L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
yaheli22
Tsukuyomi
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
7W - 13L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
5 / 0 / 9
11,869
565
11,941
16,687
9,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 4 / 1
12,703
605
13,699
16,820
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Sm0k5
Danzaburou
17
8 / 5 / 1
11,478
547
14,490
13,074
4,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tilbobaggins
Bellona
15
4 / 4 / 3
10,262
489
4,523
18,679
13,052
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 5 / 4
9,543
454
1,478
12,851
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Darkguy18
Horus
14
1 / 8 / 4
8,866
422
7,992
16,090
9,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Deagle35
Neith
16
4 / 0 / 5
9,831
468
12,774
8,942
3,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
6 / 10 / 4
9,743
464
14,612
15,049
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 4
9,077
432
5,332
13,578
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
yaheli22
Tsukuyomi
12
2 / 5 / 1
8,322
396
4,875
10,367
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
27
Kills
17
18
Deaths
28
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Darkguy18
Horus
1
8
4
0.38
L
Neith
Deagle35
Neith
4
0
5
6.5
L
Agni
6
10
4
0.8
W
Serqet
5
0
9
9.5
W
9
4
1
2.38
L
4
5
4
1.2
W
Danzaburou
Sm0k5
Danzaburou
8
5
1
1.7
W
Bellona
Tilbobaggins
Bellona
4
4
3
1.38
W
1
5
4
0.6
L
Tsukuyomi
yaheli22
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,131
Damage
45,585
78,111
Taken
64,026
44,935
Mitigated
30,321
17,397
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Darkguy18
Horus
7,992
3,853
684
1,868
16,090
9,358
860
3,861
11,899
0
34,967
L
Neith
Deagle35
Neith
12,774
5,505
0
3,306
8,942
3,384
1,274
2,185
6,379
0
65,469
L
Agni
14,612
2,589
168
2,155
15,049
5,399
1,308
1,955
12,554
40,862
0
W
Serqet
11,941
2,748
0
352
16,687
9,801
193
3,717
12,925
1,224
89,126
W
13,699
7,068
339
8,510
16,820
8,431
3,666
2,153
14,546
108,183
10,354
L
5,332
1,731
0
2,645
13,578
8,406
42
2,796
10,443
0
44,556
W
Danzaburou
Sm0k5
Danzaburou
14,490
6,338
0
4,015
13,074
4,392
3,083
2,419
10,442
0
71,580
W
Bellona
Tilbobaggins
Bellona
4,523
1,752
0
2,925
18,679
13,052
750
4,303
14,348
0
40,210
W
1,478
374
0
1,256
12,851
9,259
174
2,097
10,754
14,358
0
L
Tsukuyomi
yaheli22
Tsukuyomi
4,875
1,386
0
2,727
10,367
3,774
419
3,152
7,155
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
45,839
514
Minions Killed
403
0
Camps Cleared
0
1,961,513
Distance Traveled
1,812,274
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,866
422
90
4
0
381,258
1
L
Neith
9,831
468
120
6
0
406,553
5
L
Agni
9,743
464
65
3
0
337,319
2
W
Serqet
11,869
565
125
6
0
451,876
5
W
Olorun
12,703
605
154
7
0
393,839
4
L
Osiris
9,077
432
65
3
0
411,892
3
W
Danzaburou
11,478
547
128
6
0
359,135
2
W
Bellona
10,262
489
82
4
0
375,575
0
W
Ymir
9,543
454
25
1
0
381,088
0
L
Tsukuyomi
8,322
396
63
3
0
275,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role