Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LuucasGon
Skadi
Level 112
God Stats
3W - 9L
1,193 SR
Queue Stats
378W - 426L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bal1kan2002
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
heyowhodatis
Cerberus
Level 88
God Stats
2W - 6L
1,505 SR
Queue Stats
45W - 48L
1,477 Elo+
Solo
Kukulkan
Kukulkan
scamjesus
Kukulkan
Level 103
God Stats
2W - 2L
1,594 SR
Queue Stats
30W - 31L
1,471 Elo+
Solo
Team Averages
Level 97
1,453 SR
1,478 Elo+

VS

Team Averages
Level 154
1,622 SR
1,710 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
miễnphí
Cthulhu
Level 159
God Stats
1W - 0L
1,784 SR
Queue Stats
7W - 0L
1,907 Elo+
Party 1
Izanami
Izanami
以色列迫击炮
Izanami
Level 131
God Stats
1W - 0L
1,913 SR
Queue Stats
6W - 2L
1,683 Elo+
Party 1
Arachne
Arachne
叙利亚小王子
Arachne
Level 160
God Stats
1W - 0L
1,413 SR
Queue Stats
20W - 3L
1,962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 0
6,125
613
3,391
9,406
6,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
LuucasGon
Skadi
13
1 / 4 / 3
7,169
717
4,812
8,856
3,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
bal1kan2002
Morgan Le Fay
12
0 / 5 / 1
5,992
599
5,126
7,850
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
heyowhodatis
Cerberus
14
3 / 5 / 2
8,516
852
6,855
15,395
7,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
scamjesus
Kukulkan
12
0 / 8 / 2
6,319
632
5,730
9,527
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 0 / 7
9,499
950
10,815
4,023
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
 
Aphrodite
14
3 / 1 / 9
8,302
830
5,816
7,263
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
miễnphí
Cthulhu
14
4 / 1 / 9
8,813
881
6,210
9,025
7,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 1 / 8
9,710
971
16,916
9,498
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 10
7,998
800
6,823
11,175
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
5
Kills
24
24
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Janus
 
Janus
8
0
7
11.5
W
Aphrodite
 
Aphrodite
3
1
9
7.5
L
Skadi
LuucasGon
Skadi
1
4
3
0.63
L
Morgan Le Fay
bal1kan2002
Morgan Le Fay
0
5
1
0.1
L
Cerberus
heyowhodatis
Cerberus
3
5
2
0.8
W
Cthulhu
miễnphí
Cthulhu
4
1
9
8.5
L
Kukulkan
scamjesus
Kukulkan
0
8
2
0.13
W
7
1
8
11
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
46,580
51,034
Taken
40,984
23,622
Mitigated
19,728
7,513
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,391
1,017
149
2,815
9,406
6,215
0
3,404
6,002
0
7,736
W
Janus
 
Janus
10,815
268
166
1,573
4,023
1,734
116
1,718
2,305
33,719
0
W
Aphrodite
 
Aphrodite
5,816
799
6,041
4,590
7,263
2,909
0
4,373
2,890
17,222
0
L
Skadi
LuucasGon
Skadi
4,812
1,583
0
220
8,856
3,116
0
4,341
4,515
0
20,501
L
Morgan Le Fay
bal1kan2002
Morgan Le Fay
5,126
517
0
616
7,850
3,000
0
3,239
4,611
17,140
0
L
Cerberus
heyowhodatis
Cerberus
6,855
572
0
3,713
15,395
7,616
0
7,513
7,882
19,277
0
W
Cthulhu
miễnphí
Cthulhu
6,210
75
500
1,012
9,025
7,125
0
3,187
5,838
18,885
0
L
Kukulkan
scamjesus
Kukulkan
5,730
248
0
0
9,527
3,675
0
4,488
5,039
22,707
0
W
16,916
12,363
0
1,964
9,498
3,568
2,380
3,837
5,661
0
52,657
W
6,823
4,013
0
3,872
11,175
4,392
0
4,990
6,185
0
21,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
44,322
170
Minions Killed
277
2
Camps Cleared
15
741,517
Distance Traveled
992,568
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,125
613
14
1
1
142,049
1
W
Janus
9,499
950
69
7
2
227,062
4
W
Aphrodite
8,302
830
47
5
4
196,311
2
L
Skadi
7,169
717
37
4
0
139,769
1
L
Morgan Le Fay
5,992
599
22
2
1
162,114
0
L
Cerberus
8,516
852
47
5
0
164,759
1
W
Cthulhu
8,813
881
26
3
0
160,939
0
L
Kukulkan
6,319
632
50
5
0
132,826
0
W
Izanami
9,710
971
102
10
3
188,965
3
W
Arachne
7,998
800
33
3
6
219,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role