Player Matchup

Khepri
Khepri
Silver I
BabyBooze12
Khepri
Silver I
Level 105
God Stats
1W - 3L
1,376 SR
Queue Stats
88W - 91L
1,211 MMR
Solo
Izanami
Izanami
Bronze III
STANEXMATE
Izanami
Bronze III
Level 81
God Stats
1W - 4L
1,471 SR
Queue Stats
7W - 13L
1,337 MMR
Solo
Odin
Odin
Silver I
flyinggris
Odin
Silver I
Level 159
God Stats
0W - 1L
1,504 SR
Queue Stats
20W - 16L
1,586 MMR
Party 1
Scylla
Scylla
Silver I
philWo2003
Scylla
Silver I
Level 95
God Stats
27W - 28L
1,510 SR
Queue Stats
255W - 262L
1,293 MMR
Solo
Mulan
Mulan
Silver I
stianak
Mulan
Silver I
Level 158
God Stats
13W - 21L
1,483 SR
Queue Stats
231W - 235L
1,261 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,469 SR
1,337 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,569 SR
1,346 MMR
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
HansKongelige
Artemis
Gold III
Level 84
God Stats
28W - 18L
1,679 SR
Queue Stats
113W - 126L
1,490 MMR
Solo
Hel
Hel
Silver V
axiion51
Hel
Silver V
Level 88
God Stats
5W - 4L
1,533 SR
Queue Stats
15W - 16L
1,278 MMR
Solo
Arachne
Arachne
Gold V
pawel-klk551
Arachne
Gold V
Level 107
God Stats
22W - 13L
1,611 SR
Queue Stats
198W - 197L
1,264 MMR
Solo
Ymir
Ymir
Silver I
sali69-choni_s
Ymir
Silver I
Level 131
God Stats
139W - 117L
1,520 SR
Queue Stats
256W - 262L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 2 / 0
7,100
444
2,295
9,554
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
STANEXMATE
Izanami
14
1 / 5 / 0
8,361
523
4,495
10,661
2,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 0
7,454
466
5,438
11,870
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
philWo2003
Scylla
12
1 / 3 / 1
7,326
458
4,445
7,694
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
stianak
Mulan
14
0 / 4 / 0
7,923
495
7,507
16,815
9,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Bans
PersephoneGilgameshAthenaMorgan Le FayArtio

VS

Bans
TiamatSetTsukuyomiNu WaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 2 / 6
8,926
558
10,599
5,921
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
16
7 / 1 / 4
9,849
616
12,241
8,572
3,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 3
8,884
555
7,438
8,637
4,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
pawel-klk551
Arachne
15
5 / 0 / 3
8,919
557
4,842
12,671
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 1 / 10
7,231
452
5,799
9,971
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
17
17
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
6
2.5
L
Khepri
1
2
0
0.5
W
Artemis
7
1
4
9
L
Izanami
STANEXMATE
Izanami
1
5
0
0.2
W
3
0
3
4.5
L
1
3
0
0.33
W
Arachne
pawel-klk551
Arachne
5
0
3
6.5
L
Scylla
philWo2003
Scylla
1
3
1
0.5
W
0
1
10
5
L
Mulan
stianak
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
40,919
56,594
Taken
45,772
26,973
Mitigated
24,129
14,868
Healing
24,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,599
81
68
1,361
5,921
1,755
231
1,864
3,895
53,361
0
L
Khepri
2,295
313
0
2,642
9,554
6,423
0
4,569
4,638
15,663
0
W
Artemis
12,241
7,219
0
3,552
8,572
3,113
1,781
1,402
7,134
0
72,978
L
Izanami
STANEXMATE
Izanami
4,495
2,588
0
2,340
10,661
2,767
292
2,243
8,200
0
64,508
W
7,438
224
3,743
6,793
8,637
4,113
1,013
403
8,202
53,930
0
L
5,438
1,345
0
3,074
11,870
6,197
0
4,014
7,586
0
51,336
W
Arachne
pawel-klk551
Arachne
4,842
2,511
0
7,313
12,671
5,888
0
873
11,734
0
62,678
L
Scylla
philWo2003
Scylla
4,445
533
0
500
7,694
1,961
0
4,412
2,880
43,473
0
W
5,799
673
0
1,174
9,971
9,260
0
1,917
8,000
28,757
0
L
Mulan
stianak
Mulan
7,507
1,444
0
6,312
16,815
9,625
0
7,171
9,454
0
54,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
43,809
488
Minions Killed
473
0
Camps Cleared
0
1,497,631
Distance Traveled
1,609,838
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,926
558
109
7
0
317,524
9
L
Khepri
7,100
444
23
1
0
334,652
6
W
Artemis
9,849
616
118
7
0
296,622
5
L
Izanami
8,361
523
143
9
0
259,742
7
W
Hel
8,884
555
107
7
0
308,983
2
L
Odin
7,454
466
102
6
0
337,421
5
W
Arachne
8,919
557
99
6
0
374,665
2
L
Scylla
7,326
458
105
7
0
291,026
3
W
Ymir
7,231
452
40
3
0
312,044
4
L
Mulan
7,923
495
115
7
0
274,790
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role