Player Matchup

Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DankWeebTHC
Artemis
Level 66
God Stats
2W - 0L
1,550 SR
Queue Stats
22W - 20L
1,386 Elo+
Solo
Nu Wa
Nu Wa
callmejeky
Nu Wa
Level 159
God Stats
11W - 10L
1,554 SR
Queue Stats
350W - 309L
1,549 Elo+
Solo
Bellona
Bellona
poloniabytom99
Bellona
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 66L
1,468 Elo+
Solo
Pele
Pele
wEll4ndu68
Pele
Level 101
God Stats
48W - 42L
1,547 SR
Queue Stats
448W - 451L
1,485 Elo+
Solo
Team Averages
Level 117
1,530 SR
1,478 Elo+

VS

Team Averages
Level 137
1,581 SR
1,507 Elo+
Rama
Rama
Daging82
Rama
Level 155
God Stats
19W - 27L
1,689 SR
Queue Stats
1,212W - 1,185L
1,553 Elo+
Solo
Bastet
Bastet
GangstaLove_
Bastet
Level 128
God Stats
6W - 2L
1,555 SR
Queue Stats
212W - 212L
1,437 Elo+
Solo
Janus
Janus
MindfulRevenge
Janus
Level 136
God Stats
10W - 14L
1,535 SR
Queue Stats
1,601W - 1,612L
1,472 Elo+
Solo
Ymir
Ymir
SlipperyLizard-
Ymir
Level 146
God Stats
3W - 4L
1,484 SR
Queue Stats
288W - 278L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
mickeneo
Erlang Shen
Level 122
God Stats
14W - 11L
1,641 SR
Queue Stats
100W - 85L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 5
6,677
556
1,839
7,949
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
DankWeebTHC
Artemis
12
0 / 0 / 3
6,771
564
5,183
3,206
1,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
12
2 / 0 / 7
7,422
619
5,692
4,748
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 1 / 2
7,502
625
6,592
9,122
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
12 / 0 / 1
8,402
700
10,755
8,909
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 1 / 0
5,881
490
2,401
7,356
1,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
10
1 / 5 / 0
5,689
474
3,463
10,203
2,837
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 6 / 0
5,014
418
3,028
9,430
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
5,392
449
3,034
7,246
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
mickeneo
Erlang Shen
10
0 / 4 / 1
5,693
474
3,896
9,079
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
1
1
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
5
2.5
L
Rama
0
1
0
0
W
Artemis
DankWeebTHC
Artemis
0
0
3
1.5
L
Bastet
1
5
0
0.2
L
0
6
0
0
L
0
2
1
0.25
W
Nu Wa
2
0
7
5.5
L
Erlang Shen
mickeneo
Erlang Shen
0
4
1
0.13
W
4
1
2
5
W
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
15,822
33,934
Taken
43,314
19,176
Mitigated
15,360
10,857
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,839
0
313
3,224
7,949
4,377
0
968
6,823
21,269
0
L
Rama
2,401
1,513
0
2,165
7,356
1,962
470
1,657
5,621
0
34,728
W
Artemis
DankWeebTHC
Artemis
5,183
1,908
0
1,356
3,206
1,011
0
803
2,355
0
43,580
L
Bastet
3,463
1,125
0
3,699
10,203
2,837
0
800
9,339
0
22,326
L
3,028
39
0
1,596
9,430
1,898
0
1,699
7,549
22,836
0
L
3,034
222
0
500
7,246
4,529
0
1,536
5,623
30,800
0
W
Nu Wa
5,692
1,397
86
1,280
4,748
1,626
36
1,456
3,286
42,339
0
L
Erlang Shen
mickeneo
Erlang Shen
3,896
1,797
0
2,778
9,079
4,134
0
1,311
7,651
0
33,672
W
6,592
1,765
0
3,188
9,122
7,360
1,766
838
8,196
0
42,318
W
10,755
2,542
0
1,410
8,909
4,802
0
1,633
7,212
0
47,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
27,669
395
Minions Killed
274
0
Camps Cleared
0
1,256,246
Distance Traveled
1,119,139
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,677
556
31
3
0
258,475
3
L
Rama
5,881
490
76
6
0
226,367
6
W
Artemis
6,771
564
103
9
0
230,492
4
L
Bastet
5,689
474
35
3
0
196,786
5
L
Janus
5,014
418
49
4
0
217,314
0
L
Ymir
5,392
449
54
5
0
222,057
0
W
Nu Wa
7,422
619
86
7
0
228,232
1
L
Erlang Shen
5,693
474
60
5
0
256,615
2
W
Bellona
7,502
625
89
7
0
248,457
3
W
Pele
8,402
700
86
7
0
290,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role