Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LikealightFC
Kumbhakarna
Level 94
God Stats
2W - 0L
1,688 SR
Queue Stats
97W - 121L
1,461 Elo+
Party 1
Eset
Eset
MagoDelCaos
Eset
Level 129
God Stats
21W - 7L
1,667 SR
Queue Stats
338W - 164L
1,735 Elo+
Party 1
Team Averages
Level 127
1,618 SR
1,565 Elo+

VS

Team Averages
Level 108
1,613 SR
1,538 Elo+
Ganesha
Ganesha
CaStLoST
Ganesha
Level 121
God Stats
3W - 4L
1,745 SR
Queue Stats
243W - 213L
1,559 Elo+
Party 2
Neith
Neith
Robbanswe96
Neith
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,486 Elo+
Solo
Anubis
Anubis
isdesp
Anubis
Level 140
God Stats
134W - 129L
1,595 SR
Queue Stats
586W - 560L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
12 / 1 / 9
9,517
952
12,155
8,587
5,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
LikealightFC
Kumbhakarna
12
5 / 0 / 13
9,266
927
4,297
12,967
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 4 / 13
8,919
892
14,457
9,492
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CaStLoST
Ganesha
8
0 / 7 / 3
6,498
650
5,284
15,591
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 8 / 2
6,837
684
8,992
9,523
2,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
isdesp
Anubis
10
3 / 8 / 2
7,395
740
8,378
10,838
4,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
23
Kills
5
5
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
12
1
9
16.5
L
Ganesha
CaStLoST
Ganesha
0
7
3
0.21
W
Kumbhakarna
LikealightFC
Kumbhakarna
5
0
13
11.5
W
6
4
13
3.13
L
2
8
2
0.38
L
Anubis
isdesp
Anubis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
22,654
31,046
Taken
35,952
20,756
Mitigated
18,668
9,236
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,155
3,126
0
1,459
8,587
5,208
1,101
3,266
5,321
0
38,238
L
Ganesha
CaStLoST
Ganesha
5,284
1,078
0
2,336
15,591
11,114
0
7,927
7,312
10,121
0
W
Kumbhakarna
LikealightFC
Kumbhakarna
4,297
1,056
0
4,683
12,967
12,676
130
4,832
8,135
9,077
0
W
14,457
2,577
188
2,906
9,492
2,872
630
6,155
3,337
30,738
0
L
8,992
4,644
115
1,259
9,523
2,711
0
4,791
4,560
0
22,592
L
Anubis
isdesp
Anubis
8,378
137
0
2,198
10,838
4,843
0
5,359
5,177
25,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
20,730
98
Minions Killed
89
7
Camps Cleared
2
582,194
Distance Traveled
493,822
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,517
952
55
6
4
206,026
3
L
Ganesha
6,498
650
0
0
0
182,082
3
W
Kumbhakarna
9,266
927
7
1
1
200,943
1
W
Eset
8,919
892
36
4
2
175,225
0
L
Neith
6,837
684
35
4
1
154,968
0
L
Anubis
7,395
740
54
5
1
156,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role