Player Matchup

Ares
Ares
Big Karlou
Ares
Level 87
God Stats
8W - 15L
1,559 SR
Queue Stats
60W - 108L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
II-YacineMQS-II
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 2
Medusa
Medusa
RubMyKnob101
Medusa
Level 57
God Stats
9W - 6L
1,846 SR
Queue Stats
13W - 10L
1,421 Elo+
Solo
Team Averages
Level 53
1,635 SR
1,351 Elo+

VS

Team Averages
Level 56
1,450 SR
1,277 Elo+
Khepri
Khepri
IRON-GIANT102
Khepri
Level 108
God Stats
2W - 6L
1,483 SR
Queue Stats
151W - 255L
1,190 Elo+
Party 1
Merlin
Merlin
Monie
Merlin
Level 43
God Stats
7W - 0L
1,611 SR
Queue Stats
56W - 44L
1,519 Elo+
Solo
Loki
Loki
jacob__904
Loki
Level 17
God Stats
23W - 44L
1,257 SR
Queue Stats
80W - 156L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,384
568
4,417
12,705
11,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
9
0 / 7 / 1
7,121
548
1,862
8,031
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
12
4 / 6 / 0
9,274
713
7,838
10,967
4,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
9,058
697
4,874
8,796
10,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Monie
Merlin
14
7 / 2 / 8
9,898
761
13,921
6,704
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 1 / 7
9,805
754
7,414
6,507
2,771
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
18
18
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Kukulkan
0
7
1
0.07
W
3
1
12
9
W
Merlin
Monie
Merlin
7
2
8
5.5
L
Medusa
4
6
0
0.67
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,117
Damage
26,209
31,703
Taken
22,007
18,732
Mitigated
16,399
1,288
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,417
438
156
683
12,705
11,515
0
6,412
5,537
13,752
0
L
Kukulkan
1,862
314
0
113
8,031
3,008
0
4,110
3,451
13,202
0
W
4,874
208
503
532
8,796
10,745
450
3,512
5,284
18,018
0
W
Merlin
Monie
Merlin
13,921
1,006
0
696
6,704
2,883
407
1,514
5,190
37,987
0
L
Medusa
7,838
5,027
0
336
10,967
4,209
0
6,587
3,776
0
25,674
W
7,414
2,902
0
0
6,507
2,771
1,057
1,653
4,854
0
19,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
28,761
80
Minions Killed
121
3
Camps Cleared
7
560,889
Distance Traveled
706,649
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,384
568
10
1
1
192,873
1
L
Kukulkan
7,121
548
32
2
0
155,297
0
W
Khepri
9,058
697
41
3
1
233,998
0
W
Merlin
9,898
761
51
4
5
210,234
4
L
Medusa
9,274
713
38
3
2
212,719
1
W
Loki
9,805
754
29
2
1
262,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role