Player Matchup

Osiris
Osiris
DrkRaccoon1595
Osiris
Level 8
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 7L
1,396 Elo+
Solo
Janus
Janus
JcBIessing
Janus
Level 26
God Stats
5W - 9L
1,459 SR
Queue Stats
75W - 78L
1,552 Elo+
Solo
Thanatos
Thanatos
TOOby嘎鸡窝
Thanatos
Level 29
God Stats
18W - 23L
1,509 SR
Queue Stats
109W - 129L
1,478 Elo+
Solo
Jormungandr
Jormungandr
escoba_entera1
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,052 Elo+
Solo
Neith
Neith
hiromango
Neith
Level 25
God Stats
4W - 4L
1,533 SR
Queue Stats
52W - 44L
1,594 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,414 Elo+

VS

Team Averages
Level 20
1,421 SR
1,448 Elo+
Bellona
Bellona
Lazy9
Bellona
Level 11
God Stats
2W - 1L
1,433 SR
Queue Stats
169W - 187L
1,213 Elo+
Solo
He Bo
He Bo
MiikeyMan808
He Bo
Level 28
God Stats
1W - 2L
1,263 SR
Queue Stats
157W - 97L
1,665 Elo+
Party 1
Nemesis
Nemesis
TTV_davidbravo12
Nemesis
Level 16
God Stats
1W - 2L
1,241 SR
Queue Stats
98W - 135L
1,335 Elo+
Party 2
Medusa
Medusa
Zec97
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 141L
1,336 Elo+
Party 2
Cerberus
Cerberus
bosshog9
Cerberus
Level 32
God Stats
33W - 22L
1,668 SR
Queue Stats
637W - 568L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
4,313
431
1,158
4,603
1,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
8
2 / 0 / 0
5,075
508
1,530
2,612
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
7
3 / 0 / 1
4,962
496
3,002
3,800
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
escoba_entera1
Jormungandr
5
0 / 5 / 0
3,927
393
44
6,234
3,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
hiromango
Neith
8
0 / 1 / 2
4,794
479
3,354
3,308
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lazy9
Bellona
9
0 / 0 / 2
5,707
571
1,041
3,449
1,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 0
6,469
647
4,150
3,629
1,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 1 / 1
5,252
525
2,044
4,000
1,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Zec97
Medusa
8
1 / 2 / 2
4,995
500
1,799
2,557
596
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
bosshog9
Cerberus
9
2 / 1 / 1
5,544
554
2,124
7,410
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
10
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Janus
2
0
0
2
W
Bellona
Lazy9
Bellona
0
0
2
1
W
3
1
0
3
L
Thanatos
3
0
1
3.5
W
2
1
1
2.5
W
Medusa
Zec97
Medusa
1
2
2
1
W
Cerberus
bosshog9
Cerberus
2
1
1
2.5
L
Jormungandr
escoba_entera1
Jormungandr
0
5
0
0
L
Neith
hiromango
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
11,158
20,557
Taken
21,045
7,168
Mitigated
7,947
6,168
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,158
458
0
0
4,603
1,484
0
773
3,830
0
13,130
L
Janus
1,530
0
0
1,117
2,612
719
0
1,839
773
22,659
0
W
Bellona
Lazy9
Bellona
1,041
431
0
838
3,449
1,689
794
273
3,098
0
21,952
W
4,150
1,100
0
1,696
3,629
1,319
0
621
2,944
41,881
0
L
Thanatos
3,002
1,257
0
3,319
3,800
967
0
495
3,305
0
19,171
W
2,044
1,348
0
848
4,000
1,183
0
24
3,976
0
24,277
W
Medusa
Zec97
Medusa
1,799
912
0
158
2,557
596
425
448
2,043
0
11,578
W
Cerberus
bosshog9
Cerberus
2,124
308
0
2,988
7,410
3,160
78
0
7,410
26,123
0
L
Jormungandr
escoba_entera1
Jormungandr
44
44
0
0
6,234
3,196
0
2,107
4,127
1,629
0
L
Neith
hiromango
Neith
3,354
1,400
0
1,732
3,308
802
165
1,060
2,248
0
18,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
27,967
161
Minions Killed
277
0
Camps Cleared
0
786,186
Distance Traveled
941,058
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,313
431
27
3
0
177,592
0
L
Janus
5,075
508
49
5
0
153,221
0
W
Bellona
5,707
571
71
7
0
197,106
2
W
He Bo
6,469
647
82
8
0
179,870
4
L
Thanatos
4,962
496
42
4
0
172,193
0
W
Nemesis
5,252
525
40
4
0
211,468
2
W
Medusa
4,995
500
36
4
0
177,758
1
W
Cerberus
5,544
554
48
5
0
174,856
2
L
Jormungandr
3,927
393
2
0
0
110,004
0
L
Neith
4,794
479
41
4
0
173,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role