Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ethynol
Sobek
Level 110
God Stats
7W - 15L
1,400 SR
Queue Stats
1,519W - 1,561L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Hisica
Kukulkan
Level 109
God Stats
17W - 13L
1,558 SR
Queue Stats
503W - 513L
1,518 Elo+
Solo
Chronos
Chronos
Wardrift
Chronos
Level 155
God Stats
12W - 8L
1,794 SR
Queue Stats
544W - 648L
1,490 Elo+
Solo
Team Averages
Level 119
1,550 SR
1,497 Elo+

VS

Team Averages
Level 61
1,543 SR
1,485 Elo+
Mercury
Mercury
Chelhell
Mercury
Level 109
God Stats
7W - 16L
1,528 SR
Queue Stats
389W - 457L
1,477 Elo+
Solo
Izanami
Izanami
Evipoo
Izanami
Level 49
God Stats
1W - 2L
1,713 SR
Queue Stats
26W - 26L
1,531 Elo+
Solo
Tiamat
Tiamat
Lemmi 556
Tiamat
Level 88
God Stats
34W - 32L
1,500 SR
Queue Stats
154W - 145L
1,484 Elo+
Party 1
Merlin
Merlin
Linkpark34
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Skelltorn
Amaterasu
Level 15
God Stats
23W - 17L
1,471 SR
Queue Stats
81W - 76L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
11 / 4 / 11
12,857
1,169
24,940
14,984
7,412
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
 
Thor
17
0 / 0 / 3
9,445
859
0
868
431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Ethynol
Sobek
19
2 / 0 / 14
11,251
1,023
8,981
14,667
22,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Hisica
Kukulkan
19
8 / 0 / 10
12,973
1,179
20,976
6,057
3,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Wardrift
Chronos
17
2 / 2 / 9
10,851
986
4,700
6,872
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

223

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chelhell
Mercury
16
2 / 5 / 2
10,356
941
6,804
14,817
5,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Evipoo
Izanami
17
2 / 2 / 4
11,111
1,010
12,934
8,151
2,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Lemmi 556
Tiamat
17
1 / 5 / 3
10,259
933
6,471
14,368
7,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Linkpark34
Merlin
16
0 / 6 / 3
9,919
902
6,506
11,038
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Skelltorn
Amaterasu
17
1 / 5 / 3
10,274
934
7,203
16,816
6,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
23
Kills
6
6
Deaths
23
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
4
11
4.13
W
Thor
 
Thor
0
0
3
1.5
L
Mercury
Chelhell
Mercury
2
5
2
0.6
W
Sobek
Ethynol
Sobek
2
0
14
9
L
Izanami
Evipoo
Izanami
2
2
4
2
W
Kukulkan
Hisica
Kukulkan
8
0
10
13
L
Tiamat
Lemmi 556
Tiamat
1
5
3
0.5
L
Merlin
Linkpark34
Merlin
0
6
3
0.25
L
Amaterasu
Skelltorn
Amaterasu
1
5
3
0.5
W
Chronos
Wardrift
Chronos
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,597
Damage
39,918
43,448
Taken
65,190
36,507
Mitigated
26,611
5,416
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
24,940
9,729
0
1,923
14,984
7,412
0
3,544
11,440
0
44,424
W
Thor
 
Thor
0
0
0
205
868
431
0
266
602
0
1,190
L
Mercury
Chelhell
Mercury
6,804
2,659
0
1,874
14,817
5,614
0
8,380
6,437
85
17,787
W
Sobek
Ethynol
Sobek
8,981
418
0
2,513
14,667
22,046
0
7,155
7,512
23,853
0
L
Izanami
Evipoo
Izanami
12,934
8,347
0
1,315
8,151
2,726
0
4,573
3,578
0
46,629
W
Kukulkan
Hisica
Kukulkan
20,976
1,990
0
184
6,057
3,383
0
1,081
4,976
51,295
0
L
Tiamat
Lemmi 556
Tiamat
6,471
439
153
1,771
14,368
7,522
0
5,935
8,433
20,212
0
L
Merlin
Linkpark34
Merlin
6,506
599
0
218
11,038
3,909
0
7,521
3,517
41,293
0
L
Amaterasu
Skelltorn
Amaterasu
7,203
3,851
0
2,599
16,816
6,840
0
8,248
8,568
0
17,516
W
Chronos
Wardrift
Chronos
4,700
958
0
591
6,872
3,235
0
1,016
5,856
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,377
Gold Earned
51,919
226
Minions Killed
240
6
Camps Cleared
12
1,032,850
Distance Traveled
1,133,440
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,857
1,169
35
3
1
228,555
0
W
Thor
9,445
859
1
0
1
102,666
0
L
Mercury
10,356
941
24
2
1
257,716
0
W
Sobek
11,251
1,023
32
3
0
242,892
5
L
Izanami
11,111
1,010
80
7
5
212,890
2
W
Kukulkan
12,973
1,179
97
9
2
212,905
3
L
Tiamat
10,259
933
20
2
3
222,458
0
L
Merlin
9,919
902
95
9
2
192,600
0
L
Amaterasu
10,274
934
21
2
1
247,776
0
W
Chronos
10,851
986
61
6
2
245,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role