Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LooneyN4TA
Merlin
Level 27
God Stats
5W - 10L
1,891 SR
Queue Stats
80W - 58L
1,577 Elo+
Solo
Fenrir
Fenrir
Puro1
Fenrir
Level 14
God Stats
1W - 3L
1,226 SR
Queue Stats
8W - 10L
1,263 Elo+
Solo
Medusa
Medusa
wwsamurai
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
踏平美国
Sun Wukong
Level 29
God Stats
42W - 55L
1,463 SR
Queue Stats
76W - 93L
1,413 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,491 Elo+

VS

Team Averages
Level 22
1,486 SR
1,601 Elo+
Kukulkan
Kukulkan
ErickTGW
Kukulkan
Level 5
God Stats
2W - 0L
1,693 SR
Queue Stats
7W - 3L
1,580 Elo+
Solo
Loki
Loki
Juanchis21
Loki
Level 26
God Stats
2W - 5L
1,299 SR
Queue Stats
100W - 73L
1,710 Elo+
Solo
Izanami
Izanami
MamaMonty
Izanami
Level 42
God Stats
17W - 18L
1,514 SR
Queue Stats
131W - 195L
1,472 Elo+
Party 1
Athena
Athena
OCOLHEDORDEALMAS
Athena
Level 26
God Stats
1W - 3L
1,257 SR
Queue Stats
11W - 13L
1,692 Elo+
Solo
Thor
Thor
yinmaester8
Thor
Level 10
God Stats
6W - 6L
1,665 SR
Queue Stats
8W - 13L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 2
8,662
412
6,522
13,610
13,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
LooneyN4TA
Merlin
16
10 / 9 / 1
10,652
507
19,199
19,351
10,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Puro1
Fenrir
15
4 / 12 / 1
9,632
459
6,720
18,960
10,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
wwsamurai
Medusa
1
0 / 0 / 0
4,154
198
0
0
0
Sun Wukong
踏平美国
Sun Wukong
12
1 / 11 / 3
8,192
390
7,194
15,518
6,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ErickTGW
Kukulkan
18
5 / 3 / 5
12,071
575
10,501
9,983
3,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 6
15,309
729
21,474
21,459
18,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
MamaMonty
Izanami
18
6 / 4 / 2
11,793
562
9,369
17,327
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 11
11,225
535
6,091
14,057
10,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 3 / 5
12,012
572
4,331
13,618
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
16
Kills
35
35
Deaths
16
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
Kukulkan
ErickTGW
Kukulkan
5
3
5
2.5
W
15
2
6
9
L
Merlin
LooneyN4TA
Merlin
10
9
1
1.17
W
Izanami
MamaMonty
Izanami
6
4
2
1.75
W
4
4
11
2.38
L
Fenrir
Puro1
Fenrir
4
12
1
0.38
L
Medusa
wwsamurai
Medusa
0
0
0
0
W
5
3
5
2.5
L
Sun Wukong
踏平美国
Sun Wukong
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,635
Damage
51,766
67,439
Taken
76,444
40,869
Mitigated
43,989
11,033
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,522
163
302
2,907
13,610
13,682
0
4,494
9,116
34,048
0
W
Kukulkan
ErickTGW
Kukulkan
10,501
2,277
0
2,039
9,983
3,542
1,421
4,923
5,060
60,513
0
W
21,474
7,187
0
5,712
21,459
18,376
0
4,611
16,848
257
141,502
L
Merlin
LooneyN4TA
Merlin
19,199
1,364
0
3,317
19,351
10,328
734
5,258
14,093
66,622
0
W
Izanami
MamaMonty
Izanami
9,369
5,240
0
6,673
17,327
6,158
3,577
6,407
10,920
0
65,276
W
6,091
926
999
3,176
14,057
10,331
1,360
6,526
7,531
20,782
0
L
Fenrir
Puro1
Fenrir
6,720
2,431
0
1,722
18,960
10,181
165
3,119
15,841
0
36,507
L
Medusa
wwsamurai
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
4,331
1,339
0
1,730
13,618
5,582
750
3,254
10,364
0
81,583
L
Sun Wukong
踏平美国
Sun Wukong
7,194
2,170
0
2,785
15,518
6,678
533
3,978
11,540
0
31,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
62,410
271
Minions Killed
571
0
Camps Cleared
0
1,344,137
Distance Traveled
1,976,736
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,662
412
43
2
0
324,270
2
W
Kukulkan
12,071
575
112
5
0
375,549
1
W
Loki
15,309
729
200
10
0
444,442
2
L
Merlin
10,652
507
97
5
0
319,207
6
W
Izanami
11,793
562
114
5
0
335,567
7
W
Athena
11,225
535
29
1
0
416,178
0
L
Fenrir
9,632
459
67
3
0
352,163
0
L
Medusa
4,154
198
0
0
0
0
0
W
Thor
12,012
572
116
6
0
405,000
0
L
Sun Wukong
8,192
390
64
3
0
348,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role