Player Matchup

Jormungandr
Jormungandr
Kamilante
Jormungandr
Level 7
God Stats
1W - 4L
1,360 SR
Queue Stats
7W - 8L
1,496 Elo+
Solo
Anubis
Anubis
MoYo85
Anubis
Level 24
God Stats
13W - 9L
1,607 SR
Queue Stats
23W - 18L
1,557 Elo+
Solo
Bastet
Bastet
TricksterX6
Bastet
Level 17
God Stats
36W - 28L
1,732 SR
Queue Stats
131W - 143L
1,574 Elo+
Solo
Bellona
Bellona
rübennasenhausen
Bellona
Level 28
God Stats
4W - 4L
1,910 SR
Queue Stats
82W - 58L
1,612 Elo+
Solo
Neith
Neith
u4Ronny
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,901 Elo+
Solo
Team Averages
Level 16
1,622 SR
1,628 Elo+

VS

Team Averages
Level 23
1,513 SR
1,521 Elo+
Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Sajuki
The Morrigan
Level 29
God Stats
2W - 0L
1,515 SR
Queue Stats
162W - 144L
1,668 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TinkyWimky
Morgan Le Fay
Level 28
God Stats
5W - 8L
1,733 SR
Queue Stats
94W - 112L
1,438 Elo+
Solo
Izanami
Izanami
onTTVsaronic1988
Izanami
Level 20
God Stats
4W - 2L
1,568 SR
Queue Stats
44W - 46L
1,524 Elo+
Solo
Khepri
Khepri
rioj1231
Khepri
Level 11
God Stats
2W - 1L
1,249 SR
Queue Stats
23W - 20L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kamilante
Jormungandr
7
0 / 2 / 0
4,733
430
1,147
5,404
2,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
MoYo85
Anubis
11
1 / 2 / 0
5,631
512
2,776
5,950
3,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
9
1 / 3 / 1
5,596
509
2,818
6,355
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
5,885
535
4,650
6,938
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
u4Ronny
Neith
6
0 / 6 / 0
4,097
372
1,184
4,874
1,230
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 3
6,711
610
4,906
5,910
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Sajuki
The Morrigan
13
6 / 0 / 1
7,490
681
3,637
3,389
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TinkyWimky
Morgan Le Fay
9
2 / 2 / 2
5,571
506
3,571
3,833
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 3
6,400
582
4,800
5,453
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
rioj1231
Khepri
10
0 / 0 / 8
6,391
581
2,373
2,846
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
13
13
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
3
5.5
L
Jormungandr
Kamilante
Jormungandr
0
2
0
0
L
Anubis
MoYo85
Anubis
1
2
0
0.5
W
The Morrigan
Sajuki
The Morrigan
6
0
1
6.5
W
Morgan Le Fay
TinkyWimky
Morgan Le Fay
2
2
2
1.5
L
Bastet
1
3
1
0.5
W
1
1
3
2.5
W
Khepri
rioj1231
Khepri
0
0
8
4
L
1
0
0
1
L
Neith
u4Ronny
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,575
Damage
19,287
29,521
Taken
21,431
13,754
Mitigated
10,360
5,969
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,906
2,022
0
2,561
5,910
3,457
0
1,296
4,614
0
43,932
L
Jormungandr
Kamilante
Jormungandr
1,147
528
0
110
5,404
2,720
0
2,148
3,216
16,920
0
L
Anubis
MoYo85
Anubis
2,776
57
0
2,028
5,950
3,213
0
2,232
3,568
30,735
0
W
The Morrigan
Sajuki
The Morrigan
3,637
1,327
0
1,126
3,389
2,223
0
716
2,673
46,526
9,034
W
Morgan Le Fay
TinkyWimky
Morgan Le Fay
3,571
714
51
954
3,833
1,019
819
1,076
2,757
22,240
0
L
Bastet
2,818
964
0
270
6,355
1,489
0
677
5,570
0
31,720
W
4,800
2,443
0
682
5,453
1,959
1,159
384
5,069
0
38,704
W
Khepri
rioj1231
Khepri
2,373
347
316
1,224
2,846
1,702
0
594
2,252
12,989
0
L
4,650
1,280
0
3,071
6,938
5,102
0
551
6,377
0
33,292
L
Neith
u4Ronny
Neith
1,184
1,000
0
490
4,874
1,230
0
3,234
1,562
0
9,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
32,563
247
Minions Killed
346
0
Camps Cleared
0
1,053,880
Distance Traveled
1,059,080
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,711
610
98
9
0
248,966
2
L
Jormungandr
4,733
430
27
2
0
186,672
0
L
Anubis
5,631
512
61
6
0
190,746
0
W
The Morrigan
7,490
681
118
11
0
189,654
3
W
Morgan Le Fay
5,571
506
28
3
0
190,973
1
L
Bastet
5,596
509
68
6
0
247,352
2
W
Izanami
6,400
582
88
8
0
197,673
1
W
Khepri
6,391
581
14
1
0
231,814
2
L
Bellona
5,885
535
73
7
0
234,885
3
L
Neith
4,097
372
18
2
0
194,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role