Player Matchup

Heimdallr
Heimdallr
Facelølly
Heimdallr
Level 26
God Stats
5W - 3L
1,727 SR
Queue Stats
81W - 96L
1,482 Elo+
Party 1
Ymir
Ymir
GruBAD
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
Nekzar89
Gilgamesh
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 31L
1,451 Elo+
Party 3
Anubis
Anubis
Sheysun
Anubis
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 38L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
Viskmannen89
Guan Yu
Level 24
God Stats
45W - 46L
1,551 SR
Queue Stats
153W - 161L
1,494 Elo+
Party 3
Team Averages
Level 19
1,556 SR
1,521 Elo+

VS

Team Averages
Level 23
1,555 SR
1,476 Elo+
Anhur
Anhur
IIILKA
Anhur
Level 33
God Stats
7W - 19L
1,382 SR
Queue Stats
149W - 148L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LightGHZ
Tsukuyomi
Level 17
God Stats
7W - 5L
1,584 SR
Queue Stats
96W - 100L
1,425 Elo+
Party 2
Merlin
Merlin
Prodat
Merlin
Level 16
God Stats
4W - 5L
1,414 SR
Queue Stats
16W - 21L
1,393 Elo+
Solo
Odin
Odin
SabatonOchka
Odin
Level 24
God Stats
3W - 1L
1,643 SR
Queue Stats
151W - 154L
1,515 Elo+
Party 2
Rama
Rama
kaosw
Rama
Level 23
God Stats
13W - 7L
1,750 SR
Queue Stats
256W - 242L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Facelølly
Heimdallr
20
6 / 9 / 10
14,051
520
19,437
26,974
10,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
GruBAD
Ymir
15
1 / 12 / 1
10,616
393
4,722
29,545
37,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Nekzar89
Gilgamesh
19
3 / 3 / 1
12,580
466
6,239
15,659
19,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Sheysun
Anubis
20
10 / 10 / 4
13,945
516
18,559
25,366
13,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Viskmannen89
Guan Yu
16
0 / 1 / 5
10,610
393
3,532
13,285
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IIILKA
Anhur
20
9 / 4 / 11
16,643
616
17,491
19,342
6,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
LightGHZ
Tsukuyomi
19
7 / 4 / 7
14,354
532
10,758
15,661
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Prodat
Merlin
20
3 / 7 / 9
14,877
551
16,811
18,820
5,194
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 2 / 12
15,095
559
18,666
22,383
23,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
kaosw
Rama
20
9 / 3 / 6
17,592
652
19,655
17,533
7,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
20
Kills
35
35
Deaths
20
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Facelølly
Heimdallr
6
9
10
1.22
L
Ymir
GruBAD
Ymir
1
12
1
0.13
W
Anhur
IIILKA
Anhur
9
4
11
3.63
W
Tsukuyomi
LightGHZ
Tsukuyomi
7
4
7
2.63
L
Gilgamesh
Nekzar89
Gilgamesh
3
3
1
1.17
W
Merlin
Prodat
Merlin
3
7
9
1.07
W
7
2
12
6.5
L
Anubis
Sheysun
Anubis
10
10
4
1.2
L
Guan Yu
Viskmannen89
Guan Yu
0
1
5
2.5
W
Rama
kaosw
Rama
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,489
Damage
83,381
110,829
Taken
93,739
92,028
Mitigated
47,982
22,618
Healing
32,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Facelølly
Heimdallr
19,437
12,051
0
8,193
26,974
10,555
648
8,458
18,273
0
105,435
L
Ymir
GruBAD
Ymir
4,722
660
0
472
29,545
37,042
644
2,919
25,824
43,740
0
W
Anhur
IIILKA
Anhur
17,491
10,109
0
7,126
19,342
6,367
5,666
5,709
13,633
0
136,383
W
Tsukuyomi
LightGHZ
Tsukuyomi
10,758
5,170
0
3,701
15,661
6,047
0
4,908
10,753
0
72,009
L
Gilgamesh
Nekzar89
Gilgamesh
6,239
1,083
0
4,341
15,659
19,191
0
1,914
13,612
0
84,936
W
Merlin
Prodat
Merlin
16,811
897
0
3,221
18,820
5,194
5,225
5,323
13,497
89,724
0
W
18,666
5,340
0
6,407
22,383
23,171
1,007
5,007
16,971
20,491
61,193
L
Anubis
Sheysun
Anubis
18,559
441
0
6,842
25,366
13,659
477
6,206
18,665
69,155
0
L
Guan Yu
Viskmannen89
Guan Yu
3,532
366
70
2,700
13,285
11,581
0
1,907
10,557
0
47,058
W
Rama
kaosw
Rama
19,655
18,535
0
11,670
17,533
7,203
2,937
3,982
13,459
0
180,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,802
Gold Earned
78,561
548
Minions Killed
782
0
Camps Cleared
0
2,211,019
Distance Traveled
2,612,487
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,051
520
150
6
0
419,471
2
L
Ymir
10,616
393
64
2
0
306,272
3
W
Anhur
16,643
616
162
6
0
535,959
0
W
Tsukuyomi
14,354
532
104
4
0
581,143
0
L
Gilgamesh
12,580
466
147
5
0
486,918
8
W
Merlin
14,877
551
135
5
0
441,375
0
W
Odin
15,095
559
126
5
0
542,000
5
L
Anubis
13,945
516
101
4
0
395,176
4
L
Guan Yu
10,610
393
86
3
0
603,182
5
W
Rama
17,592
652
255
9
0
512,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role