Player Matchup

Ra
Ra
H20 guNNer
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
SOTL Havoc
Sun Wukong
Level 16
God Stats
3W - 0L
1,662 SR
Queue Stats
11W - 5L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SOTL crspy
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,594 Elo+
Party 1
Team Averages
Level 37
1,554 SR
1,470 Elo+

VS

Team Averages
Level 21
1,529 SR
1,327 Elo+
King Arthur
King Arthur
Mrmillsap
King Arthur
Level 27
God Stats
7W - 7L
1,672 SR
Queue Stats
131W - 160L
1,334 Elo+
Solo
Heimdallr
Heimdallr
Th3AlphaChungus
Heimdallr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Hera
Hera
ThinkingAuto734
Hera
Level 22
God Stats
7W - 8L
1,414 SR
Queue Stats
24W - 59L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 13
15,255
693
30,021
26,669
19,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SOTL Havoc
Sun Wukong
16
2 / 6 / 16
13,850
630
12,833
27,956
20,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
SOTL crspy
Morgan Le Fay
17
13 / 6 / 10
15,543
707
37,960
27,092
12,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mrmillsap
King Arthur
17
2 / 5 / 10
13,644
620
16,946
35,450
29,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Th3AlphaChungus
Heimdallr
19
14 / 9 / 0
16,864
767
30,495
32,113
13,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 11 / 12
12,991
591
15,157
26,308
11,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
25
Kills
16
17
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
5
13
3.3
L
King Arthur
Mrmillsap
King Arthur
2
5
10
1.4
W
Sun Wukong
SOTL Havoc
Sun Wukong
2
6
16
1.67
W
Morgan Le Fay
SOTL crspy
Morgan Le Fay
13
6
10
3
L
Heimdallr
Th3AlphaChungus
Heimdallr
14
9
0
1.56
L
0
11
12
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,814
Damage
62,598
81,717
Taken
93,871
52,494
Mitigated
54,283
39,963
Healing
20,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,021
3,618
13,828
14,101
26,669
19,035
314
5,588
21,081
85,014
0
L
King Arthur
Mrmillsap
King Arthur
16,946
2,046
0
5,012
35,450
29,295
183
23,652
11,255
0
61,335
W
Sun Wukong
SOTL Havoc
Sun Wukong
12,833
3,251
0
3,355
27,956
20,579
717
3,762
24,194
0
23,026
W
Morgan Le Fay
SOTL crspy
Morgan Le Fay
37,960
5,298
1,717
6,962
27,092
12,880
1,675
6,326
20,766
82,448
0
L
Heimdallr
Th3AlphaChungus
Heimdallr
30,495
18,293
0
10,629
32,113
13,101
2,302
21,020
10,587
0
80,604
L
15,157
7,051
0
4,717
26,308
11,887
297
22,204
3,620
37,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,648
Gold Earned
43,499
210
Minions Killed
192
7
Camps Cleared
5
1,224,655
Distance Traveled
984,308
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,255
693
104
5
1
456,777
0
L
King Arthur
13,644
620
62
3
4
376,329
1
W
Sun Wukong
13,850
630
22
1
2
417,142
0
W
Morgan Le Fay
15,543
707
84
4
4
350,736
1
L
Heimdallr
16,864
767
86
4
1
326,963
0
L
Hera
12,991
591
44
2
0
281,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role