Player Matchup

Tyr
Tyr
 
Tyr
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
HiDieRez
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Solo
Sylvanus
Sylvanus
八八八戒
Sylvanus
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
370W - 134L
1,744 Elo+
Party 2
Agni
Agni
诺言Ptr丶
Agni
Level 22
God Stats
2W - 1L
1,654 SR
Queue Stats
48W - 42L
1,505 Elo+
Party 2
Team Averages
Level 11
1,531 SR
1,590 Elo+

VS

Team Averages
Level 20
1,607 SR
1,615 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DaBootMastah
Ares
Level 15
God Stats
1W - 2L
1,623 SR
Queue Stats
23W - 15L
1,650 Elo+
Solo
Neith
Neith
MrsAmeliaPond
Neith
Level 16
God Stats
2W - 3L
1,805 SR
Queue Stats
69W - 64L
1,683 Elo+
Solo
Ra
Ra
TR0K0L0
Ra
Level 18
God Stats
4W - 8L
1,606 SR
Queue Stats
42W - 45L
1,560 Elo+
Solo
King Arthur
King Arthur
zxc5450
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 47L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
5 / 1 / 3
6,566
597
8,573
6,665
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
9
4 / 1 / 5
6,073
552
4,449
7,966
4,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
HiDieRez
Medusa
4
0 / 1 / 0
3,873
352
752
1,544
291
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
八八八戒
Sylvanus
12
4 / 0 / 3
7,140
649
7,440
4,808
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 0 / 3
7,220
656
9,877
5,693
2,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 6 / 0
5,519
502
2,478
10,310
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 1
5,382
489
2,438
9,816
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 4 / 0
5,109
464
3,025
5,624
1,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 1
4,951
450
2,721
7,386
2,865
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
zxc5450
King Arthur
11
1 / 2 / 0
6,111
556
3,579
8,287
3,433
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
3
3
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
3
6.5
W
Ares
 
Ares
4
1
5
6.5
L
Thanatos
 
Thanatos
1
6
0
0.17
L
1
4
1
0.38
W
Medusa
HiDieRez
Medusa
0
1
0
0
L
0
4
0
0
L
0
5
1
0.1
L
King Arthur
zxc5450
King Arthur
1
2
0
0.5
W
Sylvanus
八八八戒
Sylvanus
4
0
3
5.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
14,241
26,676
Taken
41,423
14,153
Mitigated
17,481
9,129
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,573
2,933
0
1,851
6,665
2,509
0
909
5,756
0
37,651
W
Ares
 
Ares
4,449
286
0
858
7,966
4,854
72
2,579
5,387
13,932
0
L
Thanatos
 
Thanatos
2,478
488
0
6,603
10,310
3,574
0
3,049
7,261
0
34,462
L
2,438
103
0
2,095
9,816
5,956
0
4,692
5,124
11,109
0
W
Medusa
HiDieRez
Medusa
752
674
0
250
1,544
291
0
0
1,544
0
2,657
L
3,025
1,433
0
1,861
5,624
1,653
400
3,250
2,374
0
26,463
L
2,721
477
54
1,241
7,386
2,865
0
5,492
1,894
21,698
0
L
King Arthur
zxc5450
King Arthur
3,579
702
0
2,130
8,287
3,433
0
4,231
4,056
0
35,893
W
Sylvanus
八八八戒
Sylvanus
7,440
3,030
423
2,096
4,808
4,025
772
214
4,594
35,666
9,488
W
9,877
964
0
3,651
5,693
2,474
44
1,457
4,236
44,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
27,072
260
Minions Killed
268
0
Camps Cleared
0
930,371
Distance Traveled
1,009,793
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,566
597
63
6
0
228,641
4
W
Ares
6,073
552
18
2
0
213,307
4
L
Thanatos
5,519
502
63
6
0
207,765
3
L
Ares
5,382
489
18
2
0
202,823
0
W
Medusa
3,873
352
7
1
0
59,216
1
L
Neith
5,109
464
62
6
0
211,001
1
L
Ra
4,951
450
37
3
0
177,066
0
L
King Arthur
6,111
556
88
8
0
211,138
5
W
Sylvanus
7,140
649
90
8
0
208,034
1
W
Agni
7,220
656
82
7
0
221,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role