Player Matchup

Hachiman
Hachiman
Silver I
LostMythologies
Hachiman
Silver I
Level 154
God Stats
2W - 0L
1,720 SR
Queue Stats
11W - 6L
1,550 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,720 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 49
1,535 SR
1,538 MMR
Ullr
Ullr
Gold IV
Mutsispillu
Ullr
Gold IV
Level 49
God Stats
11W - 11L
1,535 SR
Queue Stats
37W - 30L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 0 / 0
5,826
971
3,757
3,983
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AnubisSkadiHe BoSetAnhur

VS

Bans
PeleKaliVulcanBakasuraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,811
802
2,914
5,378
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,757
Damage
2,914
3,983
Taken
5,378
1,684
Mitigated
2,465
1,252
Healing
281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
3,757
1,827
0
1,252
3,983
1,684
136
391
3,592
0
28,120
L
2,914
805
0
281
5,378
2,465
0
108
5,270
0
19,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,826
Gold Earned
4,811
67
Minions Killed
46
5
Camps Cleared
1
106,394
Distance Traveled
116,584
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,826
971
67
11
5
106,394
2
L
Ullr
4,811
802
46
8
1
116,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role