Player Matchup

Ah Puch
Ah Puch
Assassin4918
Ah Puch
Level 14
God Stats
4W - 1L
1,913 SR
Queue Stats
27W - 30L
1,451 Elo+
Solo
Artemis
Artemis
Bebo-Manga
Artemis
Level 29
God Stats
10W - 6L
1,500 SR
Queue Stats
26W - 30L
1,325 Elo+
Solo
Anubis
Anubis
LightAnubis
Anubis
Level 19
God Stats
17W - 21L
1,557 SR
Queue Stats
81W - 86L
1,459 Elo+
Solo
Merlin
Merlin
Prince__Seth
Merlin
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,269 Elo+
Solo
Bellona
Bellona
SunnierThread1
Bellona
Level 24
God Stats
15W - 11L
1,448 SR
Queue Stats
32W - 34L
1,359 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,373 Elo+

VS

Team Averages
Level 15
1,448 SR
1,412 Elo+
Kukulkan
Kukulkan
Ambience073518
Kukulkan
Level 8
God Stats
69W - 55L
1,475 SR
Queue Stats
79W - 81L
1,213 Elo+
Solo
Jormungandr
Jormungandr
Assassyn1234
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,389 Elo+
Solo
Heimdallr
Heimdallr
SkaaR_DraGoN
Heimdallr
Level 17
God Stats
2W - 6L
1,033 SR
Queue Stats
55W - 56L
1,298 Elo+
Solo
Scylla
Scylla
Tictactotem
Scylla
Level 29
God Stats
10W - 12L
1,417 SR
Queue Stats
225W - 263L
1,364 Elo+
Solo
Chang'e
Chang'e
jënnïe
Chang'e
Level 5
God Stats
19W - 19L
1,816 SR
Queue Stats
67W - 64L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Assassin4918
Ah Puch
20
3 / 3 / 14
13,988
999
15,103
11,550
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Bebo-Manga
Artemis
20
8 / 3 / 13
14,808
1,058
25,114
12,850
4,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
9 / 3 / 10
14,176
1,013
24,052
17,269
8,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
3 / 2 / 14
12,557
897
17,419
8,691
3,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 6 / 7
13,532
967
23,530
24,458
18,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
0 / 10 / 8
11,981
856
9,584
21,409
8,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Assassyn1234
Jormungandr
20
5 / 10 / 9
13,987
999
12,934
34,901
22,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
SkaaR_DraGoN
Heimdallr
18
1 / 4 / 7
11,651
832
5,615
8,945
3,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
4 / 6 / 4
13,046
932
14,227
15,951
5,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
jënnïe
Chang'e
20
7 / 2 / 6
14,497
1,036
25,404
28,275
10,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
32
Kills
17
17
Deaths
32
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
10
8
0.4
W
Ah Puch
Assassin4918
Ah Puch
3
3
14
3.33
L
Jormungandr
Assassyn1234
Jormungandr
5
10
9
0.95
W
Artemis
Bebo-Manga
Artemis
8
3
13
4.83
W
Anubis
9
3
10
4.67
W
Merlin
3
2
14
5
L
Heimdallr
SkaaR_DraGoN
Heimdallr
1
4
7
1.13
W
9
6
7
2.08
L
Scylla
4
6
4
1
L
Chang'e
jënnïe
Chang'e
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,218
Damage
67,764
74,818
Taken
109,481
38,852
Mitigated
49,788
12,080
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,584
2,685
0
414
21,409
8,155
0
8,735
12,674
23,226
0
W
Ah Puch
Assassin4918
Ah Puch
15,103
1,710
0
1,935
11,550
4,232
0
9,804
1,746
56,847
0
L
Jormungandr
Assassyn1234
Jormungandr
12,934
2,559
217
1,934
34,901
22,413
0
22,911
11,990
46,056
0
W
Artemis
Bebo-Manga
Artemis
25,114
9,652
0
2,118
12,850
4,909
0
11,198
1,652
0
45,140
W
Anubis
24,052
316
0
6,300
17,269
8,538
0
14,118
3,151
48,406
0
W
Merlin
17,419
1,480
0
940
8,691
3,131
0
5,786
2,905
33,540
0
L
Heimdallr
SkaaR_DraGoN
Heimdallr
5,615
920
0
175
8,945
3,026
0
5,692
3,253
0
10,386
W
23,530
8,107
0
787
24,458
18,042
0
21,243
3,215
0
38,191
L
Scylla
14,227
760
0
0
15,951
5,443
0
4,180
11,771
44,058
0
L
Chang'e
jënnïe
Chang'e
25,404
4,148
2,808
10,678
28,275
10,751
0
15,056
13,219
50,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,061
Gold Earned
65,162
271
Minions Killed
284
11
Camps Cleared
7
1,237,005
Distance Traveled
1,158,274
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,981
856
39
3
1
230,203
4
W
Ah Puch
13,988
999
88
6
0
232,279
0
L
Jormungandr
13,987
999
83
6
1
239,477
2
W
Artemis
14,808
1,058
41
3
6
228,916
0
W
Anubis
14,176
1,013
72
5
2
275,629
1
W
Merlin
12,557
897
41
3
0
227,758
0
L
Heimdallr
11,651
832
16
1
0
162,311
1
W
Bellona
13,532
967
29
2
3
272,423
0
L
Scylla
13,046
932
91
7
2
247,718
1
L
Chang'e
14,497
1,036
55
4
3
278,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role