Player Matchup

Chang'e
Chang'e
Big Karlou
Chang'e
Level 87
God Stats
8W - 11L
1,512 SR
Queue Stats
60W - 108L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
II-YacineMQS-II
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
OddDuckk
Chaac
Level 80
God Stats
14W - 22L
1,718 SR
Queue Stats
48W - 53L
1,500 Elo+
Solo
Team Averages
Level 61
1,577 SR
1,474 Elo+

VS

Team Averages
Level 83
1,491 SR
1,415 Elo+
Sylvanus
Sylvanus
GoldenShadow912
Sylvanus
Level 97
God Stats
7W - 2L
1,478 SR
Queue Stats
81W - 97L
1,385 Elo+
Solo
Sol
Sol
REAL MOB
Sol
Level 147
God Stats
8W - 4L
1,602 SR
Queue Stats
261W - 192L
1,543 Elo+
Party 2
Thor
Thor
Siriole
Thor
Level 5
God Stats
1W - 3L
1,392 SR
Queue Stats
13W - 10L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Big Karlou
Chang'e
9
1 / 3 / 2
5,726
716
3,528
6,521
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
II-YacineMQS-II
Jormungandr
7
0 / 4 / 2
5,170
646
1,009
8,388
4,801
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
OddDuckk
Chaac
7
1 / 4 / 2
5,481
685
5,049
7,388
5,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 0 / 7
7,266
908
2,663
7,715
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 0 / 5
7,293
912
9,770
6,146
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Siriole
Thor
10
4 / 3 / 3
6,761
845
2,981
6,094
2,876
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
2
Kills
11
11
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Big Karlou
Chang'e
1
3
2
0.67
W
Sylvanus
2
0
7
5.5
L
Jormungandr
II-YacineMQS-II
Jormungandr
0
4
2
0.25
L
Chaac
OddDuckk
Chaac
1
4
2
0.5
W
5
0
5
7.5
W
Thor
Siriole
Thor
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,586
Damage
15,414
22,297
Taken
19,955
12,249
Mitigated
12,332
5,136
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Big Karlou
Chang'e
3,528
632
1,734
2,289
6,521
2,200
0
4,154
2,367
16,405
0
W
Sylvanus
2,663
1,364
1,610
2,673
7,715
6,866
353
1,849
5,866
11,030
0
L
Jormungandr
II-YacineMQS-II
Jormungandr
1,009
245
0
0
8,388
4,801
0
3,706
4,682
6,329
0
L
Chaac
OddDuckk
Chaac
5,049
481
0
1,113
7,388
5,248
0
3,587
3,801
0
11,034
W
9,770
3,744
0
2,298
6,146
2,590
2,259
1,268
4,878
39,301
5,000
W
Thor
Siriole
Thor
2,981
1,444
0
317
6,094
2,876
288
1,641
4,453
0
6,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,377
Gold Earned
21,320
61
Minions Killed
86
1
Camps Cleared
5
305,706
Distance Traveled
441,668
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,726
716
28
4
0
114,893
0
W
Sylvanus
7,266
908
12
2
1
132,322
0
L
Jormungandr
5,170
646
18
2
0
87,336
0
L
Chaac
5,481
685
15
2
1
103,477
0
W
Sol
7,293
912
68
9
4
147,633
2
W
Thor
6,761
845
6
1
0
161,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role