Player Matchup

Olorun
Olorun
HBhannesje
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
ImkindoFGarb
Anubis
Level 26
God Stats
30W - 29L
1,457 SR
Queue Stats
54W - 51L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Nyroxis666
Kukulkan
Level 8
God Stats
2W - 3L
1,276 SR
Queue Stats
103W - 100L
1,190 Elo+
Solo
Cthulhu
Cthulhu
grisuusa23
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Ares
Ares
humano_movel
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Team Averages
Level 9
1,447 SR
1,295 Elo+

VS

Team Averages
Level 20
1,428 SR
1,404 Elo+
Sun Wukong
Sun Wukong
AllKnowsNena
Sun Wukong
Level 29
God Stats
3W - 1L
1,693 SR
Queue Stats
132W - 149L
1,397 Elo+
Solo
Charybdis
Charybdis
Jakeram71
Charybdis
Level 8
God Stats
1W - 0L
1,195 SR
Queue Stats
49W - 45L
1,512 Elo+
Solo
Loki
Loki
StaticDripy0
Loki
Level 18
God Stats
5W - 7L
1,506 SR
Queue Stats
43W - 55L
1,353 Elo+
Solo
Anubis
Anubis
VaporificFall2
Anubis
Level 23
God Stats
17W - 10L
1,445 SR
Queue Stats
17W - 11L
1,261 Elo+
Solo
Tiamat
Tiamat
hollabackatcha99
Tiamat
Level 22
God Stats
3W - 5L
1,302 SR
Queue Stats
61W - 54L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HBhannesje
Olorun
10
3 / 13 / 0
7,366
388
3,420
14,098
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
9
2 / 4 / 2
6,880
362
3,337
10,318
2,886
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Nyroxis666
Kukulkan
15
4 / 6 / 3
9,160
482
10,851
12,413
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
grisuusa23
Cthulhu
7
0 / 6 / 4
6,019
317
943
9,459
5,086
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 7 / 5
6,815
359
489
8,902
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllKnowsNena
Sun Wukong
15
7 / 1 / 6
10,884
573
4,129
14,595
9,668
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
Jakeram71
Charybdis
16
2 / 3 / 2
10,713
564
7,946
12,282
4,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 3 / 5
9,533
502
5,977
10,415
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 5 / 1
9,940
523
9,713
11,936
5,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
16 / 0 / 9
12,689
668
15,736
10,668
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
9
Kills
35
36
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AllKnowsNena
Sun Wukong
7
1
6
10
L
Olorun
HBhannesje
Olorun
3
13
0
0.23
L
Anubis
2
4
2
0.75
W
Charybdis
Jakeram71
Charybdis
2
3
2
1
L
Kukulkan
Nyroxis666
Kukulkan
4
6
3
0.92
W
5
3
5
2.5
W
5
5
1
1.1
L
Cthulhu
grisuusa23
Cthulhu
0
6
4
0.33
W
16
0
9
20.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
43,501
55,190
Taken
59,896
20,189
Mitigated
29,153
5,315
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AllKnowsNena
Sun Wukong
4,129
1,373
482
1,903
14,595
9,668
2,689
3,274
11,321
0
46,461
L
Olorun
HBhannesje
Olorun
3,420
1,555
104
1,060
14,098
4,091
0
7,856
5,932
11,820
2,411
L
Anubis
3,337
227
0
2,602
10,318
2,886
0
6,864
3,454
21,634
0
W
Charybdis
Jakeram71
Charybdis
7,946
3,741
0
2,828
12,282
4,401
4,433
993
11,289
0
97,167
L
Kukulkan
Nyroxis666
Kukulkan
10,851
448
0
740
12,413
4,048
0
3,628
8,575
55,773
0
W
5,977
1,089
0
1,420
10,415
2,778
614
5,044
5,371
0
30,308
W
9,713
385
0
4,274
11,936
5,795
2,211
4,276
7,660
47,047
0
L
Cthulhu
grisuusa23
Cthulhu
943
180
0
276
9,459
5,086
12
2,771
6,436
5,872
0
W
15,736
2,151
0
5,895
10,668
6,511
3,536
4,938
5,730
79,272
0
L
489
183
0
533
8,902
4,078
0
3,212
5,344
4,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
53,759
175
Minions Killed
473
0
Camps Cleared
0
808,471
Distance Traveled
1,746,573
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,884
573
81
4
0
388,811
0
L
Olorun
7,366
388
23
1
0
127,564
2
L
Anubis
6,880
362
38
2
0
123,954
1
W
Charybdis
10,713
564
121
6
0
318,707
0
L
Kukulkan
9,160
482
94
5
0
304,700
1
W
Loki
9,533
502
59
3
0
384,447
0
W
Anubis
9,940
523
71
4
0
293,234
0
L
Cthulhu
6,019
317
10
1
0
129,437
3
W
Tiamat
12,689
668
141
7
0
361,374
0
L
Ares
6,815
359
10
1
0
122,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role