Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bilbi44
Cerberus
Level 58
God Stats
7W - 7L
1,423 SR
Queue Stats
230W - 229L
1,436 Elo+
Solo
Vulcan
Vulcan
J0hnKing
Vulcan
Level 108
God Stats
10W - 14L
1,315 SR
Queue Stats
283W - 279L
1,431 Elo+
Party 2
Thanatos
Thanatos
KingofHollywood
Thanatos
Level 66
God Stats
15W - 16L
1,512 SR
Queue Stats
48W - 66L
1,406 Elo+
Party 2
Team Averages
Level 84
1,450 SR
1,454 Elo+

VS

Team Averages
Level 52
1,461 SR
1,382 Elo+
Rama
Rama
ARCHIM3DES
Rama
Level 108
God Stats
2W - 0L
1,730 SR
Queue Stats
43W - 49L
1,548 Elo+
Solo
Fafnir
Fafnir
DanglesKI
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 175L
1,338 Elo+
Party 1
Nemesis
Nemesis
NewLudens
Nemesis
Level 24
God Stats
12W - 13L
1,526 SR
Queue Stats
41W - 54L
1,385 Elo+
Party 1
Achilles
Achilles
PsychoGamerHD
Achilles
Level 57
God Stats
22W - 42L
1,282 SR
Queue Stats
418W - 516L
1,322 Elo+
Party 1
Eset
Eset
RebornPhoenix4
Eset
Level 58
God Stats
4W - 10L
1,269 SR
Queue Stats
108W - 137L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 2 / 3
7,643
588
6,194
6,105
2,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
 
Sun Wukong
9
1 / 4 / 0
5,992
461
4,988
9,993
3,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Bilbi44
Cerberus
8
1 / 0 / 6
6,289
484
2,434
5,944
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
J0hnKing
Vulcan
12
3 / 4 / 2
7,185
553
5,866
7,121
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
5 / 5 / 3
7,416
570
6,054
11,579
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,543
580
3,742
7,070
1,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
DanglesKI
Fafnir
9
0 / 4 / 5
6,062
466
2,808
8,059
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NewLudens
Nemesis
12
4 / 3 / 5
7,554
581
7,188
9,105
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
PsychoGamerHD
Achilles
12
6 / 1 / 4
7,406
570
6,731
12,780
12,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 3 / 2
7,110
547
5,100
7,147
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
14
15
Deaths
13
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
3
2.25
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
1
2
0
0.5
L
Cerberus
Bilbi44
Cerberus
1
0
6
4
W
Fafnir
DanglesKI
Fafnir
0
4
5
0.63
L
Vulcan
J0hnKing
Vulcan
3
4
2
1
L
Thanatos
5
5
3
1.3
W
Nemesis
NewLudens
Nemesis
4
3
5
2.17
W
Achilles
PsychoGamerHD
Achilles
6
1
4
8
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
25,569
40,742
Taken
44,161
16,817
Mitigated
27,689
12,176
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,194
3,759
0
981
6,105
2,017
628
957
5,101
0
59,016
L
Sun Wukong
 
Sun Wukong
4,988
654
0
1,079
9,993
3,951
0
1,876
7,421
0
29,171
W
3,742
2,956
0
2,035
7,070
1,917
818
1,858
5,212
0
60,658
L
Cerberus
Bilbi44
Cerberus
2,434
122
0
1,870
5,944
4,638
134
1,422
4,522
13,798
0
W
Fafnir
DanglesKI
Fafnir
2,808
769
0
2,020
8,059
4,884
156
1,313
6,746
8,533
0
L
Vulcan
J0hnKing
Vulcan
5,866
1,410
0
1,036
7,121
2,510
120
2,034
5,087
40,302
0
L
Thanatos
6,054
1,754
0
7,210
11,579
3,701
200
3,005
8,288
0
37,115
W
Nemesis
NewLudens
Nemesis
7,188
3,346
0
2,336
9,105
4,591
761
1,617
7,488
0
41,090
W
Achilles
PsychoGamerHD
Achilles
6,731
735
0
4,603
12,780
12,892
168
1,662
11,118
4,184
24,275
W
5,100
542
237
1,553
7,147
3,405
33
1,918
5,229
32,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
35,675
344
Minions Killed
315
0
Camps Cleared
0
1,191,901
Distance Traveled
1,285,140
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,643
588
126
10
0
239,808
2
L
Sun Wukong
5,992
461
40
3
0
260,059
10
W
Rama
7,543
580
111
9
0
237,719
2
L
Cerberus
6,289
484
27
2
0
182,244
6
W
Fafnir
6,062
466
16
1
0
267,704
0
L
Vulcan
7,185
553
79
6
0
256,242
5
L
Thanatos
7,416
570
72
6
0
253,548
0
W
Nemesis
7,554
581
71
5
0
273,493
2
W
Achilles
7,406
570
51
4
0
272,345
3
W
Eset
7,110
547
66
5
0
233,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role