Player Matchup

Mulan
Mulan
Ajam21
Mulan
Level 18
God Stats
13W - 15L
1,546 SR
Queue Stats
63W - 77L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
KillaAugust99
Cu Chulainn
Level 28
God Stats
19W - 16L
1,590 SR
Queue Stats
56W - 73L
1,396 Elo+
Solo
Ra
Ra
Luciifaa
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Ymir
Ymir
VWly
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,854 Elo+
Solo
Danzaburou
Danzaburou
sh1bq
Danzaburou
Level 7
God Stats
1W - 2L
1,708 SR
Queue Stats
7W - 9L
1,564 Elo+
Solo
Team Averages
Level 12
1,569 SR
1,494 Elo+

VS

Team Averages
Level 14
1,583 SR
1,468 Elo+
Ymir
Ymir
Candirú
Ymir
Level 24
God Stats
3W - 2L
1,444 SR
Queue Stats
45W - 55L
1,410 Elo+
Solo
Izanami
Izanami
canofcorn3196
Izanami
Level 17
God Stats
2W - 1L
1,728 SR
Queue Stats
40W - 32L
1,529 Elo+
Solo
Discordia
Discordia
guozicry
Discordia
Level 6
God Stats
3W - 0L
1,696 SR
Queue Stats
5W - 5L
1,290 Elo+
Solo
Ne Zha
Ne Zha
lndgaKGBKEBGDLF
Ne Zha
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 15L
1,758 Elo+
Solo
King Arthur
King Arthur
loki3805
King Arthur
Level 19
God Stats
50W - 47L
1,545 SR
Queue Stats
108W - 106L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ajam21
Mulan
7
0 / 4 / 0
4,740
527
1,144
6,509
1,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cu Chulainn
KillaAugust99
Cu Chulainn
9
1 / 0 / 0
4,942
549
3,040
4,820
2,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 3 / 0
3,944
438
1,068
1,912
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
VWly
Ymir
6
0 / 4 / 0
4,045
449
831
5,847
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sh1bq
Danzaburou
6
0 / 7 / 0
3,687
410
1,833
6,006
1,060
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 0 / 6
5,766
641
2,036
2,867
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
12
9 / 0 / 2
7,106
790
6,524
4,046
1,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
guozicry
Discordia
11
4 / 0 / 0
6,415
713
2,166
2,789
782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 3
6,029
670
3,508
6,715
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
loki3805
King Arthur
9
1 / 1 / 0
5,463
607
2,445
6,244
2,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
18
18
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ajam21
Mulan
0
4
0
0
W
Ymir
2
0
6
5
L
Cu Chulainn
KillaAugust99
Cu Chulainn
1
0
0
1
L
0
3
0
0
L
Ymir
VWly
Ymir
0
4
0
0
W
Izanami
9
0
2
10
W
Discordia
guozicry
Discordia
4
0
0
4
W
2
0
3
3.5
W
King Arthur
loki3805
King Arthur
1
1
0
1
L
Danzaburou
sh1bq
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,916
Damage
16,679
25,094
Taken
22,661
8,350
Mitigated
7,539
4,169
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ajam21
Mulan
1,144
253
0
337
6,509
1,767
0
271
6,238
0
25,578
W
Ymir
2,036
378
0
756
2,867
1,785
406
171
2,601
7,570
0
L
Cu Chulainn
KillaAugust99
Cu Chulainn
3,040
719
0
2,368
4,820
2,245
0
746
4,074
0
21,981
L
1,068
243
0
19
1,912
524
0
1,234
678
7,992
0
L
Ymir
VWly
Ymir
831
64
0
878
5,847
2,754
0
331
5,516
8,962
0
W
Izanami
6,524
4,617
0
1,937
4,046
1,084
149
491
3,555
0
52,921
W
Discordia
guozicry
Discordia
2,166
235
0
375
2,789
782
328
959
1,830
28,528
0
W
3,508
1,829
0
4,305
6,715
1,727
245
278
6,437
0
36,088
W
King Arthur
loki3805
King Arthur
2,445
82
0
2,717
6,244
2,161
225
0
6,108
0
26,745
L
Danzaburou
sh1bq
Danzaburou
1,833
942
0
567
6,006
1,060
0
1,620
4,386
0
9,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,358
Gold Earned
30,779
159
Minions Killed
333
0
Camps Cleared
0
772,811
Distance Traveled
892,933
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,740
527
56
6
0
181,711
0
W
Ymir
5,766
641
16
2
0
146,594
4
L
Cu Chulainn
4,942
549
46
5
0
188,574
4
L
Ra
3,944
438
19
2
0
71,747
0
L
Ymir
4,045
449
19
2
0
164,922
5
W
Izanami
7,106
790
109
12
0
168,312
2
W
Discordia
6,415
713
62
7
0
179,417
0
W
Ne Zha
6,029
670
83
9
0
186,820
5
W
King Arthur
5,463
607
63
7
0
211,790
0
L
Danzaburou
3,687
410
19
2
0
165,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role