Player Matchup

Camazotz
Camazotz
IICreepingII
Camazotz
Level 30
God Stats
6W - 7L
1,435 SR
Queue Stats
87W - 97L
1,473 Elo+
Party 3
Hades
Hades
Notfunnycat
Hades
Level 29
God Stats
14W - 22L
1,443 SR
Queue Stats
77W - 73L
1,387 Elo+
Party 4
Fenrir
Fenrir
RangerrxD
Fenrir
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
88W - 92L
1,393 Elo+
Party 3
Medusa
Medusa
eliarachel
Medusa
Level 6
God Stats
4W - 5L
1,496 SR
Queue Stats
70W - 72L
1,140 Elo+
Solo
Ares
Ares
yaroboiiii
Ares
Level 29
God Stats
15W - 22L
1,467 SR
Queue Stats
51W - 58L
1,438 Elo+
Party 4
Team Averages
Level 21
1,468 SR
1,366 Elo+

VS

Team Averages
Level 20
1,572 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DJFierceDeity
Odin
Level 5
God Stats
3W - 1L
1,844 SR
Queue Stats
4W - 3L
1,538 Elo+
Party 1
Tiamat
Tiamat
Genjineedsheals
Tiamat
Level 38
God Stats
14W - 10L
1,515 SR
Queue Stats
93W - 64L
1,553 Elo+
Party 1
Ra
Ra
HEXKALYBURE
Ra
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,318 Elo+
Party 2
Anubis
Anubis
pestacier
Anubis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 19L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IICreepingII
Camazotz
15
6 / 0 / 7
9,285
580
7,305
12,407
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 1
5,661
354
785
2,999
680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
RangerrxD
Fenrir
13
7 / 6 / 4
8,347
522
5,842
12,073
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
eliarachel
Medusa
16
8 / 2 / 1
9,358
585
9,483
10,469
3,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 4 / 5
7,195
450
3,594
11,409
6,555
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
8 / 4 / 4
9,026
564
11,300
12,125
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 5
6,583
411
2,649
9,081
4,715
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 3 / 8
9,316
582
9,011
9,923
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 3
6,537
409
3,441
6,344
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
pestacier
Anubis
10
2 / 5 / 0
6,801
425
3,511
8,910
2,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
23
Kills
15
15
Deaths
23
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
4
4
2.5
W
0
6
5
0.42
W
5
3
8
3
W
0
5
3
0.3
L
Camazotz
IICreepingII
Camazotz
6
0
7
9.5
L
0
3
1
0.17
L
Fenrir
RangerrxD
Fenrir
7
6
4
1.5
L
Medusa
eliarachel
Medusa
8
2
1
4.25
W
Anubis
pestacier
Anubis
2
5
0
0.4
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
29,912
49,357
Taken
46,383
18,962
Mitigated
18,370
9,479
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,300
2,310
0
2,343
12,125
3,670
893
607
11,518
0
47,930
W
2,649
1,262
0
30
9,081
4,715
15
716
8,365
4,719
20,761
W
9,011
1,000
0
2,400
9,923
5,437
287
973
8,950
43,502
0
W
3,441
218
1,107
982
6,344
1,626
0
854
5,490
34,024
0
L
Camazotz
IICreepingII
Camazotz
7,305
1,972
0
3,837
12,407
3,862
2,666
4,094
8,111
0
47,883
L
785
180
90
612
2,999
680
0
725
2,174
10,261
0
L
Fenrir
RangerrxD
Fenrir
5,842
681
0
594
12,073
4,284
520
4,423
7,412
0
32,478
L
Medusa
eliarachel
Medusa
9,483
3,055
0
3,674
10,469
3,581
4,605
3,227
7,196
0
74,506
W
Anubis
pestacier
Anubis
3,511
160
244
1,865
8,910
2,922
0
1,229
7,681
19,483
0
L
3,594
159
0
672
11,409
6,555
323
3,114
8,173
14,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,846
Gold Earned
38,263
324
Minions Killed
303
0
Camps Cleared
0
1,291,866
Distance Traveled
1,479,305
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,026
564
65
4
0
314,990
6
W
Odin
6,583
411
38
2
0
326,056
2
W
Tiamat
9,316
582
96
6
0
289,668
3
W
Ra
6,537
409
66
4
0
289,299
4
L
Camazotz
9,285
580
99
6
0
348,867
2
L
Hades
5,661
354
26
2
0
109,981
2
L
Fenrir
8,347
522
50
3
0
311,277
3
L
Medusa
9,358
585
133
8
0
261,649
1
W
Anubis
6,801
425
38
2
0
259,292
5
L
Ares
7,195
450
16
1
0
260,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role