Player Matchup

Artio
Artio
HugoFerBri8
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Pele
Pele
Kirkhaug2
Pele
Level 7
God Stats
1W - 2L
1,521 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Sylvanus
Sylvanus
Monkecz23
Sylvanus
Level 20
God Stats
5W - 4L
1,319 SR
Queue Stats
84W - 101L
1,396 Elo+
Solo
Artemis
Artemis
kastoras91
Artemis
Level 22
God Stats
70W - 61L
1,681 SR
Queue Stats
127W - 142L
1,490 Elo+
Solo
Danzaburou
Danzaburou
quid77
Danzaburou
Level 6
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,391 Elo+

VS

Team Averages
Level 19
1,518 SR
1,472 Elo+
Bellona
Bellona
Lolikon4ikTema
Bellona
Level 26
God Stats
13W - 13L
1,494 SR
Queue Stats
173W - 179L
1,554 Elo+
Party 1
Tiamat
Tiamat
Lterhv
Tiamat
Level 14
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 16L
1,388 Elo+
Party 2
Bastet
Bastet
Nexko1
Bastet
Level 15
God Stats
14W - 11L
1,416 SR
Queue Stats
18W - 17L
1,358 Elo+
Party 2
Rama
Rama
SmillerDE
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 113L
1,503 Elo+
Solo
Arachne
Arachne
aHycBurNing
Arachne
Level 25
God Stats
36W - 20L
1,682 SR
Queue Stats
165W - 154L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,097
473
5,700
13,245
15,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
10 / 4 / 0
8,601
573
11,622
11,418
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Monkecz23
Sylvanus
9
2 / 6 / 3
6,323
422
3,252
10,568
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
kastoras91
Artemis
10
2 / 7 / 3
6,506
434
7,762
9,036
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
quid77
Danzaburou
9
0 / 4 / 4
6,349
423
2,733
7,966
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,512
567
11,809
11,911
8,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Lterhv
Tiamat
10
1 / 7 / 8
6,832
455
4,934
9,020
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Nexko1
Bastet
13
1 / 3 / 1
7,551
503
2,962
8,675
2,661
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
14
9 / 1 / 3
8,843
590
8,424
7,750
2,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
aHycBurNing
Arachne
16
8 / 1 / 6
9,769
651
10,240
11,500
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
14
Kills
24
25
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Pele
10
4
0
2.5
W
5
2
4
3.5
W
Tiamat
Lterhv
Tiamat
1
7
8
0.71
L
Sylvanus
Monkecz23
Sylvanus
2
6
3
0.58
W
Bastet
Nexko1
Bastet
1
3
1
0.5
W
Rama
9
1
3
10.5
W
Arachne
aHycBurNing
Arachne
8
1
6
11
L
Artemis
kastoras91
Artemis
2
7
3
0.5
L
Danzaburou
quid77
Danzaburou
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,069
Damage
38,369
52,233
Taken
48,856
33,240
Mitigated
21,552
13,512
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,700
740
285
5,382
13,245
15,233
58
280
12,951
34,735
0
L
Pele
11,622
4,145
0
3,738
11,418
5,396
0
793
10,593
0
67,525
W
11,809
5,224
0
5,979
11,911
8,460
486
4,243
7,668
0
48,732
W
Tiamat
Lterhv
Tiamat
4,934
604
45
959
9,020
3,818
416
354
8,666
18,073
0
L
Sylvanus
Monkecz23
Sylvanus
3,252
881
639
742
10,568
7,576
0
1,226
9,150
11,712
2,815
W
Bastet
Nexko1
Bastet
2,962
1,058
0
1,704
8,675
2,661
859
217
8,458
0
30,492
W
Rama
8,424
7,413
0
2,445
7,750
2,321
2,477
2,251
5,499
0
45,038
W
Arachne
aHycBurNing
Arachne
10,240
7,435
0
5,040
11,500
4,292
0
1,572
9,928
0
62,282
L
Artemis
kastoras91
Artemis
7,762
4,231
0
1,377
9,036
2,732
0
1,669
7,219
0
32,358
L
Danzaburou
quid77
Danzaburou
2,733
1,456
0
1,349
7,966
2,303
0
520
7,386
0
22,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
41,507
286
Minions Killed
406
0
Camps Cleared
0
1,159,325
Distance Traveled
1,406,899
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,097
473
56
4
0
228,457
2
L
Pele
8,601
573
109
7
0
291,578
8
W
Bellona
8,512
567
87
6
0
284,363
0
W
Tiamat
6,832
455
30
2
0
253,057
1
L
Sylvanus
6,323
422
17
1
0
201,365
0
W
Bastet
7,551
503
77
5
0
291,044
3
W
Rama
8,843
590
94
6
0
243,514
7
W
Arachne
9,769
651
118
8
0
334,921
1
L
Artemis
6,506
434
62
4
0
224,480
1
L
Danzaburou
6,349
423
42
3
0
213,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role